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Issue 2890733005: Refactor backdrop that is currently used in the maximized mode. (Closed)
Patch Set: fix memory issue in AshTouchExplorationManager Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace_controller.h" 5 #include "ash/wm/workspace_controller.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "ash/public/cpp/shell_window_ids.h" 9 #include "ash/public/cpp/shell_window_ids.h"
10 #include "ash/root_window_controller.h" 10 #include "ash/root_window_controller.h"
11 #include "ash/shelf/wm_shelf.h" 11 #include "ash/shelf/wm_shelf.h"
12 #include "ash/shell_port.h" 12 #include "ash/shell_port.h"
13 #include "ash/wm/fullscreen_window_finder.h" 13 #include "ash/wm/fullscreen_window_finder.h"
14 #include "ash/wm/window_state.h" 14 #include "ash/wm/window_state.h"
15 #include "ash/wm/window_state_aura.h" 15 #include "ash/wm/window_state_aura.h"
16 #include "ash/wm/wm_window_animations.h" 16 #include "ash/wm/wm_window_animations.h"
17 #include "ash/wm/workspace/backdrop_controller.h"
18 #include "ash/wm/workspace/backdrop_delegate.h"
17 #include "ash/wm/workspace/workspace_event_handler.h" 19 #include "ash/wm/workspace/workspace_event_handler.h"
18 #include "ash/wm/workspace/workspace_layout_manager.h" 20 #include "ash/wm/workspace/workspace_layout_manager.h"
19 #include "ash/wm/workspace/workspace_layout_manager_backdrop_delegate.h"
20 #include "ash/wm_window.h" 21 #include "ash/wm_window.h"
21 #include "ui/aura/window.h" 22 #include "ui/aura/window.h"
22 #include "ui/compositor/layer.h" 23 #include "ui/compositor/layer.h"
23 #include "ui/compositor/scoped_layer_animation_settings.h" 24 #include "ui/compositor/scoped_layer_animation_settings.h"
24 25
25 namespace ash { 26 namespace ash {
26 namespace { 27 namespace {
27 28
28 // Amount of time to pause before animating anything. Only used during initial 29 // Amount of time to pause before animating anything. Only used during initial
29 // animation (when logging in). 30 // animation (when logging in).
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104 ui::LayerAnimationElement::BRIGHTNESS | 105 ui::LayerAnimationElement::BRIGHTNESS |
105 ui::LayerAnimationElement::VISIBILITY); 106 ui::LayerAnimationElement::VISIBILITY);
106 settings.SetTweenType(gfx::Tween::EASE_OUT); 107 settings.SetTweenType(gfx::Tween::EASE_OUT);
107 settings.SetTransitionDuration( 108 settings.SetTransitionDuration(
108 base::TimeDelta::FromMilliseconds(kInitialAnimationDurationMS)); 109 base::TimeDelta::FromMilliseconds(kInitialAnimationDurationMS));
109 layer->SetTransform(gfx::Transform()); 110 layer->SetTransform(gfx::Transform());
110 layer->SetOpacity(1.0f); 111 layer->SetOpacity(1.0f);
111 } 112 }
112 } 113 }
113 114
114 void WorkspaceController::SetMaximizeBackdropDelegate( 115 void WorkspaceController::SetBackdropDelegate(
115 std::unique_ptr<WorkspaceLayoutManagerBackdropDelegate> delegate) { 116 std::unique_ptr<BackdropDelegate> delegate) {
116 layout_manager_->SetMaximizeBackdropDelegate(std::move(delegate)); 117 layout_manager_->SetBackdropDelegate(std::move(delegate));
117 } 118 }
118 119
119 void WorkspaceController::OnWindowDestroying(aura::Window* window) { 120 void WorkspaceController::OnWindowDestroying(aura::Window* window) {
120 DCHECK_EQ(window, viewport_); 121 DCHECK_EQ(window, viewport_);
121 viewport_->RemoveObserver(this); 122 viewport_->RemoveObserver(this);
122 viewport_ = nullptr; 123 viewport_ = nullptr;
123 // Destroy |event_handler_| too as it depends upon |window|. 124 // Destroy |event_handler_| too as it depends upon |window|.
124 event_handler_.reset(); 125 event_handler_.reset();
125 layout_manager_ = nullptr; 126 layout_manager_ = nullptr;
126 } 127 }
127 128
128 } // namespace ash 129 } // namespace ash
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