Index: third_party/WebKit/Source/platform/graphics/PaintRecordPattern.cpp |
diff --git a/third_party/WebKit/Source/platform/graphics/PaintRecordPattern.cpp b/third_party/WebKit/Source/platform/graphics/PaintRecordPattern.cpp |
index 2b0bdb54cbb3da23f6cfd21070b6d82c635f2e24..1a9250f70c46e70e013d529d4450f97d59802a1d 100644 |
--- a/third_party/WebKit/Source/platform/graphics/PaintRecordPattern.cpp |
+++ b/third_party/WebKit/Source/platform/graphics/PaintRecordPattern.cpp |
@@ -13,13 +13,18 @@ namespace blink { |
PassRefPtr<PaintRecordPattern> PaintRecordPattern::Create( |
sk_sp<PaintRecord> record, |
+ const FloatRect& record_bounds, |
RepeatMode repeat_mode) { |
- return AdoptRef(new PaintRecordPattern(std::move(record), repeat_mode)); |
+ return AdoptRef( |
+ new PaintRecordPattern(std::move(record), record_bounds, repeat_mode)); |
} |
PaintRecordPattern::PaintRecordPattern(sk_sp<PaintRecord> record, |
+ const FloatRect& record_bounds, |
RepeatMode mode) |
- : Pattern(mode), tile_record_(std::move(record)) { |
+ : Pattern(mode), |
+ tile_record_(std::move(record)), |
+ tile_record_bounds_(record_bounds) { |
// All current clients use RepeatModeXY, so we only support this mode for now. |
DCHECK(IsRepeatXY()); |
@@ -30,11 +35,9 @@ PaintRecordPattern::~PaintRecordPattern() {} |
sk_sp<PaintShader> PaintRecordPattern::CreateShader( |
const SkMatrix& local_matrix) { |
- SkRect tile_bounds = tile_record_->cullRect(); |
- |
- return MakePaintShaderRecord(tile_record_, SkShader::kRepeat_TileMode, |
- SkShader::kRepeat_TileMode, &local_matrix, |
- &tile_bounds); |
+ return MakePaintShaderRecord(tile_record_, tile_record_bounds_, |
+ SkShader::kRepeat_TileMode, |
+ SkShader::kRepeat_TileMode, &local_matrix); |
} |
} // namespace blink |