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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_VIEWS_CONTROLS_ANIMATED_ICON_VIEW_H_ | |
| 6 #define UI_VIEWS_CONTROLS_ANIMATED_ICON_VIEW_H_ | |
| 7 | |
| 8 #include "base/macros.h" | |
| 9 #include "base/time/time.h" | |
| 10 #include "ui/compositor/compositor_animation_observer.h" | |
| 11 #include "ui/gfx/vector_icon_types.h" | |
| 12 #include "ui/views/controls/image_view.h" | |
| 13 | |
| 14 namespace views { | |
| 15 | |
| 16 // This class hosts a vector icon that defines transitions. It can be in the | |
| 17 // start steady state, the end steady state, or transitioning in between. | |
| 18 class AnimatedIconView : public views::ImageView, | |
| 19 public ui::CompositorAnimationObserver { | |
| 20 public: | |
| 21 enum State { | |
| 22 START, | |
| 23 END, | |
|
sadrul
2017/05/23 18:01:14
Does it not need a TRANSITION state?
Evan Stade
2017/05/23 23:38:42
no, this enum just describes the static state. Whe
| |
| 24 }; | |
| 25 | |
| 26 explicit AnimatedIconView(const gfx::VectorIcon& icon); | |
| 27 ~AnimatedIconView() override; | |
| 28 | |
| 29 void set_color(SkColor color) { color_ = color; } | |
| 30 | |
| 31 // Animates to the end or start state. | |
| 32 void Animate(State target); | |
| 33 | |
| 34 // Jumps to the end or start state. | |
| 35 void SetState(State state); | |
| 36 | |
| 37 // views::ImageView | |
| 38 void OnPaint(gfx::Canvas* canvas) override; | |
| 39 | |
| 40 // ui::CompositorAnimationObserver | |
| 41 void OnAnimationStep(base::TimeTicks timestamp) override; | |
| 42 void OnCompositingShuttingDown(ui::Compositor* compositor) override; | |
| 43 | |
| 44 private: | |
| 45 bool IsAnimating(); | |
| 46 | |
| 47 void UpdateStaticImage(); | |
| 48 | |
| 49 const gfx::VectorIcon& icon_; | |
| 50 SkColor color_; | |
|
sadrul
2017/05/23 18:01:14
It's curious that we don't have this for ImageView
Evan Stade
2017/05/23 23:38:42
ImageView doesn't know about VectorIcon, it only d
| |
| 51 | |
| 52 // Tracks the last time Animate() was called. | |
| 53 base::TimeTicks start_time_; | |
| 54 | |
| 55 // The amount of time that must elapse until all transitions are done, i.e. | |
| 56 // the length of the animation. | |
| 57 const base::TimeDelta duration_; | |
| 58 | |
| 59 // The current state, or when transitioning the goal state. | |
| 60 State state_ = START; | |
| 61 | |
| 62 DISALLOW_COPY_AND_ASSIGN(AnimatedIconView); | |
| 63 }; | |
| 64 | |
| 65 } // namespace views | |
| 66 | |
| 67 #endif // UI_VIEWS_CONTROLS_ANIMATED_ICON_VIEW_H_ | |
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