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Unified Diff: media/filters/skcanvas_video_renderer.cc

Issue 289373011: Support for YUV 4:4:4 subsampling. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Software path. Created 6 years, 7 months ago
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Index: media/filters/skcanvas_video_renderer.cc
diff --git a/media/filters/skcanvas_video_renderer.cc b/media/filters/skcanvas_video_renderer.cc
index 0658762b3f407f7a01abf79af79646ab75d254e0..67b087b1e08abc95e4710338ef8d8e9dfa7c962d 100644
--- a/media/filters/skcanvas_video_renderer.cc
+++ b/media/filters/skcanvas_video_renderer.cc
@@ -17,10 +17,12 @@
SK_A32_SHIFT == 24
#define LIBYUV_I420_TO_ARGB libyuv::I420ToARGB
#define LIBYUV_I422_TO_ARGB libyuv::I422ToARGB
+#define LIBYUV_I444_TO_ARGB libyuv::I444ToARGB
#elif SK_R32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_B32_SHIFT == 16 && \
SK_A32_SHIFT == 24
#define LIBYUV_I420_TO_ARGB libyuv::I420ToABGR
#define LIBYUV_I422_TO_ARGB libyuv::I422ToABGR
+#define LIBYUV_I444_TO_ARGB libyuv::I444ToABGR
#else
#error Unexpected Skia ARGB_8888 layout!
#endif
@@ -29,231 +31,26 @@ namespace media {
static bool IsYUV(media::VideoFrame::Format format) {
return format == media::VideoFrame::YV12 ||
- format == media::VideoFrame::I420 ||
format == media::VideoFrame::YV16 ||
- format == media::VideoFrame::YV12J;
+ format == media::VideoFrame::I420 ||
+ format == media::VideoFrame::YV12A ||
+ format == media::VideoFrame::YV12J ||
+ format == media::VideoFrame::I444;
}
-static bool IsEitherYUVOrNative(media::VideoFrame::Format format) {
+static bool IsYUVOrNative(media::VideoFrame::Format format) {
return IsYUV(format) || format == media::VideoFrame::NATIVE_TEXTURE;
}
-static bool IsEitherYUVOrYUVA(media::VideoFrame::Format format) {
- return IsYUV(format) || format == media::VideoFrame::YV12A;
-}
-
-static bool IsEitherYUVOrYUVAOrNative(media::VideoFrame::Format format) {
- return IsEitherYUVOrNative(format) || format == media::VideoFrame::YV12A;
-}
-
-// CanFastPaint is a helper method to determine the conditions for fast
-// painting. The conditions are:
-// 1. No skew in canvas matrix.
-// 2. No flipping nor mirroring.
-// 3. Canvas has pixel format ARGB8888.
-// 4. Canvas is opaque.
-// 5. Frame format is YV12, I420 or YV16.
-//
-// TODO(hclam): The fast paint method should support flipping and mirroring.
-// Disable the flipping and mirroring checks once we have it.
-static bool CanFastPaint(SkCanvas* canvas, uint8 alpha,
scherkus (not reviewing) 2014/05/22 23:59:40 fischman and I chatted that perhaps we should leav
sandersd (OOO until July 31) 2014/05/23 00:45:22 :-( I've restored this and added a check to skip
- media::VideoFrame::Format format) {
- if (alpha != 0xFF || !IsYUV(format))
- return false;
-
- const SkMatrix& total_matrix = canvas->getTotalMatrix();
- // Perform the following checks here:
- // 1. Check for skewing factors of the transformation matrix. They should be
- // zero.
- // 2. Check for mirroring and flipping. Make sure they are greater than zero.
- if (SkScalarNearlyZero(total_matrix.getSkewX()) &&
- SkScalarNearlyZero(total_matrix.getSkewY()) &&
- total_matrix.getScaleX() > 0 &&
- total_matrix.getScaleY() > 0) {
- SkBaseDevice* device = canvas->getDevice();
- const SkBitmap::Config config = device->config();
-
- if (config == SkBitmap::kARGB_8888_Config && device->isOpaque()) {
- return true;
- }
- }
-
- return false;
-}
-
-// Fast paint does YUV => RGB, scaling, blitting all in one step into the
-// canvas. It's not always safe and appropriate to perform fast paint.
-// CanFastPaint() is used to determine the conditions.
-static void FastPaint(
- const scoped_refptr<media::VideoFrame>& video_frame,
- SkCanvas* canvas,
- const SkRect& dest_rect) {
- DCHECK(IsYUV(video_frame->format())) << video_frame->format();
- DCHECK_EQ(video_frame->stride(media::VideoFrame::kUPlane),
- video_frame->stride(media::VideoFrame::kVPlane));
-
- const SkBitmap& bitmap = canvas->getDevice()->accessBitmap(true);
- media::YUVType yuv_type = media::YV16;
- int y_shift = 0;
- if (video_frame->format() == media::VideoFrame::YV12 ||
- video_frame->format() == media::VideoFrame::I420 ||
- video_frame->format() == media::VideoFrame::YV12A) {
- yuv_type = media::YV12;
- y_shift = 1;
- }
-
- if (video_frame->format() == media::VideoFrame::YV12J) {
- yuv_type = media::YV12J;
- y_shift = 1;
- }
-
- // Transform the destination rectangle to local coordinates.
- const SkMatrix& local_matrix = canvas->getTotalMatrix();
- SkRect local_dest_rect;
- local_matrix.mapRect(&local_dest_rect, dest_rect);
-
- // After projecting the destination rectangle to local coordinates, round
- // the projected rectangle to integer values, this will give us pixel values
- // of the rectangle.
- SkIRect local_dest_irect, local_dest_irect_saved;
- local_dest_rect.round(&local_dest_irect);
- local_dest_rect.round(&local_dest_irect_saved);
-
- // No point painting if the destination rect doesn't intersect with the
- // clip rect.
- SkIRect device_bounds;
- if (!canvas->getClipDeviceBounds(&device_bounds))
- return;
- if (!local_dest_irect.intersect(device_bounds))
- return;
-
- // At this point |local_dest_irect| contains the rect that we should draw
- // to within the clipping rect.
-
- // Project the clip rect to the original video frame, obtains the
- // dimensions of the projected clip rect, "left" and "top" of the rect.
- // The math here are all integer math so we won't have rounding error and
- // write outside of the canvas.
- // We have the assumptions of dest_rect.width() and dest_rect.height()
- // being non-zero, these are valid assumptions since finding intersection
- // above rejects empty rectangle so we just do a DCHECK here.
- DCHECK_NE(0, dest_rect.width());
- DCHECK_NE(0, dest_rect.height());
- size_t frame_clip_width = local_dest_irect.width() *
- video_frame->visible_rect().width() /
- local_dest_irect_saved.width();
- size_t frame_clip_height = local_dest_irect.height() *
- video_frame->visible_rect().height() /
- local_dest_irect_saved.height();
-
- // Project the "left" and "top" of the final destination rect to local
- // coordinates of the video frame, use these values to find the offsets
- // in the video frame to start reading.
- size_t frame_clip_left =
- video_frame->visible_rect().x() +
- (local_dest_irect.fLeft - local_dest_irect_saved.fLeft) *
- video_frame->visible_rect().width() / local_dest_irect_saved.width();
- size_t frame_clip_top =
- video_frame->visible_rect().y() +
- (local_dest_irect.fTop - local_dest_irect_saved.fTop) *
- video_frame->visible_rect().height() /
- local_dest_irect_saved.height();
-
- // Use the "left" and "top" of the destination rect to locate the offset
- // in Y, U and V planes.
- size_t y_offset =
- (video_frame->stride(media::VideoFrame::kYPlane) * frame_clip_top) +
- frame_clip_left;
-
- // For format YV12, there is one U, V value per 2x2 block.
- // For format YV16, there is one U, V value per 2x1 block.
- size_t uv_offset = (video_frame->stride(media::VideoFrame::kUPlane) *
- (frame_clip_top >> y_shift)) +
- (frame_clip_left >> 1);
-
- // Calculate the address for the top left corner of destination rect in
- // the canvas that we will draw to. The address is obtained by the base
- // address of the canvas shifted by "left" and "top" of the rect.
- uint8* dest_rect_pointer = static_cast<uint8*>(bitmap.getPixels()) +
- local_dest_irect.fTop * bitmap.rowBytes() +
- local_dest_irect.fLeft * 4;
-
- uint8* frame_clip_y =
- video_frame->data(media::VideoFrame::kYPlane) + y_offset;
- uint8* frame_clip_u =
- video_frame->data(media::VideoFrame::kUPlane) + uv_offset;
- uint8* frame_clip_v =
- video_frame->data(media::VideoFrame::kVPlane) + uv_offset;
-
- // TODO(hclam): do rotation and mirroring here.
- // TODO(fbarchard): switch filtering based on performance.
- bitmap.lockPixels();
-
- // If there is no scaling and the frame format is supported, then use faster
- // libyuv.
- if (frame_clip_width == static_cast<size_t>(local_dest_irect.width()) &&
- frame_clip_height == static_cast<size_t>(local_dest_irect.height())) {
- switch (yuv_type) {
- case media::YV12:
- LIBYUV_I420_TO_ARGB(frame_clip_y,
- video_frame->stride(media::VideoFrame::kYPlane),
- frame_clip_u,
- video_frame->stride(media::VideoFrame::kUPlane),
- frame_clip_v,
- video_frame->stride(media::VideoFrame::kVPlane),
- dest_rect_pointer,
- bitmap.rowBytes(),
- local_dest_irect.width(),
- local_dest_irect.height());
- bitmap.unlockPixels();
- return;
-
- case media::YV16:
- LIBYUV_I422_TO_ARGB(frame_clip_y,
- video_frame->stride(media::VideoFrame::kYPlane),
- frame_clip_u,
- video_frame->stride(media::VideoFrame::kUPlane),
- frame_clip_v,
- video_frame->stride(media::VideoFrame::kVPlane),
- dest_rect_pointer,
- bitmap.rowBytes(),
- local_dest_irect.width(),
- local_dest_irect.height());
- bitmap.unlockPixels();
- return;
-
- default:
- break;
- }
- }
-
- // Fallback to media, since the operation is not supported by libyuv.
- media::ScaleYUVToRGB32(frame_clip_y,
- frame_clip_u,
- frame_clip_v,
- dest_rect_pointer,
- frame_clip_width,
- frame_clip_height,
- local_dest_irect.width(),
- local_dest_irect.height(),
- video_frame->stride(media::VideoFrame::kYPlane),
- video_frame->stride(media::VideoFrame::kUPlane),
- bitmap.rowBytes(),
- yuv_type,
- media::ROTATE_0,
- media::FILTER_BILINEAR);
- bitmap.unlockPixels();
-}
-
// Converts a VideoFrame containing YUV data to a SkBitmap containing RGB data.
//
// |bitmap| will be (re)allocated to match the dimensions of |video_frame|.
static void ConvertVideoFrameToBitmap(
const scoped_refptr<media::VideoFrame>& video_frame,
SkBitmap* bitmap) {
- DCHECK(IsEitherYUVOrYUVAOrNative(video_frame->format()))
+ DCHECK(IsYUVOrNative(video_frame->format()))
<< video_frame->format();
- if (IsEitherYUVOrYUVA(video_frame->format())) {
+ if (IsYUV(video_frame->format())) {
DCHECK_EQ(video_frame->stride(media::VideoFrame::kUPlane),
video_frame->stride(media::VideoFrame::kVPlane));
}
@@ -273,7 +70,7 @@ static void ConvertVideoFrameToBitmap(
size_t y_offset = 0;
size_t uv_offset = 0;
- if (IsEitherYUVOrYUVA(video_frame->format())) {
+ if (IsYUV(video_frame->format())) {
int y_shift = (video_frame->format() == media::VideoFrame::YV16) ? 0 : 1;
// Use the "left" and "top" of the destination rect to locate the offset
// in Y, U and V planes.
@@ -350,6 +147,20 @@ static void ConvertVideoFrameToBitmap(
media::YV12);
break;
+ case media::VideoFrame::I444:
+ LIBYUV_I444_TO_ARGB(
+ video_frame->data(media::VideoFrame::kYPlane) + y_offset,
+ video_frame->stride(media::VideoFrame::kYPlane),
+ video_frame->data(media::VideoFrame::kUPlane) + uv_offset,
+ video_frame->stride(media::VideoFrame::kUPlane),
+ video_frame->data(media::VideoFrame::kVPlane) + uv_offset,
+ video_frame->stride(media::VideoFrame::kVPlane),
+ static_cast<uint8*>(bitmap->getPixels()),
+ bitmap->rowBytes(),
+ video_frame->visible_rect().width(),
+ video_frame->visible_rect().height());
+ break;
+
case media::VideoFrame::NATIVE_TEXTURE:
DCHECK_EQ(video_frame->format(), media::VideoFrame::NATIVE_TEXTURE);
video_frame->ReadPixelsFromNativeTexture(*bitmap);
@@ -385,17 +196,11 @@ void SkCanvasVideoRenderer::Paint(media::VideoFrame* video_frame,
// Paint black rectangle if there isn't a frame available or the
// frame has an unexpected format.
- if (!video_frame || !IsEitherYUVOrYUVAOrNative(video_frame->format())) {
+ if (!video_frame || !IsYUVOrNative(video_frame->format())) {
canvas->drawRect(dest, paint);
return;
}
- // Scale and convert to RGB in one step if we can.
- if (CanFastPaint(canvas, alpha, video_frame->format())) {
- FastPaint(video_frame, canvas, dest);
- return;
- }
-
// Check if we should convert and update |last_frame_|.
if (last_frame_.isNull() ||
video_frame->timestamp() != last_frame_timestamp_) {
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