Index: Source/core/rendering/RenderTheme.cpp |
diff --git a/Source/core/rendering/RenderTheme.cpp b/Source/core/rendering/RenderTheme.cpp |
index a050bc43fcc942bb38424b9dd2d4d83aa6b3878c..e30567edc1df83478230689d956e11363f26ce49 100644 |
--- a/Source/core/rendering/RenderTheme.cpp |
+++ b/Source/core/rendering/RenderTheme.cpp |
@@ -629,11 +629,11 @@ bool RenderTheme::supportsFocusRing(const RenderStyle* style) const |
bool RenderTheme::stateChanged(RenderObject* o, ControlState state) const |
{ |
// Default implementation assumes the controls don't respond to changes in :hover state |
- if (state == HoverState && !supportsHover(o->style())) |
+ if (state == HoverControlState && !supportsHover(o->style())) |
return false; |
// Assume pressed state is only responded to if the control is enabled. |
- if (state == PressedState && !isEnabled(o)) |
+ if (state == PressedControlState && !isEnabled(o)) |
return false; |
// Repaint the control. |
@@ -645,27 +645,27 @@ ControlStates RenderTheme::controlStatesForRenderer(const RenderObject* o) const |
{ |
ControlStates result = 0; |
if (isHovered(o)) { |
- result |= HoverState; |
+ result |= HoverControlState; |
if (isSpinUpButtonPartHovered(o)) |
- result |= SpinUpState; |
+ result |= SpinUpControlState; |
} |
if (isPressed(o)) { |
- result |= PressedState; |
+ result |= PressedControlState; |
if (isSpinUpButtonPartPressed(o)) |
- result |= SpinUpState; |
+ result |= SpinUpControlState; |
} |
if (isFocused(o) && o->style()->outlineStyleIsAuto()) |
- result |= FocusState; |
+ result |= FocusControlState; |
if (isEnabled(o)) |
- result |= EnabledState; |
+ result |= EnabledControlState; |
if (isChecked(o)) |
- result |= CheckedState; |
+ result |= CheckedControlState; |
if (isReadOnlyControl(o)) |
- result |= ReadOnlyState; |
+ result |= ReadOnlyControlState; |
if (!isActive(o)) |
- result |= WindowInactiveState; |
+ result |= WindowInactiveControlState; |
if (isIndeterminate(o)) |
- result |= IndeterminateState; |
+ result |= IndeterminateControlState; |
return result; |
} |