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Unified Diff: third_party/WebKit/LayoutTests/webaudio/Convolver/convolution-mono-mono.html

Issue 2895963003: Apply layout-test-tidy to LayoutTests/webaudio (Closed)
Patch Set: Created 3 years, 7 months ago
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Index: third_party/WebKit/LayoutTests/webaudio/Convolver/convolution-mono-mono.html
diff --git a/third_party/WebKit/LayoutTests/webaudio/Convolver/convolution-mono-mono.html b/third_party/WebKit/LayoutTests/webaudio/Convolver/convolution-mono-mono.html
index 724c6bfb14ebba1e8b4fc1c9ce789e634d784a92..8ad5e60cc892677b15279c32e9681a6f10dd21cc 100644
--- a/third_party/WebKit/LayoutTests/webaudio/Convolver/convolution-mono-mono.html
+++ b/third_party/WebKit/LayoutTests/webaudio/Convolver/convolution-mono-mono.html
@@ -1,58 +1,62 @@
<!DOCTYPE html>
-
<html>
-<head>
-<script src="../../resources/testharness.js"></script>
-<script src="../../resources/testharnessreport.js"></script>
-<script src="../resources/audit-util.js"></script>
-<script src="../resources/audit.js"></script>
-<script src="../resources/convolution-testing.js"></script>
-</head>
-
-<body>
-<script>
-let audit = Audit.createTaskRunner();
-
-//description("Tests ConvolverNode processing a mono channel with mono impulse response.");
-
-// To test the convolver, we convolve two square pulses together to
-// produce a triangular pulse. To verify the result is correct we
-// check several parts of the result. First, we make sure the initial
-// part of the result is zero (due to the latency in the convolver).
-// Next, the triangular pulse should match the theoretical result to
-// within some roundoff. After the triangular pulse, the result
-// should be exactly zero, but round-off prevents that. We make sure
-// the part after the pulse is sufficiently close to zero. Finally,
-// the result should be exactly zero because the inputs are exactly
-// zero.
-audit.define("test", function (task, should) {
- // Create offline audio context.
- var context = new OfflineAudioContext(2, sampleRate * renderLengthSeconds, sampleRate);
-
- var squarePulse = createSquarePulseBuffer(context, pulseLengthFrames);
- var trianglePulse = createTrianglePulseBuffer(context, 2 * pulseLengthFrames);
-
- var bufferSource = context.createBufferSource();
- bufferSource.buffer = squarePulse;
-
- var convolver = context.createConvolver();
- convolver.normalize = false;
- convolver.buffer = squarePulse;
-
- bufferSource.connect(convolver);
- convolver.connect(context.destination);
-
- bufferSource.start(0);
-
- context.startRendering()
- .then(buffer => {
- checkConvolvedResult(buffer, trianglePulse, should);
- })
- .then(task.done.bind(task));;
-});
-
-audit.run();
-</script>
-
-</body>
+ <head>
+ <title>
+ convolution-mono-mono.html
+ </title>
+ <script src="../../resources/testharness.js"></script>
+ <script src="../../resources/testharnessreport.js"></script>
+ <script src="../resources/audit-util.js"></script>
+ <script src="../resources/audit.js"></script>
+ <script src="../resources/convolution-testing.js"></script>
+ </head>
+ <body>
+ <script id="layout-test-code">
+ let audit = Audit.createTaskRunner();
+
+ // description("Tests ConvolverNode processing a mono channel with mono
+ // impulse response.");
+
+ // To test the convolver, we convolve two square pulses together to
+ // produce a triangular pulse. To verify the result is correct we
+ // check several parts of the result. First, we make sure the initial
+ // part of the result is zero (due to the latency in the convolver).
+ // Next, the triangular pulse should match the theoretical result to
+ // within some roundoff. After the triangular pulse, the result
+ // should be exactly zero, but round-off prevents that. We make sure
+ // the part after the pulse is sufficiently close to zero. Finally,
+ // the result should be exactly zero because the inputs are exactly
+ // zero.
+ audit.define('test', function(task, should) {
+ // Create offline audio context.
+ let context = new OfflineAudioContext(
+ 2, sampleRate * renderLengthSeconds, sampleRate);
+
+ let squarePulse = createSquarePulseBuffer(context, pulseLengthFrames);
+ let trianglePulse =
+ createTrianglePulseBuffer(context, 2 * pulseLengthFrames);
+
+ let bufferSource = context.createBufferSource();
+ bufferSource.buffer = squarePulse;
+
+ let convolver = context.createConvolver();
+ convolver.normalize = false;
+ convolver.buffer = squarePulse;
+
+ bufferSource.connect(convolver);
+ convolver.connect(context.destination);
+
+ bufferSource.start(0);
+
+ context.startRendering()
+ .then(buffer => {
+ checkConvolvedResult(buffer, trianglePulse, should);
+ })
+ .then(task.done.bind(task));
+ ;
+ });
+
+ audit.run();
+ </script>
+ </body>
</html>

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