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Side by Side Diff: third_party/WebKit/Source/platform/graphics/paint/PaintArtifact.h

Issue 2894093002: Don't access DisplayItemClient::VisualRect() for cached display items. (Closed)
Patch Set: - Created 3 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PaintArtifact_h 5 #ifndef PaintArtifact_h
6 #define PaintArtifact_h 6 #define PaintArtifact_h
7 7
8 #include "platform/PlatformExport.h" 8 #include "platform/PlatformExport.h"
9 #include "platform/graphics/paint/DisplayItemList.h" 9 #include "platform/graphics/paint/DisplayItemList.h"
10 #include "platform/graphics/paint/PaintCanvas.h" 10 #include "platform/graphics/paint/PaintCanvas.h"
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77 // Draws the paint artifact to a PaintCanvas. 77 // Draws the paint artifact to a PaintCanvas.
78 // |bounds| is the bounding box of the paint artifact's display list. 78 // |bounds| is the bounding box of the paint artifact's display list.
79 // SPv2 only. 79 // SPv2 only.
80 // In SPv2 mode, replays into the ancestor state given by |replayState|. 80 // In SPv2 mode, replays into the ancestor state given by |replayState|.
81 void Replay( 81 void Replay(
82 const FloatRect& bounds, 82 const FloatRect& bounds,
83 PaintCanvas&, 83 PaintCanvas&,
84 const PropertyTreeState& replay_state = PropertyTreeState::Root()) const; 84 const PropertyTreeState& replay_state = PropertyTreeState::Root()) const;
85 85
86 // Writes the paint artifact into a WebDisplayItemList. 86 // Writes the paint artifact into a WebDisplayItemList.
87 void AppendToWebDisplayItemList(WebDisplayItemList*) const; 87 void AppendToWebDisplayItemList(const LayoutSize& visual_rect_offset,
88 WebDisplayItemList*) const;
88 89
89 private: 90 private:
90 DisplayItemList display_item_list_; 91 DisplayItemList display_item_list_;
91 Vector<PaintChunk> paint_chunks_; 92 Vector<PaintChunk> paint_chunks_;
92 bool is_suitable_for_gpu_rasterization_; 93 bool is_suitable_for_gpu_rasterization_;
93 }; 94 };
94 95
95 } // namespace blink 96 } // namespace blink
96 97
97 #endif // PaintArtifact_h 98 #endif // PaintArtifact_h
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