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Issue 2894953003: Revert of cc : Don't draw animating layers which are transparent but raster them. (Closed)
Patch Set: rebase Created 3 years, 7 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_impl.h" 5 #include "cc/trees/layer_tree_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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377 property_trees_ = *property_trees; 377 property_trees_ = *property_trees;
378 bool render_surfaces_changed = 378 bool render_surfaces_changed =
379 property_trees_.effect_tree.CreateOrReuseRenderSurfaces( 379 property_trees_.effect_tree.CreateOrReuseRenderSurfaces(
380 &old_render_surfaces, this); 380 &old_render_surfaces, this);
381 if (render_surfaces_changed) 381 if (render_surfaces_changed)
382 set_needs_update_draw_properties(); 382 set_needs_update_draw_properties();
383 property_trees->effect_tree.PushCopyRequestsTo(&property_trees_.effect_tree); 383 property_trees->effect_tree.PushCopyRequestsTo(&property_trees_.effect_tree);
384 property_trees_.is_main_thread = false; 384 property_trees_.is_main_thread = false;
385 property_trees_.is_active = IsActiveTree(); 385 property_trees_.is_active = IsActiveTree();
386 property_trees_.transform_tree.set_source_to_parent_updates_allowed(false); 386 property_trees_.transform_tree.set_source_to_parent_updates_allowed(false);
387 // The value of some effect node properties (like is_drawn) depends on
388 // whether we are on the active tree or not. So, we need to update the
389 // effect tree.
390 if (IsActiveTree())
391 property_trees_.effect_tree.set_needs_update(true);
387 } 392 }
388 393
389 void LayerTreeImpl::PushPropertyTreesTo(LayerTreeImpl* target_tree) { 394 void LayerTreeImpl::PushPropertyTreesTo(LayerTreeImpl* target_tree) {
390 // Property trees may store damage status. We preserve the active tree 395 // Property trees may store damage status. We preserve the active tree
391 // damage status by pushing the damage status from active tree property 396 // damage status by pushing the damage status from active tree property
392 // trees to pending tree property trees or by moving it onto the layers. 397 // trees to pending tree property trees or by moving it onto the layers.
393 if (target_tree->property_trees()->changed) { 398 if (target_tree->property_trees()->changed) {
394 if (property_trees()->sequence_number == 399 if (property_trees()->sequence_number ==
395 target_tree->property_trees()->sequence_number) 400 target_tree->property_trees()->sequence_number)
396 target_tree->property_trees()->PushChangeTrackingTo(property_trees()); 401 target_tree->property_trees()->PushChangeTrackingTo(property_trees());
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2101 2106
2102 void LayerTreeImpl::ResetAllChangeTracking() { 2107 void LayerTreeImpl::ResetAllChangeTracking() {
2103 layers_that_should_push_properties_.clear(); 2108 layers_that_should_push_properties_.clear();
2104 // Iterate over all layers, including masks. 2109 // Iterate over all layers, including masks.
2105 for (auto& layer : *layers_) 2110 for (auto& layer : *layers_)
2106 layer->ResetChangeTracking(); 2111 layer->ResetChangeTracking();
2107 property_trees_.ResetAllChangeTracking(); 2112 property_trees_.ResetAllChangeTracking();
2108 } 2113 }
2109 2114
2110 } // namespace cc 2115 } // namespace cc
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