| Index: Source/core/html/canvas/CanvasRenderingContext2D.cpp
|
| diff --git a/Source/core/html/canvas/CanvasRenderingContext2D.cpp b/Source/core/html/canvas/CanvasRenderingContext2D.cpp
|
| index 21fe6959ea82a4b4fb7bad2a0291c0aab0e9249d..3379316c7363c900aa41520d768efa0d3a103dcf 100644
|
| --- a/Source/core/html/canvas/CanvasRenderingContext2D.cpp
|
| +++ b/Source/core/html/canvas/CanvasRenderingContext2D.cpp
|
| @@ -2303,16 +2303,6 @@ void CanvasRenderingContext2D::drawFocusIfNeededInternal(const Path& path, Eleme
|
| drawFocusRing(path);
|
| }
|
|
|
| -bool CanvasRenderingContext2D::drawCustomFocusRing(Element* element)
|
| -{
|
| - if (!focusRingCallIsValid(m_path, element))
|
| - return false;
|
| -
|
| - // Return true if the application should draw the focus ring. The spec allows us to
|
| - // override this for accessibility, but currently Blink doesn't take advantage of this.
|
| - return element->focused();
|
| -}
|
| -
|
| bool CanvasRenderingContext2D::focusRingCallIsValid(const Path& path, Element* element)
|
| {
|
| ASSERT(element);
|
|
|