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Unified Diff: ash/wm/workspace/backdrop_controller.cc

Issue 2890733005: Refactor backdrop that is currently used in the maximized mode. (Closed)
Patch Set: fix memory issue in AshTouchExplorationManager Created 3 years, 7 months ago
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Index: ash/wm/workspace/backdrop_controller.cc
diff --git a/ash/wm/workspace/backdrop_controller.cc b/ash/wm/workspace/backdrop_controller.cc
new file mode 100644
index 0000000000000000000000000000000000000000..ca195433f1022c8a472eec0877ad67762eb9fab4
--- /dev/null
+++ b/ash/wm/workspace/backdrop_controller.cc
@@ -0,0 +1,244 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/wm/workspace/backdrop_controller.h"
+
+#include "ash/accessibility_delegate.h"
+#include "ash/public/cpp/shell_window_ids.h"
+#include "ash/root_window_controller.h"
+#include "ash/shared/app_types.h"
+#include "ash/shell.h"
+#include "ash/system/tray/system_tray_notifier.h"
+#include "ash/wm/window_util.h"
+#include "ash/wm/workspace/backdrop_delegate.h"
+#include "ash/wm_window.h"
+#include "base/auto_reset.h"
+#include "chromeos/audio/chromeos_sounds.h"
+#include "ui/aura/client/aura_constants.h"
+#include "ui/compositor/layer.h"
+#include "ui/compositor/scoped_layer_animation_settings.h"
+#include "ui/views/widget/widget.h"
+#include "ui/wm/core/window_animations.h"
+#include "ui/wm/core/window_util.h"
+
+namespace ash {
+namespace {
+
+class BackdropEventHandler : public ui::EventHandler {
+ public:
+ BackdropEventHandler() = default;
+ ~BackdropEventHandler() override = default;
+
+ // ui::EventHandler:
+ void OnEvent(ui::Event* event) override {
+ // If the event is targeted at the backdrop, it means the user has made an
+ // interaction that is outside the window's bounds and we want to capture
+ // it (usually when in spoken feedback mode). Handle the event (to prevent
+ // behind-windows from receiving it) and play an earcon to notify the user.
+ if (event->IsLocatedEvent()) {
+ switch (event->type()) {
+ case ui::ET_MOUSE_PRESSED:
+ case ui::ET_MOUSEWHEEL:
+ case ui::ET_TOUCH_PRESSED:
+ case ui::ET_POINTER_DOWN:
+ case ui::ET_POINTER_WHEEL_CHANGED:
+ case ui::ET_GESTURE_BEGIN:
+ case ui::ET_SCROLL:
+ case ui::ET_SCROLL_FLING_START:
+ Shell::Get()->accessibility_delegate()->PlayEarcon(
+ chromeos::SOUND_VOLUME_ADJUST);
+ break;
+ default:
+ break;
+ }
+ event->SetHandled();
+ }
+ }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(BackdropEventHandler);
+};
+
+} // namespace
+
+BackdropController::BackdropController(aura::Window* container)
+ : container_(container), in_restacking_(false) {
+ DCHECK(container_);
+ Shell::Get()->AddShellObserver(this);
+ Shell::Get()->system_tray_notifier()->AddAccessibilityObserver(this);
+}
+
+BackdropController::~BackdropController() {
+ Shell::Get()->system_tray_notifier()->RemoveAccessibilityObserver(this);
+ Shell::Get()->RemoveShellObserver(this);
+ // TODO: animations won't work right with mus: http://crbug.com/548396.
+ Hide();
+}
+
+void BackdropController::OnWindowAddedToLayout(aura::Window* child) {
+ UpdateBackdrop();
+}
+
+void BackdropController::OnWindowRemovedFromLayout(aura::Window* child) {
+ UpdateBackdrop();
+}
+
+void BackdropController::OnChildWindowVisibilityChanged(aura::Window* child,
+ bool visible) {
+ UpdateBackdrop();
+}
+
+void BackdropController::OnWindowStackingChanged(aura::Window* window) {
+ UpdateBackdrop();
+}
+
+void BackdropController::OnPostWindowStateTypeChange(
+ wm::WindowState* window_state,
+ wm::WindowStateType old_type) {
+ UpdateBackdrop();
+}
+
+void BackdropController::SetBackdropDelegate(
+ std::unique_ptr<BackdropDelegate> delegate) {
+ delegate_ = std::move(delegate);
+ UpdateBackdrop();
+}
+
+void BackdropController::UpdateBackdrop() {
+ // Avoid recursive calls.
+ if (in_restacking_ || force_hidden_)
+ return;
+
+ aura::Window* window = GetTopmostWindowWithBackdrop();
+ if (!window) {
+ // Hide backdrop since no suitable window was found.
+ Hide();
+ return;
+ }
+ // We are changing the order of windows which will cause recursion.
+ base::AutoReset<bool> lock(&in_restacking_, true);
+ EnsureBackdropWidget();
+ UpdateAccessibilityMode();
+
+ if (window == backdrop_window_ && backdrop_->IsVisible())
+ return;
+ if (window->GetRootWindow() != backdrop_window_->GetRootWindow())
+ return;
+
+ if (!backdrop_->IsVisible())
+ Show();
+
+ // Since the backdrop needs to be immediately behind the window and the
+ // stacking functions only guarantee a "it's above or below", we need
+ // to re-arrange the two windows twice.
+ container_->StackChildAbove(backdrop_window_, window);
+ container_->StackChildAbove(window, backdrop_window_);
+}
+
+void BackdropController::OnOverviewModeStarting() {
+ force_hidden_ = true;
+ Hide();
+}
+
+void BackdropController::OnOverviewModeEnded() {
+ force_hidden_ = false;
+ UpdateBackdrop();
+}
+
+void BackdropController::OnAccessibilityModeChanged(
+ AccessibilityNotificationVisibility notify) {
+ UpdateBackdrop();
+}
+
+void BackdropController::EnsureBackdropWidget() {
+ if (backdrop_)
+ return;
+
+ backdrop_ = new views::Widget;
+ views::Widget::InitParams params(
+ views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
+ params.bounds = container_->GetBoundsInScreen();
+ params.layer_type = ui::LAYER_SOLID_COLOR;
+ params.name = "WorkspaceBackdropDelegate";
+ // To disallow the MRU list from picking this window up it should not be
+ // activateable.
+ params.activatable = views::Widget::InitParams::ACTIVATABLE_NO;
+ DCHECK_NE(kShellWindowId_Invalid, container_->id());
+ RootWindowController::ForWindow(container_)
+ ->ConfigureWidgetInitParamsForContainer(backdrop_, container_->id(),
+ &params);
+ backdrop_->Init(params);
+ backdrop_window_ = backdrop_->GetNativeWindow();
+ backdrop_window_->SetName("Backdrop");
+ ::wm::SetWindowVisibilityAnimationType(
+ backdrop_window_, ::wm::WINDOW_VISIBILITY_ANIMATION_TYPE_FADE);
+ backdrop_window_->layer()->SetColor(SK_ColorBLACK);
+}
+
+void BackdropController::UpdateAccessibilityMode() {
+ if (!backdrop_)
+ return;
+
+ bool enabled =
+ Shell::Get()->accessibility_delegate()->IsSpokenFeedbackEnabled();
+ if (enabled) {
+ if (!backdrop_event_handler_) {
+ backdrop_event_handler_ = base::MakeUnique<BackdropEventHandler>();
+ original_event_handler_ =
+ backdrop_window_->SetTargetHandler(backdrop_event_handler_.get());
+ }
+ } else if (backdrop_event_handler_) {
+ backdrop_window_->SetTargetHandler(original_event_handler_);
+ backdrop_event_handler_.reset();
+ }
+}
+
+aura::Window* BackdropController::GetTopmostWindowWithBackdrop() {
+ // ARC app should always have a backdrop when spoken feedback is enabled.
+ if (Shell::Get()->accessibility_delegate()->IsSpokenFeedbackEnabled()) {
+ aura::Window* active_window = wm::GetActiveWindow();
+ if (active_window && active_window->parent() == container_ &&
+ active_window->GetProperty(aura::client::kAppType) ==
+ static_cast<int>(AppType::ARC_APP)) {
+ return active_window;
+ }
+ }
+
+ const aura::Window::Windows windows = container_->children();
+ for (auto window_iter = windows.rbegin(); window_iter != windows.rend();
+ ++window_iter) {
+ aura::Window* window = *window_iter;
+ if (window != backdrop_window_ && window->layer()->GetTargetVisibility() &&
+ window->type() == ui::wm::WINDOW_TYPE_NORMAL &&
+ ::wm::CanActivateWindow(window) && WindowShouldHaveBackdrop(window)) {
+ return window;
+ }
+ }
+ return nullptr;
+}
+
+bool BackdropController::WindowShouldHaveBackdrop(aura::Window* window) {
+ if (window->GetAllPropertyKeys().count(aura::client::kHasBackdrop) &&
+ window->GetProperty(aura::client::kHasBackdrop)) {
+ return true;
+ }
+ return delegate_ ? delegate_->HasBackdrop(window) : false;
+}
+
+void BackdropController::Show() {
+ backdrop_->Show();
+ backdrop_->SetFullscreen(true);
+}
+
+void BackdropController::Hide() {
+ if (!backdrop_)
+ return;
+ backdrop_->Close();
+ backdrop_ = nullptr;
+ backdrop_window_ = nullptr;
+ original_event_handler_ = nullptr;
+ backdrop_event_handler_.reset();
+}
+
+} // namespace ash
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