| Index: Source/core/html/canvas/CanvasRenderingContext2D.cpp | 
| diff --git a/Source/core/html/canvas/CanvasRenderingContext2D.cpp b/Source/core/html/canvas/CanvasRenderingContext2D.cpp | 
| index 21fe6959ea82a4b4fb7bad2a0291c0aab0e9249d..3379316c7363c900aa41520d768efa0d3a103dcf 100644 | 
| --- a/Source/core/html/canvas/CanvasRenderingContext2D.cpp | 
| +++ b/Source/core/html/canvas/CanvasRenderingContext2D.cpp | 
| @@ -2303,16 +2303,6 @@ void CanvasRenderingContext2D::drawFocusIfNeededInternal(const Path& path, Eleme | 
| drawFocusRing(path); | 
| } | 
|  | 
| -bool CanvasRenderingContext2D::drawCustomFocusRing(Element* element) | 
| -{ | 
| -    if (!focusRingCallIsValid(m_path, element)) | 
| -        return false; | 
| - | 
| -    // Return true if the application should draw the focus ring. The spec allows us to | 
| -    // override this for accessibility, but currently Blink doesn't take advantage of this. | 
| -    return element->focused(); | 
| -} | 
| - | 
| bool CanvasRenderingContext2D::focusRingCallIsValid(const Path& path, Element* element) | 
| { | 
| ASSERT(element); | 
|  |