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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/display/root_window_transformers.h" | 5 #include "ash/display/root_window_transformers.h" |
6 | 6 |
7 #include "ash/display/display_info.h" | 7 #include "ash/display/display_info.h" |
8 #include "ash/display/display_manager.h" | 8 #include "ash/display/display_manager.h" |
9 #include "ash/host/root_window_transformer.h" | 9 #include "ash/host/root_window_transformer.h" |
10 #include "ash/magnifier/magnification_controller.h" | 10 #include "ash/magnifier/magnification_controller.h" |
11 #include "ash/screen_util.h" | 11 #include "ash/screen_util.h" |
12 #include "ash/shelf/shelf.h" | 12 #include "ash/shelf/shelf.h" |
13 #include "ash/shelf/shelf_widget.h" | 13 #include "ash/shelf/shelf_widget.h" |
14 #include "ash/shell.h" | 14 #include "ash/shell.h" |
15 #include "ash/test/ash_test_base.h" | 15 #include "ash/test/ash_test_base.h" |
16 #include "ash/test/cursor_manager_test_api.h" | 16 #include "ash/test/cursor_manager_test_api.h" |
17 #include "ash/test/mirror_window_test_api.h" | 17 #include "ash/test/mirror_window_test_api.h" |
18 #include "base/synchronization/waitable_event.h" | 18 #include "base/synchronization/waitable_event.h" |
19 #include "ui/aura/env.h" | 19 #include "ui/aura/env.h" |
20 #include "ui/aura/test/event_generator.h" | 20 #include "ui/aura/test/event_generator.h" |
21 #include "ui/aura/window_event_dispatcher.h" | 21 #include "ui/aura/window_event_dispatcher.h" |
22 #include "ui/aura/window_tracker.h" | 22 #include "ui/aura/window_tracker.h" |
| 23 #include "ui/display/types/display_constants.h" |
23 #include "ui/events/event_handler.h" | 24 #include "ui/events/event_handler.h" |
24 #include "ui/gfx/display.h" | 25 #include "ui/gfx/display.h" |
25 #include "ui/gfx/rect_conversions.h" | 26 #include "ui/gfx/rect_conversions.h" |
26 #include "ui/gfx/screen.h" | 27 #include "ui/gfx/screen.h" |
27 #include "ui/views/widget/widget.h" | 28 #include "ui/views/widget/widget.h" |
28 | 29 |
29 namespace ash { | 30 namespace ash { |
30 namespace { | 31 namespace { |
31 | 32 |
32 const char kDesktopBackgroundView[] = "DesktopBackgroundView"; | 33 const char kDesktopBackgroundView[] = "DesktopBackgroundView"; |
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155 ScreenUtil::GetSecondaryDisplay().bounds().ToString()); | 156 ScreenUtil::GetSecondaryDisplay().bounds().ToString()); |
156 generator1.MoveMouseToInHost(40, 80); | 157 generator1.MoveMouseToInHost(40, 80); |
157 EXPECT_EQ("50,90", event_handler.GetLocationAndReset()); | 158 EXPECT_EQ("50,90", event_handler.GetLocationAndReset()); |
158 EXPECT_EQ("50,90", | 159 EXPECT_EQ("50,90", |
159 aura::Env::GetInstance()->last_mouse_location().ToString()); | 160 aura::Env::GetInstance()->last_mouse_location().ToString()); |
160 EXPECT_EQ(gfx::Display::ROTATE_0, GetStoredRotation(display1.id())); | 161 EXPECT_EQ(gfx::Display::ROTATE_0, GetStoredRotation(display1.id())); |
161 EXPECT_EQ(gfx::Display::ROTATE_0, GetStoredRotation(display2_id)); | 162 EXPECT_EQ(gfx::Display::ROTATE_0, GetStoredRotation(display2_id)); |
162 magnifier->SetEnabled(false); | 163 magnifier->SetEnabled(false); |
163 | 164 |
164 display_manager->SetDisplayRotation(display1.id(), | 165 display_manager->SetDisplayRotation(display1.id(), |
165 gfx::Display::ROTATE_90); | 166 gfx::Display::ROTATE_90, |
| 167 ui::USER); |
166 // Move the cursor to the center of the first root window. | 168 // Move the cursor to the center of the first root window. |
167 generator1.MoveMouseToInHost(59, 100); | 169 generator1.MoveMouseToInHost(59, 100); |
168 | 170 |
169 magnifier->SetEnabled(true); | 171 magnifier->SetEnabled(true); |
170 EXPECT_EQ(2.0f, magnifier->GetScale()); | 172 EXPECT_EQ(2.0f, magnifier->GetScale()); |
171 EXPECT_EQ("200x120", root_windows[0]->bounds().size().ToString()); | 173 EXPECT_EQ("200x120", root_windows[0]->bounds().size().ToString()); |
172 EXPECT_EQ("150x200", root_windows[1]->bounds().size().ToString()); | 174 EXPECT_EQ("150x200", root_windows[1]->bounds().size().ToString()); |
173 EXPECT_EQ("200,0 150x200", | 175 EXPECT_EQ("200,0 150x200", |
174 ScreenUtil::GetSecondaryDisplay().bounds().ToString()); | 176 ScreenUtil::GetSecondaryDisplay().bounds().ToString()); |
175 generator1.MoveMouseToInHost(39, 120); | 177 generator1.MoveMouseToInHost(39, 120); |
176 EXPECT_EQ("110,70", event_handler.GetLocationAndReset()); | 178 EXPECT_EQ("110,70", event_handler.GetLocationAndReset()); |
177 EXPECT_EQ("110,70", | 179 EXPECT_EQ("110,70", |
178 aura::Env::GetInstance()->last_mouse_location().ToString()); | 180 aura::Env::GetInstance()->last_mouse_location().ToString()); |
179 EXPECT_EQ(gfx::Display::ROTATE_90, GetStoredRotation(display1.id())); | 181 EXPECT_EQ(gfx::Display::ROTATE_90, GetStoredRotation(display1.id())); |
180 EXPECT_EQ(gfx::Display::ROTATE_0, GetStoredRotation(display2_id)); | 182 EXPECT_EQ(gfx::Display::ROTATE_0, GetStoredRotation(display2_id)); |
181 magnifier->SetEnabled(false); | 183 magnifier->SetEnabled(false); |
182 | 184 |
183 DisplayLayout display_layout(DisplayLayout::BOTTOM, 50); | 185 DisplayLayout display_layout(DisplayLayout::BOTTOM, 50); |
184 display_manager->SetLayoutForCurrentDisplays(display_layout); | 186 display_manager->SetLayoutForCurrentDisplays(display_layout); |
185 EXPECT_EQ("50,120 150x200", | 187 EXPECT_EQ("50,120 150x200", |
186 ScreenUtil::GetSecondaryDisplay().bounds().ToString()); | 188 ScreenUtil::GetSecondaryDisplay().bounds().ToString()); |
187 | 189 |
188 display_manager->SetDisplayRotation(display2_id, | 190 display_manager->SetDisplayRotation(display2_id, |
189 gfx::Display::ROTATE_270); | 191 gfx::Display::ROTATE_270, |
| 192 ui::USER); |
190 // Move the cursor to the center of the second root window. | 193 // Move the cursor to the center of the second root window. |
191 generator2.MoveMouseToInHost(151, 199); | 194 generator2.MoveMouseToInHost(151, 199); |
192 | 195 |
193 magnifier->SetEnabled(true); | 196 magnifier->SetEnabled(true); |
194 EXPECT_EQ("200x120", root_windows[0]->bounds().size().ToString()); | 197 EXPECT_EQ("200x120", root_windows[0]->bounds().size().ToString()); |
195 EXPECT_EQ("200x150", root_windows[1]->bounds().size().ToString()); | 198 EXPECT_EQ("200x150", root_windows[1]->bounds().size().ToString()); |
196 EXPECT_EQ("50,120 200x150", | 199 EXPECT_EQ("50,120 200x150", |
197 ScreenUtil::GetSecondaryDisplay().bounds().ToString()); | 200 ScreenUtil::GetSecondaryDisplay().bounds().ToString()); |
198 generator2.MoveMouseToInHost(172, 219); | 201 generator2.MoveMouseToInHost(172, 219); |
199 EXPECT_EQ("95,80", event_handler.GetLocationAndReset()); | 202 EXPECT_EQ("95,80", event_handler.GetLocationAndReset()); |
200 EXPECT_EQ("145,200", | 203 EXPECT_EQ("145,200", |
201 aura::Env::GetInstance()->last_mouse_location().ToString()); | 204 aura::Env::GetInstance()->last_mouse_location().ToString()); |
202 EXPECT_EQ(gfx::Display::ROTATE_90, GetStoredRotation(display1.id())); | 205 EXPECT_EQ(gfx::Display::ROTATE_90, GetStoredRotation(display1.id())); |
203 EXPECT_EQ(gfx::Display::ROTATE_270, GetStoredRotation(display2_id)); | 206 EXPECT_EQ(gfx::Display::ROTATE_270, GetStoredRotation(display2_id)); |
204 magnifier->SetEnabled(false); | 207 magnifier->SetEnabled(false); |
205 | 208 |
206 display_manager->SetDisplayRotation(display1.id(), | 209 display_manager->SetDisplayRotation(display1.id(), |
207 gfx::Display::ROTATE_180); | 210 gfx::Display::ROTATE_180, |
| 211 ui::USER); |
208 // Move the cursor to the center of the first root window. | 212 // Move the cursor to the center of the first root window. |
209 generator1.MoveMouseToInHost(59, 99); | 213 generator1.MoveMouseToInHost(59, 99); |
210 | 214 |
211 magnifier->SetEnabled(true); | 215 magnifier->SetEnabled(true); |
212 EXPECT_EQ("120x200", root_windows[0]->bounds().size().ToString()); | 216 EXPECT_EQ("120x200", root_windows[0]->bounds().size().ToString()); |
213 EXPECT_EQ("200x150", root_windows[1]->bounds().size().ToString()); | 217 EXPECT_EQ("200x150", root_windows[1]->bounds().size().ToString()); |
214 // Dislay must share at least 100, so the x's offset becomes 20. | 218 // Dislay must share at least 100, so the x's offset becomes 20. |
215 EXPECT_EQ("20,200 200x150", | 219 EXPECT_EQ("20,200 200x150", |
216 ScreenUtil::GetSecondaryDisplay().bounds().ToString()); | 220 ScreenUtil::GetSecondaryDisplay().bounds().ToString()); |
217 generator1.MoveMouseToInHost(39, 59); | 221 generator1.MoveMouseToInHost(39, 59); |
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402 // Y margin must be margin is (500 - 500/400 * 200) / 2 = 125. | 406 // Y margin must be margin is (500 - 500/400 * 200) / 2 = 125. |
403 EXPECT_EQ("0,125,0,125", transformer->GetHostInsets().ToString()); | 407 EXPECT_EQ("0,125,0,125", transformer->GetHostInsets().ToString()); |
404 | 408 |
405 UpdateDisplay("200x400,500x500"); | 409 UpdateDisplay("200x400,500x500"); |
406 // The aspect ratio is flipped, so X margin is now 125. | 410 // The aspect ratio is flipped, so X margin is now 125. |
407 transformer = test_api.CreateCurrentRootWindowTransformer(); | 411 transformer = test_api.CreateCurrentRootWindowTransformer(); |
408 EXPECT_EQ("125,0,125,0", transformer->GetHostInsets().ToString()); | 412 EXPECT_EQ("125,0,125,0", transformer->GetHostInsets().ToString()); |
409 } | 413 } |
410 | 414 |
411 } // namespace ash | 415 } // namespace ash |
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