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Unified Diff: content/browser/renderer_host/input/touch_selection_controller_client_child_frame.cc

Issue 2894043002: Add machinery to show touch editing context menus in OOPIFs. (Closed)
Patch Set: Remove WVI call to WFWI. Created 3 years, 7 months ago
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Index: content/browser/renderer_host/input/touch_selection_controller_client_child_frame.cc
diff --git a/content/browser/renderer_host/input/touch_selection_controller_client_child_frame.cc b/content/browser/renderer_host/input/touch_selection_controller_client_child_frame.cc
index b1d7c2bb94f7ba1fffdb02414bb6db15d092578c..22aa5138536966469c62c750c1acde641243abd2 100644
--- a/content/browser/renderer_host/input/touch_selection_controller_client_child_frame.cc
+++ b/content/browser/renderer_host/input/touch_selection_controller_client_child_frame.cc
@@ -9,7 +9,7 @@
#include "content/browser/renderer_host/render_widget_host_delegate.h"
#include "content/browser/renderer_host/render_widget_host_impl.h"
#include "content/common/content_switches_internal.h"
-#include "content/common/view_messages.h"
+#include "content/common/frame_messages.h"
#include "ui/base/clipboard/clipboard.h"
#include "ui/gfx/geometry/point_conversions.h"
#include "ui/strings/grit/ui_strings.h"
@@ -184,12 +184,9 @@ void TouchSelectionControllerClientChildFrame::RunContextMenu() {
anchor_point.Offset(-origin.x(), -origin.y());
RenderWidgetHostImpl* host =
RenderWidgetHostImpl::From(rwhv_->GetRenderWidgetHost());
- // TODO(wjmaclean): Probably this ViewMsg should be converted to a FrameMsg
- // since it will need to go to a RenderFrame once the Blink-side plumbing for
- // this is hooked up.
- host->Send(new ViewMsg_ShowContextMenu(host->GetRoutingID(),
- ui::MENU_SOURCE_TOUCH_EDIT_MENU,
- gfx::ToRoundedPoint(anchor_point)));
+ host->Send(new FrameMsg_ShowContextMenu(host->GetRoutingID(),
EhsanK 2017/05/23 22:31:23 Just curious if host->ShowContextMenuAtPoint() wou
wjmaclean 2017/05/24 13:05:52 It might ... in preparing this CL I followed the e
+ ui::MENU_SOURCE_TOUCH_EDIT_MENU,
+ gfx::ToRoundedPoint(anchor_point)));
// Hide selection handles after getting rect-between-bounds from touch
// selection controller; otherwise, rect would be empty and the above

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