Index: ui/events/gestures/gesture_provider_aura.cc |
diff --git a/ui/events/gestures/gesture_provider_aura.cc b/ui/events/gestures/gesture_provider_aura.cc |
index c73d3179bc6b711afdd23e82587b33a83fe04cd2..f982ad283002458dab4d7d5b148e21622c1d6cab 100644 |
--- a/ui/events/gestures/gesture_provider_aura.cc |
+++ b/ui/events/gestures/gesture_provider_aura.cc |
@@ -8,11 +8,13 @@ |
#include "ui/events/event.h" |
#include "ui/events/gesture_detection/gesture_config_helper.h" |
#include "ui/events/gesture_detection/gesture_event_data.h" |
+#include "ui/events/gestures/gesture_configuration.h" |
namespace ui { |
GestureProviderAura::GestureProviderAura(GestureProviderAuraClient* client) |
- : client_(client), |
+ : tap_count_(0), |
+ client_(client), |
filtered_gesture_provider_(ui::DefaultGestureProviderConfig(), this) { |
filtered_gesture_provider_.SetDoubleTapSupportForPlatformEnabled(false); |
} |
@@ -40,6 +42,12 @@ bool GestureProviderAura::OnTouchEvent(const TouchEvent& event) { |
} |
pointer_state_.OnTouch(event); |
+ |
+ if (pointer_state_.GetAction() == MotionEvent::ACTION_DOWN) { |
+ previous_down_event_ = current_down_event_.Pass(); |
+ current_down_event_ = pointer_state_.Clone(); |
+ } |
+ |
bool result = filtered_gesture_provider_.OnTouchEvent(pointer_state_); |
pointer_state_.CleanupRemovedTouchPoints(event); |
return result; |
@@ -51,12 +59,30 @@ void GestureProviderAura::OnTouchEventAck(bool event_consumed) { |
void GestureProviderAura::OnGestureEvent( |
const GestureEventData& gesture) { |
+ const GestureEventDetails* details = &gesture.details; |
+ scoped_ptr<GestureEventDetails> tap_details; |
tdresser
2014/05/21 16:39:16
Do you have any other ideas on how to avoid constr
jdduke (slow)
2014/05/21 17:21:48
Hmm, yeah, the details object is pretty small, mig
tdresser
2014/05/21 18:47:49
Done.
|
+ |
+ if (gesture.type == ET_GESTURE_TAP) { |
+ if (previous_down_event_ && current_down_event_ && |
+ IsConsideredDoubleTap( |
+ *previous_down_event_, previous_tap_time_, *current_down_event_)) { |
+ tap_count_ = 1 + (tap_count_ % 3); |
+ } else { |
+ tap_count_ = 1; |
+ } |
+ tap_details.reset(new GestureEventDetails(ET_GESTURE_TAP, tap_count_, 0)); |
+ details = tap_details.get(); |
+ previous_tap_time_ = gesture.time; |
+ } else if (gesture.type == ET_GESTURE_TAP_CANCEL) { |
+ tap_count_ = 0; |
+ } |
+ |
ui::GestureEvent event(gesture.type, |
gesture.x, |
gesture.y, |
last_touch_event_flags_, |
gesture.time - base::TimeTicks(), |
- gesture.details, |
+ *details, |
// ui::GestureEvent stores a bitfield indicating the |
// ids of active touch points. This is currently only |
// used when one finger is down, and will eventually |
@@ -65,4 +91,23 @@ void GestureProviderAura::OnGestureEvent( |
client_->OnGestureEvent(&event); |
} |
+bool GestureProviderAura::IsConsideredDoubleTap( |
+ const MotionEvent& previous_down, |
+ const base::TimeTicks previous_tap_time, |
jdduke (slow)
2014/05/21 17:21:48
Hmm, could we just store the previous_tap_event_?
tdresser
2014/05/21 18:47:49
Done, with a scoped_ptr.
|
+ const MotionEvent& current_down) const { |
+ if (current_down.GetEventTime() - previous_tap_time > |
+ base::TimeDelta::FromMilliseconds( |
+ ui::GestureConfiguration::max_seconds_between_double_click() * |
+ 1000)) { |
+ return false; |
+ } |
+ |
+ double double_tap_slop_square = |
+ GestureConfiguration::max_distance_between_taps_for_double_tap(); |
+ double_tap_slop_square *= double_tap_slop_square; |
+ const float delta_x = previous_down.GetX() - current_down.GetX(); |
+ const float delta_y = previous_down.GetY() - current_down.GetY(); |
+ return (delta_x * delta_x + delta_y * delta_y < double_tap_slop_square); |
+} |
+ |
} // namespace content |