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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/client/display/gl_cursor.h" | 5 #include "remoting/client/display/gl_cursor.h" |
| 6 | 6 |
| 7 #include "remoting/base/util.h" | 7 #include "remoting/base/util.h" |
| 8 #include "remoting/client/display/gl_canvas.h" | 8 #include "remoting/client/display/gl_canvas.h" |
| 9 #include "remoting/client/display/gl_math.h" | 9 #include "remoting/client/display/gl_math.h" |
| 10 #include "remoting/client/display/gl_render_layer.h" | 10 #include "remoting/client/display/gl_render_layer.h" |
| 11 #include "remoting/client/display/gl_texture_ids.h" | 11 #include "remoting/client/display/gl_texture_ids.h" |
| 12 #include "remoting/proto/control.pb.h" | 12 #include "remoting/proto/control.pb.h" |
| 13 #include "third_party/libyuv/include/libyuv/convert_argb.h" | 13 #include "third_party/libyuv/include/libyuv/convert_argb.h" |
| 14 | 14 |
| 15 namespace remoting { | 15 namespace remoting { |
| 16 | 16 |
| 17 namespace { | 17 namespace { |
| 18 const int kDefaultCursorDataSize = 32 * 32 * GlRenderLayer::kBytesPerPixel; | 18 const int kDefaultCursorDataSize = 32 * 32 * GlRenderLayer::kBytesPerPixel; |
| 19 } // namespace | 19 } // namespace |
| 20 | 20 |
| 21 GlCursor::GlCursor() : weak_factory_(this) {} | 21 GlCursor::GlCursor() : weak_factory_(this) {} |
| 22 | 22 |
| 23 GlCursor::~GlCursor() {} | 23 GlCursor::~GlCursor() { |
| 24 DCHECK(thread_checker_.CalledOnValidThread()); |
| 25 } |
| 24 | 26 |
| 25 void GlCursor::SetCursorShape(const protocol::CursorShapeInfo& cursor_shape) { | 27 void GlCursor::SetCursorShape(const protocol::CursorShapeInfo& cursor_shape) { |
| 26 int data_size = cursor_shape.width() * cursor_shape.height() * | 28 int data_size = cursor_shape.width() * cursor_shape.height() * |
| 27 GlRenderLayer::kBytesPerPixel; | 29 GlRenderLayer::kBytesPerPixel; |
| 28 if (current_cursor_data_size_ < data_size) { | 30 if (current_cursor_data_size_ < data_size) { |
| 29 current_cursor_data_size_ = | 31 current_cursor_data_size_ = |
| 30 kDefaultCursorDataSize > data_size ? kDefaultCursorDataSize : data_size; | 32 kDefaultCursorDataSize > data_size ? kDefaultCursorDataSize : data_size; |
| 31 current_cursor_data_.reset(new uint8_t[current_cursor_data_size_]); | 33 current_cursor_data_.reset(new uint8_t[current_cursor_data_size_]); |
| 32 } | 34 } |
| 33 int stride = cursor_shape.width() * GlRenderLayer::kBytesPerPixel; | 35 int stride = cursor_shape.width() * GlRenderLayer::kBytesPerPixel; |
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| 103 } | 105 } |
| 104 } | 106 } |
| 105 } | 107 } |
| 106 | 108 |
| 107 base::WeakPtr<Drawable> GlCursor::GetWeakPtr() { | 109 base::WeakPtr<Drawable> GlCursor::GetWeakPtr() { |
| 108 DCHECK(thread_checker_.CalledOnValidThread()); | 110 DCHECK(thread_checker_.CalledOnValidThread()); |
| 109 return weak_factory_.GetWeakPtr(); | 111 return weak_factory_.GetWeakPtr(); |
| 110 } | 112 } |
| 111 | 113 |
| 112 } // namespace remoting | 114 } // namespace remoting |
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