| Index: third_party/WebKit/Source/core/editing/iterators/TextIterator.cpp
|
| diff --git a/third_party/WebKit/Source/core/editing/iterators/TextIterator.cpp b/third_party/WebKit/Source/core/editing/iterators/TextIterator.cpp
|
| index b547830fcd3edeb6811468e835bd884b3235fef4..d86addb74f3f406732c0a85e53015abddc29352c 100644
|
| --- a/third_party/WebKit/Source/core/editing/iterators/TextIterator.cpp
|
| +++ b/third_party/WebKit/Source/core/editing/iterators/TextIterator.cpp
|
| @@ -229,7 +229,6 @@ void TextIteratorAlgorithm<Strategy>::Initialize(Node* start_container,
|
| return;
|
|
|
| fully_clipped_stack_.SetUpFullyClippedStack(node_);
|
| - offset_ = node_ == start_container_ ? start_offset_ : 0;
|
| iteration_progress_ = kHandledNone;
|
|
|
| // Calculate first out of bounds node.
|
| @@ -405,7 +404,6 @@ void TextIteratorAlgorithm<Strategy>::Advance() {
|
| iteration_progress_ < kHandledChildren && !isHTMLImageElement(*node_)
|
| ? Strategy::FirstChild(*node_)
|
| : nullptr;
|
| - offset_ = 0;
|
| if (!next) {
|
| // 2. If we've already iterated children or they are not available, go to
|
| // the next sibling node.
|
| @@ -472,8 +470,6 @@ void TextIteratorAlgorithm<Strategy>::Advance() {
|
| --shadow_depth_;
|
| fully_clipped_stack_.Pop();
|
| }
|
| - handled_first_letter_ = false;
|
| - first_letter_text_ = nullptr;
|
| continue;
|
| }
|
| }
|
| @@ -485,8 +481,6 @@ void TextIteratorAlgorithm<Strategy>::Advance() {
|
| if (node_)
|
| fully_clipped_stack_.PushFullyClippedState(node_);
|
| iteration_progress_ = kHandledNone;
|
| - handled_first_letter_ = false;
|
| - first_letter_text_ = nullptr;
|
|
|
| // how would this ever be?
|
| if (text_state_.PositionNode())
|
| @@ -595,6 +589,10 @@ bool TextIteratorAlgorithm<Strategy>::HandleTextNode() {
|
| DCHECK_NE(last_text_node_, node_)
|
| << "We should never call HandleTextNode on the same node twice";
|
|
|
| + offset_ = node_ == start_container_ ? start_offset_ : 0;
|
| + handled_first_letter_ = false;
|
| + first_letter_text_ = nullptr;
|
| +
|
| Text* text_node = ToText(node_);
|
| LayoutText* layout_object = text_node->GetLayoutObject();
|
|
|
|
|