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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintRecordPattern_h | 5 #ifndef PaintRecordPattern_h |
| 6 #define PaintRecordPattern_h | 6 #define PaintRecordPattern_h |
| 7 | 7 |
| 8 #include "platform/geometry/FloatRect.h" |
| 8 #include "platform/graphics/Pattern.h" | 9 #include "platform/graphics/Pattern.h" |
| 9 #include "third_party/skia/include/core/SkRefCnt.h" | 10 #include "third_party/skia/include/core/SkRefCnt.h" |
| 10 | 11 |
| 11 namespace blink { | 12 namespace blink { |
| 12 | 13 |
| 13 // TODO(enne): rename this | 14 // TODO(enne): rename this |
| 14 class PLATFORM_EXPORT PaintRecordPattern final : public Pattern { | 15 class PLATFORM_EXPORT PaintRecordPattern final : public Pattern { |
| 15 public: | 16 public: |
| 16 static PassRefPtr<PaintRecordPattern> Create(sk_sp<PaintRecord>, RepeatMode); | 17 static PassRefPtr<PaintRecordPattern> Create(sk_sp<PaintRecord>, |
| 18 const FloatRect& record_bounds, |
| 19 RepeatMode); |
| 17 | 20 |
| 18 ~PaintRecordPattern() override; | 21 ~PaintRecordPattern() override; |
| 19 | 22 |
| 20 protected: | 23 protected: |
| 21 sk_sp<PaintShader> CreateShader(const SkMatrix&) override; | 24 sk_sp<PaintShader> CreateShader(const SkMatrix&) override; |
| 22 | 25 |
| 23 private: | 26 private: |
| 24 PaintRecordPattern(sk_sp<PaintRecord>, RepeatMode); | 27 PaintRecordPattern(sk_sp<PaintRecord>, |
| 28 const FloatRect& record_bounds, |
| 29 RepeatMode); |
| 25 | 30 |
| 26 sk_sp<PaintRecord> tile_record_; | 31 sk_sp<PaintRecord> tile_record_; |
| 32 FloatRect tile_record_bounds_; |
| 27 }; | 33 }; |
| 28 | 34 |
| 29 } // namespace blink | 35 } // namespace blink |
| 30 | 36 |
| 31 #endif | 37 #endif |
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