Index: ui/gfx/color_analysis.h |
diff --git a/ui/gfx/color_analysis.h b/ui/gfx/color_analysis.h |
index dcbfabc9d7757d20ee6e0cf8f26c986fe5fd843f..2f0d940916953751c11cc31239944e5d5f7500a9 100644 |
--- a/ui/gfx/color_analysis.h |
+++ b/ui/gfx/color_analysis.h |
@@ -17,6 +17,8 @@ class SkBitmap; |
namespace color_utils { |
+struct HSL; |
+ |
// This class exposes the sampling method to the caller, which allows |
// stubbing out for things like unit tests. Might be useful to pass more |
// arguments into the GetSample method in the future (such as which |
@@ -56,10 +58,9 @@ GFX_EXPORT SkColor FindClosestColor(const uint8_t* image, int width, int height, |
// This uses a KMean clustering algorithm to find clusters of pixel colors in |
// RGB space. |
// |png| represents the data of a png encoded image. |
-// |darkness_limit| represents the minimum sum of the RGB components that is |
-// acceptable as a color choice. This can be from 0 to 765. |
-// |brightness_limit| represents the maximum sum of the RGB components that is |
-// acceptable as a color choice. This can be from 0 to 765. |
+// |lower_bound| represents the minimum bounding range of HSL values to allow. |
Matt Giuca
2014/05/22 05:03:52
"minimum bound of ..." (what is a "minimum boundin
calamity
2014/05/22 07:36:36
Done.
|
+// |upper_bound| represents the maximum bounding range of HSL values to allow. |
+// See color_utils::IsWithinHSLRange() for description of these bounds. |
// |
// RGB KMean Algorithm (N clusters, M iterations): |
// 1.Pick N starting colors by randomly sampling the pixels. If you see a |
@@ -82,21 +83,23 @@ GFX_EXPORT SkColor FindClosestColor(const uint8_t* image, int width, int height, |
// the clusters by weight (where weight is the number of pixels that make up |
// this cluster). |
// 6.Going through the sorted list of clusters, pick the first cluster with the |
-// largest weight that's centroid fulfills the equation |
-// |darkness_limit| < SUM(R, G, B) < |brightness_limit|. Return that color. |
+// largest weight that's centroid that falls between the given |lower_bound| |
Matt Giuca
2014/05/22 05:03:52
Remove "that" and "the given".
calamity
2014/05/22 07:36:36
Done.
|
+// and |upper_bound|. Return that color. |
// If no color fulfills that requirement return the color with the largest |
// weight regardless of whether or not it fulfills the equation above. |
-// |
-// Note: Switching to HSV space did not improve the results of this algorithm |
-// for typical favicon images. |
-GFX_EXPORT SkColor CalculateKMeanColorOfPNG( |
- scoped_refptr<base::RefCountedMemory> png, |
- uint32_t darkness_limit, |
- uint32_t brightness_limit, |
- KMeanImageSampler* sampler); |
+GFX_EXPORT SkColor |
+ CalculateKMeanColorOfPNG(scoped_refptr<base::RefCountedMemory> png, |
+ const HSL& lower_bound, |
+ const HSL& upper_bound, |
+ KMeanImageSampler* sampler); |
+ |
+// Computes a dominant color for a PNG using the above algorithm and |
+// reasonable defaults for |lower_bound|, |upper_bound| and |sampler|. |
+GFX_EXPORT SkColor |
+ CalculateKMeanColorOfPNG(scoped_refptr<base::RefCountedMemory> png); |
// Computes a dominant color for an SkBitmap using the above algorithm and |
-// reasonable defaults for |darkness_limit|, |brightness_limit| and |sampler|. |
+// reasonable defaults for |lower_bound|, |upper_bound| and |sampler|. |
GFX_EXPORT SkColor CalculateKMeanColorOfBitmap(const SkBitmap& bitmap); |
Matt Giuca
2014/05/22 05:03:52
Can you also add an overload to CalculateKMeanColo
calamity
2014/05/22 07:36:36
Done.
|
// Compute color covariance matrix for the input bitmap. |