Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1031)

Unified Diff: third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp

Issue 2889393003: Lazy initialization of the rendering thread in OfflineAudioContext (Closed)
Patch Set: Created 3 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
diff --git a/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp b/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
index 1b310a9db147308bf597838d58b70511ed36e1ad..39eb1427f2d806d7cf3f03c42116a47cd8121ae3 100644
--- a/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
+++ b/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
@@ -230,13 +230,6 @@ ScriptPromise OfflineAudioContext::suspendContext(ScriptState* script_state,
ScriptPromiseResolver* resolver = ScriptPromiseResolver::Create(script_state);
ScriptPromise promise = resolver->Promise();
- // The render thread does not exist; reject the promise.
- if (!DestinationHandler().OfflineRenderThread()) {
- resolver->Reject(DOMException::Create(kInvalidStateError,
- "the rendering is already finished"));
- return promise;
- }
-
hongchan 2017/05/19 17:35:06 The existence of thread and being able to schedule
Raymond Toy 2017/05/19 19:37:54 Based on the comments, when rendering is done, the
// The specified suspend time is negative; reject the promise.
if (when < 0) {
resolver->Reject(DOMException::Create(

Powered by Google App Engine
This is Rietveld 408576698