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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "platform/graphics/paint/FloatClipDisplayItem.h" | 5 #include "platform/graphics/paint/FloatClipDisplayItem.h" |
6 | 6 |
7 #include "platform/graphics/GraphicsContext.h" | 7 #include "platform/graphics/GraphicsContext.h" |
8 #include "public/platform/WebDisplayItemList.h" | 8 #include "public/platform/WebDisplayItemList.h" |
9 #include "third_party/skia/include/core/SkScalar.h" | 9 #include "third_party/skia/include/core/SkScalar.h" |
10 | 10 |
11 namespace blink { | 11 namespace blink { |
12 | 12 |
13 void FloatClipDisplayItem::Replay(GraphicsContext& context) const { | 13 void FloatClipDisplayItem::Replay(GraphicsContext& context) const { |
14 context.Save(); | 14 context.Save(); |
15 context.Clip(clip_rect_); | 15 context.Clip(clip_rect_); |
16 } | 16 } |
17 | 17 |
18 void FloatClipDisplayItem::AppendToWebDisplayItemList( | 18 void FloatClipDisplayItem::AppendToWebDisplayItemList( |
19 const IntRect& visual_rect, | 19 const LayoutSize&, |
20 WebDisplayItemList* list) const { | 20 WebDisplayItemList* list) const { |
21 list->AppendFloatClipItem(clip_rect_); | 21 list->AppendFloatClipItem(clip_rect_); |
22 } | 22 } |
23 | 23 |
24 void EndFloatClipDisplayItem::Replay(GraphicsContext& context) const { | 24 void EndFloatClipDisplayItem::Replay(GraphicsContext& context) const { |
25 context.Restore(); | 25 context.Restore(); |
26 } | 26 } |
27 | 27 |
28 void EndFloatClipDisplayItem::AppendToWebDisplayItemList( | 28 void EndFloatClipDisplayItem::AppendToWebDisplayItemList( |
29 const IntRect& visual_rect, | 29 const LayoutSize&, |
30 WebDisplayItemList* list) const { | 30 WebDisplayItemList* list) const { |
31 list->AppendEndFloatClipItem(); | 31 list->AppendEndFloatClipItem(); |
32 } | 32 } |
33 | 33 |
34 #ifndef NDEBUG | 34 #ifndef NDEBUG |
35 void FloatClipDisplayItem::DumpPropertiesAsDebugString( | 35 void FloatClipDisplayItem::DumpPropertiesAsDebugString( |
36 WTF::StringBuilder& string_builder) const { | 36 WTF::StringBuilder& string_builder) const { |
37 DisplayItem::DumpPropertiesAsDebugString(string_builder); | 37 DisplayItem::DumpPropertiesAsDebugString(string_builder); |
38 string_builder.Append(WTF::String::Format( | 38 string_builder.Append(WTF::String::Format( |
39 ", floatClipRect: [%f,%f,%f,%f]}", clip_rect_.X(), clip_rect_.Y(), | 39 ", floatClipRect: [%f,%f,%f,%f]}", clip_rect_.X(), clip_rect_.Y(), |
40 clip_rect_.Width(), clip_rect_.Height())); | 40 clip_rect_.Width(), clip_rect_.Height())); |
41 } | 41 } |
42 | 42 |
43 #endif | 43 #endif |
44 | 44 |
45 } // namespace blink | 45 } // namespace blink |
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