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Unified Diff: chrome/browser/android/vr_shell/vr_shell_gl.h

Issue 2891243002: VR: Loading DD controller model after GL is initialized (Closed)
Patch Set: doing texture patching on background task Created 3 years, 7 months ago
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Index: chrome/browser/android/vr_shell/vr_shell_gl.h
diff --git a/chrome/browser/android/vr_shell/vr_shell_gl.h b/chrome/browser/android/vr_shell/vr_shell_gl.h
index 12743629d983786966a01b8d4d9fc350b7be6111..1f3c0ec704b0d258518f4eb67d28864908245e91 100644
--- a/chrome/browser/android/vr_shell/vr_shell_gl.h
+++ b/chrome/browser/android/vr_shell/vr_shell_gl.h
@@ -68,6 +68,7 @@ class VrShellGl : public device::mojom::VRVSyncProvider {
gvr_context* gvr_api,
bool initially_web_vr,
bool reprojected_rendering,
+ bool daydream_support,
UiScene* scene);
~VrShellGl() override;
@@ -242,6 +243,7 @@ class VrShellGl : public device::mojom::VRVSyncProvider {
bool web_vr_mode_;
bool ready_to_draw_ = false;
bool surfaceless_rendering_;
+ bool daydream_support_;
std::unique_ptr<VrController> controller_;
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