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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 2891563002: Add workaround for Mac stencil buffer leak (Closed)
Patch Set: Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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3772 caps.iosurface = true; 3772 caps.iosurface = true;
3773 #endif 3773 #endif
3774 3774
3775 caps.post_sub_buffer = supports_post_sub_buffer_; 3775 caps.post_sub_buffer = supports_post_sub_buffer_;
3776 caps.swap_buffers_with_bounds = supports_swap_buffers_with_bounds_; 3776 caps.swap_buffers_with_bounds = supports_swap_buffers_with_bounds_;
3777 caps.commit_overlay_planes = supports_commit_overlay_planes_; 3777 caps.commit_overlay_planes = supports_commit_overlay_planes_;
3778 caps.surfaceless = surfaceless_; 3778 caps.surfaceless = surfaceless_;
3779 bool is_offscreen = !!offscreen_target_frame_buffer_.get(); 3779 bool is_offscreen = !!offscreen_target_frame_buffer_.get();
3780 caps.flips_vertically = !is_offscreen && surface_->FlipsVertically(); 3780 caps.flips_vertically = !is_offscreen && surface_->FlipsVertically();
3781 caps.msaa_is_slow = workarounds().msaa_is_slow; 3781 caps.msaa_is_slow = workarounds().msaa_is_slow;
3782 caps.avoid_stencil_buffers = workarounds().avoid_stencil_buffers;
3782 caps.dc_layers = supports_dc_layers_; 3783 caps.dc_layers = supports_dc_layers_;
3783 3784
3784 caps.blend_equation_advanced = 3785 caps.blend_equation_advanced =
3785 feature_info_->feature_flags().blend_equation_advanced; 3786 feature_info_->feature_flags().blend_equation_advanced;
3786 caps.blend_equation_advanced_coherent = 3787 caps.blend_equation_advanced_coherent =
3787 feature_info_->feature_flags().blend_equation_advanced_coherent; 3788 feature_info_->feature_flags().blend_equation_advanced_coherent;
3788 caps.texture_rg = feature_info_->feature_flags().ext_texture_rg; 3789 caps.texture_rg = feature_info_->feature_flags().ext_texture_rg;
3789 caps.texture_half_float_linear = 3790 caps.texture_half_float_linear =
3790 feature_info_->feature_flags().enable_texture_half_float_linear; 3791 feature_info_->feature_flags().enable_texture_half_float_linear;
3791 caps.color_buffer_half_float_rgba = 3792 caps.color_buffer_half_float_rgba =
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19581 } 19582 }
19582 19583
19583 // Include the auto-generated part of this file. We split this because it means 19584 // Include the auto-generated part of this file. We split this because it means
19584 // we can easily edit the non-auto generated parts right here in this file 19585 // we can easily edit the non-auto generated parts right here in this file
19585 // instead of having to edit some template or the code generator. 19586 // instead of having to edit some template or the code generator.
19586 #include "base/macros.h" 19587 #include "base/macros.h"
19587 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 19588 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
19588 19589
19589 } // namespace gles2 19590 } // namespace gles2
19590 } // namespace gpu 19591 } // namespace gpu
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