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Side by Side Diff: ash/wm/overview/window_grid.h

Issue 2895713002: [mus+ash] Removes WmWindow from ash/wm/mru_window_tracker and overview mode (Closed)
Patch Set: Address nits, unit_tests target compiles Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_OVERVIEW_WINDOW_GRID_H_ 5 #ifndef ASH_WM_OVERVIEW_WINDOW_GRID_H_
6 #define ASH_WM_OVERVIEW_WINDOW_GRID_H_ 6 #define ASH_WM_OVERVIEW_WINDOW_GRID_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <memory> 10 #include <memory>
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43 // | 6 | 43 // | 6 |
44 // +-------+ 44 // +-------+
45 // Example sequences: 45 // Example sequences:
46 // - Going right to left 46 // - Going right to left
47 // 0, 1, 2, 3, 4, 5, 6 47 // 0, 1, 2, 3, 4, 5, 6
48 // The selector is switched to the next window grid (if available) or wrapped if 48 // The selector is switched to the next window grid (if available) or wrapped if
49 // it reaches the end of its movement sequence. 49 // it reaches the end of its movement sequence.
50 class ASH_EXPORT WindowGrid : public aura::WindowObserver, 50 class ASH_EXPORT WindowGrid : public aura::WindowObserver,
51 public wm::WindowStateObserver { 51 public wm::WindowStateObserver {
52 public: 52 public:
53 WindowGrid(WmWindow* root_window, 53 WindowGrid(aura::Window* root_window,
54 const std::vector<WmWindow*>& window_list, 54 const std::vector<aura::Window*>& window_list,
55 WindowSelector* window_selector); 55 WindowSelector* window_selector);
56 ~WindowGrid() override; 56 ~WindowGrid() override;
57 57
58 // Exits overview mode, fading out the |shield_widget_| if necessary. 58 // Exits overview mode, fading out the |shield_widget_| if necessary.
59 void Shutdown(); 59 void Shutdown();
60 60
61 // Prepares the windows in this grid for overview. This will restore all 61 // Prepares the windows in this grid for overview. This will restore all
62 // minimized windows and ensure they are visible. 62 // minimized windows and ensure they are visible.
63 void PrepareForOverview(); 63 void PrepareForOverview();
64 64
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79 // Updates |selected_index_| according to the specified |direction| and calls 79 // Updates |selected_index_| according to the specified |direction| and calls
80 // MoveSelectionWidget(). Returns |true| if the new selection index is out of 80 // MoveSelectionWidget(). Returns |true| if the new selection index is out of
81 // this window grid bounds. 81 // this window grid bounds.
82 bool Move(WindowSelector::Direction direction, bool animate); 82 bool Move(WindowSelector::Direction direction, bool animate);
83 83
84 // Returns the target selected window, or NULL if there is none selected. 84 // Returns the target selected window, or NULL if there is none selected.
85 WindowSelectorItem* SelectedWindow() const; 85 WindowSelectorItem* SelectedWindow() const;
86 86
87 // Returns true if a window is contained in any of the WindowSelectorItems 87 // Returns true if a window is contained in any of the WindowSelectorItems
88 // this grid owns. 88 // this grid owns.
89 bool Contains(const WmWindow* window) const; 89 bool Contains(const aura::Window* window) const;
90 90
91 // Dims the items whose titles do not contain |pattern| and prevents their 91 // Dims the items whose titles do not contain |pattern| and prevents their
92 // selection. The pattern has its accents removed and is converted to 92 // selection. The pattern has its accents removed and is converted to
93 // lowercase in a l10n sensitive context. 93 // lowercase in a l10n sensitive context.
94 // If |pattern| is empty, no item is dimmed. 94 // If |pattern| is empty, no item is dimmed.
95 void FilterItems(const base::string16& pattern); 95 void FilterItems(const base::string16& pattern);
96 96
97 // Called when |window| is about to get closed. If the |window| is currently 97 // Called when |window| is about to get closed. If the |window| is currently
98 // selected the implementation fades out |selection_widget_| to transparent 98 // selected the implementation fades out |selection_widget_| to transparent
99 // opacity, effectively hiding the selector widget. 99 // opacity, effectively hiding the selector widget.
100 void WindowClosing(WindowSelectorItem* window); 100 void WindowClosing(WindowSelectorItem* window);
101 101
102 // Returns true if the grid has no more windows. 102 // Returns true if the grid has no more windows.
103 bool empty() const { return window_list_.empty(); } 103 bool empty() const { return window_list_.empty(); }
104 104
105 // Returns how many window selector items are in the grid. 105 // Returns how many window selector items are in the grid.
106 size_t size() const { return window_list_.size(); } 106 size_t size() const { return window_list_.size(); }
107 107
108 // Returns true if the selection widget is active. 108 // Returns true if the selection widget is active.
109 bool is_selecting() const { return selection_widget_ != nullptr; } 109 bool is_selecting() const { return selection_widget_ != nullptr; }
110 110
111 // Returns the root window in which the grid displays the windows. 111 // Returns the root window in which the grid displays the windows.
112 const WmWindow* root_window() const { return root_window_; } 112 const aura::Window* root_window() const { return root_window_; }
113 113
114 const std::vector<std::unique_ptr<WindowSelectorItem>>& window_list() const { 114 const std::vector<std::unique_ptr<WindowSelectorItem>>& window_list() const {
115 return window_list_; 115 return window_list_;
116 } 116 }
117 117
118 // aura::WindowObserver: 118 // aura::WindowObserver:
119 void OnWindowDestroying(aura::Window* window) override; 119 void OnWindowDestroying(aura::Window* window) override;
120 // TODO(flackr): Handle window bounds changed in WindowSelectorItem. 120 // TODO(flackr): Handle window bounds changed in WindowSelectorItem.
121 void OnWindowBoundsChanged(aura::Window* window, 121 void OnWindowBoundsChanged(aura::Window* window,
122 const gfx::Rect& old_bounds, 122 const gfx::Rect& old_bounds,
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154 // |max_right| parameters are ignored and their values are always initialized 154 // |max_right| parameters are ignored and their values are always initialized
155 // inside this method. Returns true on success and false otherwise. 155 // inside this method. Returns true on success and false otherwise.
156 bool FitWindowRectsInBounds(const gfx::Rect& bounds, 156 bool FitWindowRectsInBounds(const gfx::Rect& bounds,
157 int height, 157 int height,
158 std::vector<gfx::Rect>* rects, 158 std::vector<gfx::Rect>* rects,
159 int* max_bottom, 159 int* max_bottom,
160 int* min_right, 160 int* min_right,
161 int* max_right); 161 int* max_right);
162 162
163 // Root window the grid is in. 163 // Root window the grid is in.
164 WmWindow* root_window_; 164 aura::Window* root_window_;
165 165
166 // Pointer to the window selector that spawned this grid. 166 // Pointer to the window selector that spawned this grid.
167 WindowSelector* window_selector_; 167 WindowSelector* window_selector_;
168 168
169 // Vector containing all the windows in this grid. 169 // Vector containing all the windows in this grid.
170 std::vector<std::unique_ptr<WindowSelectorItem>> window_list_; 170 std::vector<std::unique_ptr<WindowSelectorItem>> window_list_;
171 171
172 ScopedObserver<aura::Window, WindowGrid> window_observer_; 172 ScopedObserver<aura::Window, WindowGrid> window_observer_;
173 ScopedObserver<wm::WindowState, WindowGrid> window_state_observer_; 173 ScopedObserver<wm::WindowState, WindowGrid> window_state_observer_;
174 174
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189 189
190 // True only after all windows have been prepared for overview. 190 // True only after all windows have been prepared for overview.
191 bool prepared_for_overview_; 191 bool prepared_for_overview_;
192 192
193 DISALLOW_COPY_AND_ASSIGN(WindowGrid); 193 DISALLOW_COPY_AND_ASSIGN(WindowGrid);
194 }; 194 };
195 195
196 } // namespace ash 196 } // namespace ash
197 197
198 #endif // ASH_WM_OVERVIEW_WINDOW_GRID_H_ 198 #endif // ASH_WM_OVERVIEW_WINDOW_GRID_H_
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