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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_PAINT_PAINT_RECORD_H_ | 5 #ifndef CC_PAINT_PAINT_RECORD_H_ |
6 #define CC_PAINT_PAINT_RECORD_H_ | 6 #define CC_PAINT_PAINT_RECORD_H_ |
7 | 7 |
8 #include "cc/paint/paint_export.h" | 8 #include "cc/paint/paint_export.h" |
9 #include "cc/paint/paint_op_buffer.h" | 9 #include "cc/paint/paint_op_buffer.h" |
10 #include "third_party/skia/include/core/SkPicture.h" | 10 #include "third_party/skia/include/core/SkPicture.h" |
11 | 11 |
12 namespace cc { | 12 namespace cc { |
13 | 13 |
14 // TODO(enne): Don't want to rename the world for this. Using these as the | 14 // TODO(enne): Don't want to rename the world for this. Using these as the |
15 // same types for now prevents an extra allocation. Probably PaintRecord | 15 // same types for now prevents an extra allocation. Probably PaintRecord |
16 // will become an interface in the future. | 16 // will become an interface in the future. |
17 using PaintRecord = PaintOpBuffer; | 17 using PaintRecord = PaintOpBuffer; |
18 | 18 |
19 // TODO(enne): Remove these if possible, they are really expensive. | 19 // TODO(enne): Remove these if possible, they are really expensive. |
20 CC_PAINT_EXPORT sk_sp<SkPicture> ToSkPicture(sk_sp<PaintRecord> record); | 20 CC_PAINT_EXPORT sk_sp<SkPicture> ToSkPicture(sk_sp<PaintRecord> record, |
| 21 const SkRect& bounds); |
21 | 22 |
22 CC_PAINT_EXPORT sk_sp<const SkPicture> ToSkPicture( | 23 CC_PAINT_EXPORT sk_sp<const SkPicture> ToSkPicture( |
23 sk_sp<const PaintRecord> record); | 24 sk_sp<const PaintRecord> record, |
| 25 const SkRect& bounds); |
24 | 26 |
25 } // namespace cc | 27 } // namespace cc |
26 | 28 |
27 #endif // CC_PAINT_PAINT_RECORD_H_ | 29 #endif // CC_PAINT_PAINT_RECORD_H_ |
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