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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/mru_window_tracker.h" | 5 #include "ash/wm/mru_window_tracker.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ash/public/cpp/shell_window_ids.h" | 9 #include "ash/public/cpp/shell_window_ids.h" |
| 10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
| (...skipping 28 matching lines...) Expand all Loading... |
| 39 } | 39 } |
| 40 | 40 |
| 41 // Returns a list of windows ordered by their stacking order. | 41 // Returns a list of windows ordered by their stacking order. |
| 42 // If |mru_windows| is passed, these windows are moved to the front of the list. | 42 // If |mru_windows| is passed, these windows are moved to the front of the list. |
| 43 // It uses the given |should_include_window_predicate| to determine whether to | 43 // It uses the given |should_include_window_predicate| to determine whether to |
| 44 // include a window in the returned list or not. | 44 // include a window in the returned list or not. |
| 45 MruWindowTracker::WindowList BuildWindowListInternal( | 45 MruWindowTracker::WindowList BuildWindowListInternal( |
| 46 const std::list<WmWindow*>* mru_windows, | 46 const std::list<WmWindow*>* mru_windows, |
| 47 const CanActivateWindowPredicate& should_include_window_predicate) { | 47 const CanActivateWindowPredicate& should_include_window_predicate) { |
| 48 MruWindowTracker::WindowList windows; | 48 MruWindowTracker::WindowList windows; |
| 49 WmWindow* active_root = Shell::GetWmRootWindowForNewWindows(); | 49 aura::Window* active_root = Shell::GetRootWindowForNewWindows(); |
| 50 for (WmWindow* window : ShellPort::Get()->GetAllRootWindows()) { | 50 for (WmWindow* window : ShellPort::Get()->GetAllRootWindows()) { |
| 51 if (window == active_root) | 51 if (window->aura_window() == active_root) |
| 52 continue; | 52 continue; |
| 53 for (size_t i = 0; i < wm::kSwitchableWindowContainerIdsLength; ++i) | 53 for (size_t i = 0; i < wm::kSwitchableWindowContainerIdsLength; ++i) |
| 54 AddTrackedWindows(window, wm::kSwitchableWindowContainerIds[i], &windows); | 54 AddTrackedWindows(window, wm::kSwitchableWindowContainerIds[i], &windows); |
| 55 } | 55 } |
| 56 | 56 |
| 57 // Add windows in the active root windows last so that the topmost window | 57 // Add windows in the active root windows last so that the topmost window |
| 58 // in the active root window becomes the front of the list. | 58 // in the active root window becomes the front of the list. |
| 59 for (size_t i = 0; i < wm::kSwitchableWindowContainerIdsLength; ++i) | 59 for (size_t i = 0; i < wm::kSwitchableWindowContainerIdsLength; ++i) { |
| 60 AddTrackedWindows(active_root, wm::kSwitchableWindowContainerIds[i], | 60 AddTrackedWindows(WmWindow::Get(active_root), |
| 61 &windows); | 61 wm::kSwitchableWindowContainerIds[i], &windows); |
| 62 } |
| 62 | 63 |
| 63 // Removes unfocusable windows. | 64 // Removes unfocusable windows. |
| 64 std::vector<WmWindow*>::iterator itr = windows.begin(); | 65 std::vector<WmWindow*>::iterator itr = windows.begin(); |
| 65 while (itr != windows.end()) { | 66 while (itr != windows.end()) { |
| 66 if (!should_include_window_predicate.Run(*itr)) | 67 if (!should_include_window_predicate.Run(*itr)) |
| 67 itr = windows.erase(itr); | 68 itr = windows.erase(itr); |
| 68 else | 69 else |
| 69 ++itr; | 70 ++itr; |
| 70 } | 71 } |
| 71 | 72 |
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| 157 | 158 |
| 158 void MruWindowTracker::OnWindowDestroyed(aura::Window* window) { | 159 void MruWindowTracker::OnWindowDestroyed(aura::Window* window) { |
| 159 // It's possible for OnWindowActivated() to be called after | 160 // It's possible for OnWindowActivated() to be called after |
| 160 // OnWindowDestroying(). This means we need to override OnWindowDestroyed() | 161 // OnWindowDestroying(). This means we need to override OnWindowDestroyed() |
| 161 // else we may end up with a deleted window in |mru_windows_|. | 162 // else we may end up with a deleted window in |mru_windows_|. |
| 162 mru_windows_.remove(WmWindow::Get(window)); | 163 mru_windows_.remove(WmWindow::Get(window)); |
| 163 window->RemoveObserver(this); | 164 window->RemoveObserver(this); |
| 164 } | 165 } |
| 165 | 166 |
| 166 } // namespace ash | 167 } // namespace ash |
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