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Side by Side Diff: ash/wm/maximize_mode/maximize_mode_controller.cc

Issue 289583002: Lock rotation when screen is manually rotated. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix non chromeOS builds Created 6 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/maximize_mode/maximize_mode_controller.h" 5 #include "ash/wm/maximize_mode/maximize_mode_controller.h"
6 6
7 #include "ash/accelerators/accelerator_controller.h" 7 #include "ash/accelerators/accelerator_controller.h"
8 #include "ash/accelerators/accelerator_table.h" 8 #include "ash/accelerators/accelerator_table.h"
9 #include "ash/accelerometer/accelerometer_controller.h" 9 #include "ash/accelerometer/accelerometer_controller.h"
10 #include "ash/ash_switches.h" 10 #include "ash/ash_switches.h"
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127 } 127 }
128 } 128 }
129 129
130 #endif // OS_CHROMEOS 130 #endif // OS_CHROMEOS
131 131
132 } // namespace 132 } // namespace
133 133
134 MaximizeModeController::MaximizeModeController() 134 MaximizeModeController::MaximizeModeController()
135 : rotation_locked_(false), 135 : rotation_locked_(false),
136 have_seen_accelerometer_data_(false), 136 have_seen_accelerometer_data_(false),
137 in_set_screen_rotation_(false) { 137 in_set_screen_rotation_(false),
138 user_rotation_(gfx::Display::ROTATE_0) {
138 Shell::GetInstance()->accelerometer_controller()->AddObserver(this); 139 Shell::GetInstance()->accelerometer_controller()->AddObserver(this);
139 } 140 }
140 141
141 MaximizeModeController::~MaximizeModeController() { 142 MaximizeModeController::~MaximizeModeController() {
142 Shell::GetInstance()->accelerometer_controller()->RemoveObserver(this); 143 Shell::GetInstance()->accelerometer_controller()->RemoveObserver(this);
143 } 144 }
144 145
145 bool MaximizeModeController::CanEnterMaximizeMode() { 146 bool MaximizeModeController::CanEnterMaximizeMode() {
146 // If we have ever seen accelerometer data, then HandleHingeRotation may 147 // If we have ever seen accelerometer data, then HandleHingeRotation may
147 // trigger maximize mode at some point in the future. 148 // trigger maximize mode at some point in the future.
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198 float angle = ClockwiseAngleBetweenVectorsInDegrees(base_flattened, 199 float angle = ClockwiseAngleBetweenVectorsInDegrees(base_flattened,
199 lid_flattened, hinge_vector); 200 lid_flattened, hinge_vector);
200 201
201 // Toggle maximize mode on or off when corresponding thresholds are passed. 202 // Toggle maximize mode on or off when corresponding thresholds are passed.
202 // TODO(flackr): Make MaximizeModeController own the MaximizeModeWindowManager 203 // TODO(flackr): Make MaximizeModeController own the MaximizeModeWindowManager
203 // such that observations of state changes occur after the change and shell 204 // such that observations of state changes occur after the change and shell
204 // has fewer states to track. 205 // has fewer states to track.
205 if (maximize_mode_engaged && 206 if (maximize_mode_engaged &&
206 angle > kFullyOpenAngleErrorTolerance && 207 angle > kFullyOpenAngleErrorTolerance &&
207 angle < kExitMaximizeModeAngle) { 208 angle < kExitMaximizeModeAngle) {
208 Shell::GetInstance()->EnableMaximizeModeWindowManager(false); 209 LeaveMaximizeMode();
209 event_blocker_.reset();
210 event_handler_.reset();
211 } else if (!maximize_mode_engaged && 210 } else if (!maximize_mode_engaged &&
212 angle > kEnterMaximizeModeAngle) { 211 angle > kEnterMaximizeModeAngle) {
213 Shell::GetInstance()->EnableMaximizeModeWindowManager(true); 212 EnterMaximizeMode();
214 event_blocker_.reset(new MaximizeModeEventBlocker);
215 #if defined(OS_CHROMEOS)
216 event_handler_.reset(new ScreenshotActionHandler);
217 #endif
218 } 213 }
219 } 214 }
220 215
221 void MaximizeModeController::HandleScreenRotation(const gfx::Vector3dF& lid) { 216 void MaximizeModeController::HandleScreenRotation(const gfx::Vector3dF& lid) {
222 bool maximize_mode_engaged = 217 bool maximize_mode_engaged =
223 Shell::GetInstance()->IsMaximizeModeWindowManagerEnabled(); 218 Shell::GetInstance()->IsMaximizeModeWindowManagerEnabled();
224 219
220 if (!maximize_mode_engaged || rotation_locked_)
221 return;
222
225 DisplayManager* display_manager = 223 DisplayManager* display_manager =
226 Shell::GetInstance()->display_manager(); 224 Shell::GetInstance()->display_manager();
227 gfx::Display::Rotation current_rotation = display_manager->GetDisplayInfo( 225 gfx::Display::Rotation current_rotation = display_manager->GetDisplayInfo(
228 gfx::Display::InternalDisplayId()).rotation(); 226 gfx::Display::InternalDisplayId()).rotation();
229 227
230 // If maximize mode is not engaged, ensure the screen is not rotated and
231 // do not rotate to match the current device orientation.
232 if (!maximize_mode_engaged) {
233 if (current_rotation != gfx::Display::ROTATE_0) {
234 // TODO(flackr): Currently this will prevent setting a manual rotation on
235 // the screen of a device with an accelerometer, this should only set it
236 // back to ROTATE_0 if it was last set by the accelerometer.
237 // Also, SetDisplayRotation will save the setting to the local store,
238 // this should be stored in a way that we can distinguish what the
239 // rotation was set by.
240 SetDisplayRotation(display_manager,
241 gfx::Display::ROTATE_0);
242 }
243 rotation_locked_ = false;
244 return;
245 }
246
247 if (rotation_locked_)
248 return;
249
250 // After determining maximize mode state, determine if the screen should 228 // After determining maximize mode state, determine if the screen should
251 // be rotated. 229 // be rotated.
252 gfx::Vector3dF lid_flattened(lid.x(), lid.y(), 0.0f); 230 gfx::Vector3dF lid_flattened(lid.x(), lid.y(), 0.0f);
253 float lid_flattened_length = lid_flattened.Length(); 231 float lid_flattened_length = lid_flattened.Length();
254 // When the lid is close to being flat, don't change rotation as it is too 232 // When the lid is close to being flat, don't change rotation as it is too
255 // sensitive to slight movements. 233 // sensitive to slight movements.
256 if (lid_flattened_length < kMinimumAccelerationScreenRotation) 234 if (lid_flattened_length < kMinimumAccelerationScreenRotation)
257 return; 235 return;
258 236
259 // The reference vector is the angle of gravity when the device is rotated 237 // The reference vector is the angle of gravity when the device is rotated
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285 lid_flattened, gfx::Vector3dF(0.0f, 0.0f, -1.0f)); 263 lid_flattened, gfx::Vector3dF(0.0f, 0.0f, -1.0f));
286 264
287 gfx::Display::Rotation new_rotation = gfx::Display::ROTATE_90; 265 gfx::Display::Rotation new_rotation = gfx::Display::ROTATE_90;
288 if (angle < 90.0f) 266 if (angle < 90.0f)
289 new_rotation = gfx::Display::ROTATE_0; 267 new_rotation = gfx::Display::ROTATE_0;
290 else if (angle < 180.0f) 268 else if (angle < 180.0f)
291 new_rotation = gfx::Display::ROTATE_270; 269 new_rotation = gfx::Display::ROTATE_270;
292 else if (angle < 270.0f) 270 else if (angle < 270.0f)
293 new_rotation = gfx::Display::ROTATE_180; 271 new_rotation = gfx::Display::ROTATE_180;
294 272
295 // When exiting maximize mode return rotation to 0. When entering, rotate to 273 if (new_rotation != current_rotation)
296 // match screen orientation. 274 SetDisplayRotation(display_manager, new_rotation);
297 if (new_rotation == gfx::Display::ROTATE_0 ||
298 maximize_mode_engaged) {
299 SetDisplayRotation(display_manager,
300 new_rotation);
301 }
302 } 275 }
303 276
304 void MaximizeModeController::SetDisplayRotation( 277 void MaximizeModeController::SetDisplayRotation(
305 DisplayManager* display_manager, 278 DisplayManager* display_manager,
306 gfx::Display::Rotation rotation) { 279 gfx::Display::Rotation rotation) {
307 base::AutoReset<bool> auto_in_set_screen_rotation( 280 base::AutoReset<bool> auto_in_set_screen_rotation(
308 &in_set_screen_rotation_, true); 281 &in_set_screen_rotation_, true);
309 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), 282 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(),
310 rotation); 283 rotation);
311 } 284 }
312 285
286 void MaximizeModeController::EnterMaximizeMode() {
287 // TODO(jonross): Listen for display configuration changes. If the user
288 // causes a rotation change a rotation lock should be applied.
289 // https://crbug.com/369505
290 DisplayManager* display_manager = Shell::GetInstance()->display_manager();
291 user_rotation_ = display_manager->
292 GetDisplayInfo(gfx::Display::InternalDisplayId()).rotation();
293 Shell::GetInstance()->EnableMaximizeModeWindowManager(true);
294 event_blocker_.reset(new MaximizeModeEventBlocker);
295 #if defined(OS_CHROMEOS)
296 event_handler_.reset(new ScreenshotActionHandler);
297 #endif
298 }
299
300 void MaximizeModeController::LeaveMaximizeMode() {
301 DisplayManager* display_manager = Shell::GetInstance()->display_manager();
302 DisplayInfo info = display_manager->
303 GetDisplayInfo(gfx::Display::InternalDisplayId());
304 gfx::Display::Rotation current_rotation = info.rotation();
305 if (current_rotation != user_rotation_)
306 SetDisplayRotation(display_manager, user_rotation_);
307 rotation_locked_ = false;
308 Shell::GetInstance()->EnableMaximizeModeWindowManager(false);
309 event_blocker_.reset();
310 event_handler_.reset();
311 }
312
313 } // namespace ash 313 } // namespace ash
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