Index: ash/wm/maximize_mode/maximize_mode_controller.h |
diff --git a/ash/wm/maximize_mode/maximize_mode_controller.h b/ash/wm/maximize_mode/maximize_mode_controller.h |
index 9810d4d5bfc93019de796aec98baeb65790b1d66..6bdc4c485463cdddfa15397d5ed17651d5b1fdbc 100644 |
--- a/ash/wm/maximize_mode/maximize_mode_controller.h |
+++ b/ash/wm/maximize_mode/maximize_mode_controller.h |
@@ -9,6 +9,7 @@ |
#include "ash/ash_export.h" |
#include "base/macros.h" |
#include "base/memory/scoped_ptr.h" |
+#include "ui/gfx/display.h" |
namespace ui { |
class EventHandler; |
@@ -26,6 +27,13 @@ class ASH_EXPORT MaximizeModeController : public AccelerometerObserver { |
MaximizeModeController(); |
virtual ~MaximizeModeController(); |
+ // True if OnAccelerometerUpdated has led to a call to |
+ // DisplayManager::SetDisplayRotation. If true display configuration changes |
+ // should not be saved to user preferences. |
+ bool accelerometer_setting_rotation() { |
oshima
2014/05/22 17:14:29
vconst
|
+ return accelerometer_setting_rotation_; |
+ } |
+ |
// True if |rotation_lock_| has been set, and OnAccelerometerUpdated will not |
// change the display rotation. |
bool rotation_locked() { |
@@ -57,6 +65,14 @@ class ASH_EXPORT MaximizeModeController : public AccelerometerObserver { |
// screen. |
void HandleScreenRotation(const gfx::Vector3dF& lid); |
+ // Enables MaximizeModeWindowManager, and determines the current state of |
+ // rotation lock. |
+ void EnterMaximizeMode(); |
+ |
+ // Removes MaximizeModeWindowManager and resets the display rotation if there |
+ // is no rotation lock. |
+ void LeaveMaximizeMode(); |
+ |
// An event targeter controller which traps mouse and keyboard events while |
// maximize mode is engaged. |
scoped_ptr<MaximizeModeEventBlocker> event_blocker_; |
@@ -64,12 +80,19 @@ class ASH_EXPORT MaximizeModeController : public AccelerometerObserver { |
// An event handler used to detect screenshot actions while in maximize mode. |
scoped_ptr<ui::EventHandler> event_handler_; |
+ // True when OnAccelerometerUpdated leads to changes to the display rotation. |
+ bool accelerometer_setting_rotation_; |
oshima
2014/05/22 17:14:29
optional: how about is_rotated_by_accelerometer? (
jonross
2014/05/23 19:07:20
No longer necessary. A lock around rotation has be
|
+ |
// When true calls to OnAccelerometerUpdated will not rotate the display. |
bool rotation_locked_; |
// Whether we have ever seen accelerometer data. |
bool have_seen_accelerometer_data_; |
+ // The rotation of the display set by the user. This rotation will be |
+ // restored upon exiting maximize mode. |
+ gfx::Display::Rotation user_rotation_; |
+ |
DISALLOW_COPY_AND_ASSIGN(MaximizeModeController); |
}; |