Index: net/base/network_change_notifier_win.h |
diff --git a/net/base/network_change_notifier_win.h b/net/base/network_change_notifier_win.h |
index 94bab7f8d100213744e72863ebb4a2b0aa6b51b8..687149945d162637e77e5f53c48c119e024d2e18 100644 |
--- a/net/base/network_change_notifier_win.h |
+++ b/net/base/network_change_notifier_win.h |
@@ -9,6 +9,7 @@ |
#include <memory> |
+#include "base/callback.h" |
#include "base/compiler_specific.h" |
#include "base/macros.h" |
#include "base/memory/weak_ptr.h" |
@@ -62,15 +63,21 @@ class NET_EXPORT_PRIVATE NetworkChangeNotifierWin |
// It is not thread safe, see crbug.com/324913. |
virtual ConnectionType RecomputeCurrentConnectionType() const; |
+ // Calls RecomputeCurrentConnectionTypeImpl on the DNS thread and runs |
+ // |reply_callback| with the type on the calling thread. |
+ virtual void RecomputeCurrentConnectionTypeOnDnsThread( |
+ base::Callback<void(ConnectionType)> reply_callback) const; |
pauljensen
2017/05/26 18:29:40
Instead of having every caller assemble the Callba
jkarlin
2017/05/26 19:03:58
Passing callbacks is more general however. I'd rat
|
+ |
void SetCurrentConnectionType(ConnectionType connection_type); |
// Notifies IP address change observers of a change immediately, and notifies |
// network state change observers on a delay. Must only be called on the |
// thread |this| was created on. |
- void NotifyObservers(); |
+ void NotifyObservers(ConnectionType connection_type); |
// Forwards connection type notifications to parent class. |
void NotifyParentOfConnectionTypeChange(); |
+ void NotifyParentOfConnectionTypeChangeImpl(ConnectionType connection_type); |
// Tries to start listening for a single subsequent address change. Returns |
// false on failure. The caller is responsible for updating |is_watching_|. |