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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/gpu/avda_picture_buffer_manager.h" | 5 #include "media/gpu/avda_picture_buffer_manager.h" |
| 6 | 6 |
| 7 #include <EGL/egl.h> | 7 #include <EGL/egl.h> |
| 8 #include <EGL/eglext.h> | 8 #include <EGL/eglext.h> |
| 9 | 9 |
| 10 #include "base/android/build_info.h" | 10 #include "base/android/build_info.h" |
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| 65 } | 65 } |
| 66 | 66 |
| 67 } // namespace | 67 } // namespace |
| 68 | 68 |
| 69 AVDAPictureBufferManager::AVDAPictureBufferManager( | 69 AVDAPictureBufferManager::AVDAPictureBufferManager( |
| 70 AVDAStateProvider* state_provider) | 70 AVDAStateProvider* state_provider) |
| 71 : state_provider_(state_provider), media_codec_(nullptr) {} | 71 : state_provider_(state_provider), media_codec_(nullptr) {} |
| 72 | 72 |
| 73 AVDAPictureBufferManager::~AVDAPictureBufferManager() {} | 73 AVDAPictureBufferManager::~AVDAPictureBufferManager() {} |
| 74 | 74 |
| 75 void AVDAPictureBufferManager::InitializeForOverlay() { | 75 bool AVDAPictureBufferManager::Initialize( |
| 76 shared_state_ = new AVDASharedState(); | 76 scoped_refptr<AVDASurfaceBundle> surface_bundle) { |
| 77 surface_texture_ = nullptr; | 77 shared_state_ = nullptr; |
|
watk
2017/05/17 19:45:14
delete now?
liberato (no reviews please)
2017/05/17 20:19:32
can't, in case of the early out @85.
| |
| 78 } | |
| 79 | |
| 80 gl::ScopedJavaSurface AVDAPictureBufferManager::InitializeForSurfaceTexture() { | |
| 81 shared_state_ = new AVDASharedState(); | |
| 82 surface_texture_ = nullptr; | 78 surface_texture_ = nullptr; |
| 83 | 79 |
| 84 // Create a SurfaceTexture. | 80 if (!surface_bundle->overlay) { |
| 85 surface_texture_ = | 81 // Create the surface texture. |
| 86 CreateAttachedSurfaceTexture(state_provider_->GetGlDecoder()); | 82 surface_texture_ = |
| 87 if (!surface_texture_) | 83 CreateAttachedSurfaceTexture(state_provider_->GetGlDecoder()); |
| 88 return gl::ScopedJavaSurface(); | 84 if (!surface_texture_) |
| 85 return false; | |
| 89 | 86 |
| 90 shared_state_->SetSurfaceTexture(surface_texture_); | 87 surface_bundle->surface_texture_surface = |
| 91 return gl::ScopedJavaSurface(surface_texture_.get()); | 88 gl::ScopedJavaSurface(surface_texture_.get()); |
| 89 surface_bundle->surface_texture = surface_texture_; | |
| 90 } | |
| 91 | |
| 92 // Only do this one the surface texture is filled in, since the constructor | |
|
watk
2017/05/17 19:45:14
s/one/once
liberato (no reviews please)
2017/05/17 20:19:32
Done.
| |
| 93 // assumes that it will be. | |
| 94 shared_state_ = new AVDASharedState(surface_bundle); | |
| 95 | |
| 96 return true; | |
| 92 } | 97 } |
| 93 | 98 |
| 94 void AVDAPictureBufferManager::Destroy(const PictureBufferMap& buffers) { | 99 void AVDAPictureBufferManager::Destroy(const PictureBufferMap& buffers) { |
| 95 // Do nothing if Initialize() has not been called. | 100 // Do nothing if Initialize() has not been called. |
| 96 if (!shared_state_) | 101 if (!shared_state_) |
| 97 return; | 102 return; |
| 98 | 103 |
| 99 ReleaseCodecBuffers(buffers); | 104 ReleaseCodecBuffers(buffers); |
| 100 CodecChanged(nullptr); | 105 CodecChanged(nullptr); |
| 101 surface_texture_ = nullptr; | 106 surface_texture_ = nullptr; |
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| 280 | 285 |
| 281 bool AVDAPictureBufferManager::HasUnrenderedPictures() const { | 286 bool AVDAPictureBufferManager::HasUnrenderedPictures() const { |
| 282 for (int id : pictures_out_for_display_) { | 287 for (int id : pictures_out_for_display_) { |
| 283 if (GetImageForPicture(id)->is_unrendered()) | 288 if (GetImageForPicture(id)->is_unrendered()) |
| 284 return true; | 289 return true; |
| 285 } | 290 } |
| 286 return false; | 291 return false; |
| 287 } | 292 } |
| 288 | 293 |
| 289 } // namespace media | 294 } // namespace media |
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