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Unified Diff: ash/wm/maximize_mode/workspace_backdrop_delegate.cc

Issue 2887103002: Revert of Refactor backdrop (Closed)
Patch Set: Created 3 years, 7 months ago
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Index: ash/wm/maximize_mode/workspace_backdrop_delegate.cc
diff --git a/ash/wm/maximize_mode/workspace_backdrop_delegate.cc b/ash/wm/maximize_mode/workspace_backdrop_delegate.cc
new file mode 100644
index 0000000000000000000000000000000000000000..496cc7f131de362d5e053467b6b828e1b0a40257
--- /dev/null
+++ b/ash/wm/maximize_mode/workspace_backdrop_delegate.cc
@@ -0,0 +1,133 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/wm/maximize_mode/workspace_backdrop_delegate.h"
+
+#include "ash/public/cpp/shell_window_ids.h"
+#include "ash/root_window_controller.h"
+#include "ash/wm/workspace/workspace_layout_manager_backdrop_delegate.h"
+#include "ash/wm_window.h"
+#include "base/auto_reset.h"
+#include "ui/compositor/layer.h"
+#include "ui/compositor/scoped_layer_animation_settings.h"
+#include "ui/views/background.h"
+#include "ui/views/widget/widget.h"
+#include "ui/wm/core/window_animations.h"
+#include "ui/wm/core/window_util.h"
+
+namespace ash {
+namespace {
+
+// The opacity of the backdrop.
+const float kBackdropOpacity = 1.0f;
+
+} // namespace
+
+WorkspaceBackdropDelegate::WorkspaceBackdropDelegate(WmWindow* container)
+ : container_(container), in_restacking_(false) {
+ background_ = new views::Widget;
+ views::Widget::InitParams params(
+ views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
+ params.bounds = container_->GetBoundsInScreen();
+ params.layer_type = ui::LAYER_SOLID_COLOR;
+ params.name = "WorkspaceBackdropDelegate";
+ // To disallow the MRU list from picking this window up it should not be
+ // activateable.
+ params.activatable = views::Widget::InitParams::ACTIVATABLE_NO;
+ DCHECK_NE(kShellWindowId_Invalid, container_->aura_window()->id());
+ container_->GetRootWindowController()->ConfigureWidgetInitParamsForContainer(
+ background_, container_->aura_window()->id(), &params);
+ background_->Init(params);
+ background_window_ = WmWindow::Get(background_->GetNativeWindow());
+ // Do not use the animation system. We don't want the bounds animation and
+ // opacity needs to get set to |kBackdropOpacity|.
+ background_window_->SetVisibilityAnimationTransition(::wm::ANIMATE_NONE);
+ background_window_->GetLayer()->SetColor(SK_ColorBLACK);
+ // Make sure that the layer covers visibly everything - including the shelf.
+ background_window_->GetLayer()->SetBounds(params.bounds);
+ DCHECK(background_window_->GetBounds() == params.bounds);
+ Show();
+ RestackBackdrop();
+}
+
+WorkspaceBackdropDelegate::~WorkspaceBackdropDelegate() {
+ // TODO: animations won't work right with mus: http://crbug.com/548396.
+ ::wm::ScopedHidingAnimationSettings hiding_settings(
+ background_->GetNativeView());
+ background_->Close();
+ background_window_->GetLayer()->SetOpacity(0.0f);
+}
+
+void WorkspaceBackdropDelegate::OnWindowAddedToLayout(WmWindow* child) {
+ RestackBackdrop();
+}
+
+void WorkspaceBackdropDelegate::OnWindowRemovedFromLayout(WmWindow* child) {
+ RestackBackdrop();
+}
+
+void WorkspaceBackdropDelegate::OnChildWindowVisibilityChanged(WmWindow* child,
+ bool visible) {
+ RestackBackdrop();
+}
+
+void WorkspaceBackdropDelegate::OnWindowStackingChanged(WmWindow* window) {
+ RestackBackdrop();
+}
+
+void WorkspaceBackdropDelegate::OnPostWindowStateTypeChange(
+ wm::WindowState* window_state,
+ wm::WindowStateType old_type) {
+ RestackBackdrop();
+}
+
+void WorkspaceBackdropDelegate::RestackBackdrop() {
+ // Avoid recursive calls.
+ if (in_restacking_)
+ return;
+
+ WmWindow* window = GetCurrentTopWindow();
+ if (!window) {
+ // Hide backdrop since no suitable window was found.
+ background_->Hide();
+ return;
+ }
+ if (window == background_window_ && background_->IsVisible())
+ return;
+ if (window->GetRootWindow() != background_window_->GetRootWindow())
+ return;
+ // We are changing the order of windows which will cause recursion.
+ base::AutoReset<bool> lock(&in_restacking_, true);
+ if (!background_->IsVisible())
+ Show();
+ // Since the backdrop needs to be immediately behind the window and the
+ // stacking functions only guarantee a "it's above or below", we need
+ // to re-arrange the two windows twice.
+ container_->StackChildAbove(background_window_, window);
+ container_->StackChildAbove(window, background_window_);
+}
+
+WmWindow* WorkspaceBackdropDelegate::GetCurrentTopWindow() {
+ const WmWindow::Windows windows = container_->GetChildren();
+ for (auto window_iter = windows.rbegin(); window_iter != windows.rend();
+ ++window_iter) {
+ WmWindow* window = *window_iter;
+ if (window->GetTargetVisibility() &&
+ window->GetType() == ui::wm::WINDOW_TYPE_NORMAL &&
+ window->CanActivate())
+ return window;
+ }
+ return nullptr;
+}
+
+void WorkspaceBackdropDelegate::Show() {
+ background_window_->GetLayer()->SetOpacity(0.0f);
+ background_->Show();
+ background_->SetFullscreen(true);
+ ui::ScopedLayerAnimationSettings settings(
+ background_window_->GetLayer()->GetAnimator());
+ background_window_->GetLayer()->SetOpacity(kBackdropOpacity);
+}
+
+} // namespace ash
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