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Unified Diff: third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp

Issue 2889393003: Lazy initialization of the rendering thread in OfflineAudioContext (Closed)
Patch Set: Change thread creation location and add layout test Created 3 years, 7 months ago
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Index: third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
diff --git a/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp b/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
index 1b310a9db147308bf597838d58b70511ed36e1ad..8bb00da84edd7ae0f69b19191b0eb77ae198476e 100644
--- a/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
+++ b/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
@@ -212,6 +212,7 @@ ScriptPromise OfflineAudioContext::startOfflineRendering(
// Start rendering and return the promise.
is_rendering_started_ = true;
SetContextState(kRunning);
+ DestinationHandler().InitializeOfflineRenderThread();
DestinationHandler().StartRendering();
return complete_resolver_->Promise();
@@ -230,13 +231,6 @@ ScriptPromise OfflineAudioContext::suspendContext(ScriptState* script_state,
ScriptPromiseResolver* resolver = ScriptPromiseResolver::Create(script_state);
ScriptPromise promise = resolver->Promise();
- // The render thread does not exist; reject the promise.
- if (!DestinationHandler().OfflineRenderThread()) {
Raymond Toy 2017/05/23 17:05:01 What happened before if I try to suspend a context
hongchan 2017/05/23 18:10:38 A good catch. My mistake. I forgot to revert this
Raymond Toy 2017/05/23 18:14:41 In that case, we want to include a test for this w
- resolver->Reject(DOMException::Create(kInvalidStateError,
- "the rendering is already finished"));
- return promise;
- }
-
// The specified suspend time is negative; reject the promise.
if (when < 0) {
resolver->Reject(DOMException::Create(

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