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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "android_webview/browser/shared_renderer_state.h" | 5 #include "android_webview/browser/shared_renderer_state.h" |
6 | 6 |
7 #include "android_webview/browser/browser_view_renderer_client.h" | 7 #include "android_webview/browser/browser_view_renderer_client.h" |
8 #include "base/bind.h" | 8 #include "base/bind.h" |
9 #include "base/location.h" | 9 #include "base/location.h" |
10 | 10 |
11 namespace android_webview { | 11 namespace android_webview { |
12 | 12 |
13 DrawGLInput::DrawGLInput() : frame_id(0), width(0), height(0) {} | 13 DrawGLInput::DrawGLInput() : frame_id(0), width(0), height(0) {} |
14 | 14 |
15 DrawGLResult::DrawGLResult() : frame_id(0), clip_contains_visible_rect(false) {} | 15 DrawGLResult::DrawGLResult() : frame_id(0), clip_contains_visible_rect(false) {} |
16 | 16 |
17 SharedRendererState::SharedRendererState( | 17 SharedRendererState::SharedRendererState( |
18 scoped_refptr<base::MessageLoopProxy> ui_loop, | 18 scoped_refptr<base::MessageLoopProxy> ui_loop, |
19 BrowserViewRendererClient* client) | 19 BrowserViewRendererClient* client) |
20 : ui_loop_(ui_loop), | 20 : ui_loop_(ui_loop), |
21 client_on_ui_(client), | 21 client_on_ui_(client), |
22 weak_factory_on_ui_thread_(this), | 22 weak_factory_on_ui_thread_(this), |
23 ui_thread_weak_ptr_(weak_factory_on_ui_thread_.GetWeakPtr()), | 23 ui_thread_weak_ptr_(weak_factory_on_ui_thread_.GetWeakPtr()), |
24 compositor_(NULL), | 24 compositor_(NULL), |
25 memory_policy_dirty_(false), | 25 memory_policy_dirty_(false), |
| 26 hardware_allowed_(false), |
26 hardware_initialized_(false) { | 27 hardware_initialized_(false) { |
27 DCHECK(ui_loop_->BelongsToCurrentThread()); | 28 DCHECK(ui_loop_->BelongsToCurrentThread()); |
28 DCHECK(client_on_ui_); | 29 DCHECK(client_on_ui_); |
29 } | 30 } |
30 | 31 |
31 SharedRendererState::~SharedRendererState() {} | 32 SharedRendererState::~SharedRendererState() {} |
32 | 33 |
33 void SharedRendererState::ClientRequestDrawGL() { | 34 void SharedRendererState::ClientRequestDrawGL() { |
34 if (ui_loop_->BelongsToCurrentThread()) { | 35 if (ui_loop_->BelongsToCurrentThread()) { |
35 ClientRequestDrawGLOnUIThread(); | 36 ClientRequestDrawGLOnUIThread(); |
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79 void SharedRendererState::SetDrawGLInput(const DrawGLInput& input) { | 80 void SharedRendererState::SetDrawGLInput(const DrawGLInput& input) { |
80 base::AutoLock lock(lock_); | 81 base::AutoLock lock(lock_); |
81 draw_gl_input_ = input; | 82 draw_gl_input_ = input; |
82 } | 83 } |
83 | 84 |
84 DrawGLInput SharedRendererState::GetDrawGLInput() const { | 85 DrawGLInput SharedRendererState::GetDrawGLInput() const { |
85 base::AutoLock lock(lock_); | 86 base::AutoLock lock(lock_); |
86 return draw_gl_input_; | 87 return draw_gl_input_; |
87 } | 88 } |
88 | 89 |
89 void SharedRendererState::ClearClosureQueue() { | 90 void SharedRendererState::SetHardwareAllowed(bool allowed) { |
90 base::AutoLock lock(lock_); | 91 base::AutoLock lock(lock_); |
91 std::queue<base::Closure> empty; | 92 hardware_allowed_ = allowed; |
92 std::swap(closure_queue_, empty); | |
93 } | 93 } |
94 | 94 |
95 void SharedRendererState::AppendClosure(const base::Closure& closure) { | 95 bool SharedRendererState::IsHardwareAllowed() const { |
96 base::AutoLock lock(lock_); | 96 base::AutoLock lock(lock_); |
97 closure_queue_.push(closure); | 97 return hardware_allowed_; |
98 } | |
99 | |
100 base::Closure SharedRendererState::PopFrontClosure() { | |
101 base::Closure closure; | |
102 | |
103 base::AutoLock lock(lock_); | |
104 if (!closure_queue_.empty()) { | |
105 closure = closure_queue_.front(); | |
106 closure_queue_.pop(); | |
107 } | |
108 | |
109 return closure; | |
110 } | 98 } |
111 | 99 |
112 void SharedRendererState::SetHardwareInitialized(bool initialized) { | 100 void SharedRendererState::SetHardwareInitialized(bool initialized) { |
113 base::AutoLock lock(lock_); | 101 base::AutoLock lock(lock_); |
114 hardware_initialized_ = initialized; | 102 hardware_initialized_ = initialized; |
115 } | 103 } |
116 | 104 |
117 bool SharedRendererState::IsHardwareInitialized() const { | 105 bool SharedRendererState::IsHardwareInitialized() const { |
118 base::AutoLock lock(lock_); | 106 base::AutoLock lock(lock_); |
119 return hardware_initialized_; | 107 return hardware_initialized_; |
120 } | 108 } |
121 | 109 |
122 void SharedRendererState::SetMemoryPolicyDirty(bool is_dirty) { | 110 void SharedRendererState::SetMemoryPolicyDirty(bool is_dirty) { |
123 base::AutoLock lock(lock_); | 111 base::AutoLock lock(lock_); |
124 memory_policy_dirty_ = is_dirty; | 112 memory_policy_dirty_ = is_dirty; |
125 } | 113 } |
126 | 114 |
127 bool SharedRendererState::IsMemoryPolicyDirty() const { | 115 bool SharedRendererState::IsMemoryPolicyDirty() const { |
128 base::AutoLock lock(lock_); | 116 base::AutoLock lock(lock_); |
129 return memory_policy_dirty_; | 117 return memory_policy_dirty_; |
130 } | 118 } |
131 | 119 |
132 } // namespace android_webview | 120 } // namespace android_webview |
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