Index: third_party/WebKit/LayoutTests/webaudio/Convolver/convolution-mono-mono.html |
diff --git a/third_party/WebKit/LayoutTests/webaudio/Convolver/convolution-mono-mono.html b/third_party/WebKit/LayoutTests/webaudio/Convolver/convolution-mono-mono.html |
index 724c6bfb14ebba1e8b4fc1c9ce789e634d784a92..8ad5e60cc892677b15279c32e9681a6f10dd21cc 100644 |
--- a/third_party/WebKit/LayoutTests/webaudio/Convolver/convolution-mono-mono.html |
+++ b/third_party/WebKit/LayoutTests/webaudio/Convolver/convolution-mono-mono.html |
@@ -1,58 +1,62 @@ |
<!DOCTYPE html> |
- |
<html> |
-<head> |
-<script src="../../resources/testharness.js"></script> |
-<script src="../../resources/testharnessreport.js"></script> |
-<script src="../resources/audit-util.js"></script> |
-<script src="../resources/audit.js"></script> |
-<script src="../resources/convolution-testing.js"></script> |
-</head> |
- |
-<body> |
-<script> |
-let audit = Audit.createTaskRunner(); |
- |
-//description("Tests ConvolverNode processing a mono channel with mono impulse response."); |
- |
-// To test the convolver, we convolve two square pulses together to |
-// produce a triangular pulse. To verify the result is correct we |
-// check several parts of the result. First, we make sure the initial |
-// part of the result is zero (due to the latency in the convolver). |
-// Next, the triangular pulse should match the theoretical result to |
-// within some roundoff. After the triangular pulse, the result |
-// should be exactly zero, but round-off prevents that. We make sure |
-// the part after the pulse is sufficiently close to zero. Finally, |
-// the result should be exactly zero because the inputs are exactly |
-// zero. |
-audit.define("test", function (task, should) { |
- // Create offline audio context. |
- var context = new OfflineAudioContext(2, sampleRate * renderLengthSeconds, sampleRate); |
- |
- var squarePulse = createSquarePulseBuffer(context, pulseLengthFrames); |
- var trianglePulse = createTrianglePulseBuffer(context, 2 * pulseLengthFrames); |
- |
- var bufferSource = context.createBufferSource(); |
- bufferSource.buffer = squarePulse; |
- |
- var convolver = context.createConvolver(); |
- convolver.normalize = false; |
- convolver.buffer = squarePulse; |
- |
- bufferSource.connect(convolver); |
- convolver.connect(context.destination); |
- |
- bufferSource.start(0); |
- |
- context.startRendering() |
- .then(buffer => { |
- checkConvolvedResult(buffer, trianglePulse, should); |
- }) |
- .then(task.done.bind(task));; |
-}); |
- |
-audit.run(); |
-</script> |
- |
-</body> |
+ <head> |
+ <title> |
+ convolution-mono-mono.html |
+ </title> |
+ <script src="../../resources/testharness.js"></script> |
+ <script src="../../resources/testharnessreport.js"></script> |
+ <script src="../resources/audit-util.js"></script> |
+ <script src="../resources/audit.js"></script> |
+ <script src="../resources/convolution-testing.js"></script> |
+ </head> |
+ <body> |
+ <script id="layout-test-code"> |
+ let audit = Audit.createTaskRunner(); |
+ |
+ // description("Tests ConvolverNode processing a mono channel with mono |
+ // impulse response."); |
+ |
+ // To test the convolver, we convolve two square pulses together to |
+ // produce a triangular pulse. To verify the result is correct we |
+ // check several parts of the result. First, we make sure the initial |
+ // part of the result is zero (due to the latency in the convolver). |
+ // Next, the triangular pulse should match the theoretical result to |
+ // within some roundoff. After the triangular pulse, the result |
+ // should be exactly zero, but round-off prevents that. We make sure |
+ // the part after the pulse is sufficiently close to zero. Finally, |
+ // the result should be exactly zero because the inputs are exactly |
+ // zero. |
+ audit.define('test', function(task, should) { |
+ // Create offline audio context. |
+ let context = new OfflineAudioContext( |
+ 2, sampleRate * renderLengthSeconds, sampleRate); |
+ |
+ let squarePulse = createSquarePulseBuffer(context, pulseLengthFrames); |
+ let trianglePulse = |
+ createTrianglePulseBuffer(context, 2 * pulseLengthFrames); |
+ |
+ let bufferSource = context.createBufferSource(); |
+ bufferSource.buffer = squarePulse; |
+ |
+ let convolver = context.createConvolver(); |
+ convolver.normalize = false; |
+ convolver.buffer = squarePulse; |
+ |
+ bufferSource.connect(convolver); |
+ convolver.connect(context.destination); |
+ |
+ bufferSource.start(0); |
+ |
+ context.startRendering() |
+ .then(buffer => { |
+ checkConvolvedResult(buffer, trianglePulse, should); |
+ }) |
+ .then(task.done.bind(task)); |
+ ; |
+ }); |
+ |
+ audit.run(); |
+ </script> |
+ </body> |
</html> |