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Side by Side Diff: cc/paint/paint_shader.h

Issue 2889653002: Remove cullRect() from PaintOpBuffer. (Closed)
Patch Set: movecullrect2 rebase-once-and-for-all Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_PAINT_PAINT_SHADER_H_ 5 #ifndef CC_PAINT_PAINT_SHADER_H_
6 #define CC_PAINT_PAINT_SHADER_H_ 6 #define CC_PAINT_PAINT_SHADER_H_
7 7
8 #include "cc/paint/paint_record.h" 8 #include "cc/paint/paint_record.h"
9 #include "third_party/skia/include/core/SkImage.h" 9 #include "third_party/skia/include/core/SkImage.h"
10 #include "third_party/skia/include/core/SkShader.h" 10 #include "third_party/skia/include/core/SkShader.h"
11 11
12 namespace cc { 12 namespace cc {
13 using PaintShader = SkShader; 13 using PaintShader = SkShader;
14 14
15 inline sk_sp<PaintShader> WrapSkShader(sk_sp<SkShader> shader) { 15 inline sk_sp<PaintShader> WrapSkShader(sk_sp<SkShader> shader) {
16 return shader; 16 return shader;
17 } 17 }
18 18
19 inline sk_sp<PaintShader> MakePaintShaderImage(sk_sp<const SkImage> image, 19 inline sk_sp<PaintShader> MakePaintShaderImage(sk_sp<const SkImage> image,
20 SkShader::TileMode tx, 20 SkShader::TileMode tx,
21 SkShader::TileMode ty, 21 SkShader::TileMode ty,
22 const SkMatrix* local_matrix) { 22 const SkMatrix* local_matrix) {
23 return image->makeShader(tx, ty, local_matrix); 23 return image->makeShader(tx, ty, local_matrix);
24 } 24 }
25 25
26 inline sk_sp<PaintShader> MakePaintShaderRecord(sk_sp<PaintRecord> record, 26 inline sk_sp<PaintShader> MakePaintShaderRecord(sk_sp<PaintRecord> record,
27 const SkRect& tile,
27 SkShader::TileMode tx, 28 SkShader::TileMode tx,
28 SkShader::TileMode ty, 29 SkShader::TileMode ty,
29 const SkMatrix* local_matrix, 30 const SkMatrix* local_matrix) {
30 const SkRect* tile) { 31 return SkShader::MakePictureShader(ToSkPicture(record, tile), tx, ty,
31 return SkShader::MakePictureShader(ToSkPicture(record), tx, ty, local_matrix, 32 local_matrix, nullptr);
32 tile);
33 } 33 }
34 34
35 } // namespace cc 35 } // namespace cc
36 36
37 #endif // CC_PAINT_PAINT_SHADER_H_ 37 #endif // CC_PAINT_PAINT_SHADER_H_
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