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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/drag_window_controller.h" | 5 #include "ash/wm/drag_window_controller.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/public/cpp/shell_window_ids.h" | 9 #include "ash/public/cpp/shell_window_ids.h" |
10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
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30 #include "ui/wm/core/window_util.h" | 30 #include "ui/wm/core/window_util.h" |
31 | 31 |
32 namespace ash { | 32 namespace ash { |
33 | 33 |
34 // This keeps track of the drag window's state. It creates/destroys/updates | 34 // This keeps track of the drag window's state. It creates/destroys/updates |
35 // bounds and opacity based on the current bounds. | 35 // bounds and opacity based on the current bounds. |
36 class DragWindowController::DragWindowDetails : public aura::WindowDelegate { | 36 class DragWindowController::DragWindowDetails : public aura::WindowDelegate { |
37 public: | 37 public: |
38 DragWindowDetails(const display::Display& display, | 38 DragWindowDetails(const display::Display& display, |
39 aura::Window* original_window) | 39 aura::Window* original_window) |
40 : root_window_(ShellPort::Get() | 40 : root_window_( |
41 ->GetRootWindowForDisplayId(display.id()) | 41 ShellPort::Get()->GetRootWindowForDisplayId(display.id())) {} |
42 ->aura_window()) {} | |
43 | 42 |
44 ~DragWindowDetails() override { | 43 ~DragWindowDetails() override { |
45 delete drag_window_; | 44 delete drag_window_; |
46 DCHECK(!drag_window_); | 45 DCHECK(!drag_window_); |
47 } | 46 } |
48 | 47 |
49 void Update(aura::Window* original_window, | 48 void Update(aura::Window* original_window, |
50 const gfx::Rect& bounds_in_screen, | 49 const gfx::Rect& bounds_in_screen, |
51 const gfx::Point& drag_location_in_screen) { | 50 const gfx::Point& drag_location_in_screen) { |
52 gfx::Rect root_bounds_in_screen = root_window_->GetBoundsInScreen(); | 51 gfx::Rect root_bounds_in_screen = root_window_->GetBoundsInScreen(); |
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245 layers.pop_back(); | 244 layers.pop_back(); |
246 if (layer->delegate()) | 245 if (layer->delegate()) |
247 layer->delegate()->OnPaintLayer(context); | 246 layer->delegate()->OnPaintLayer(context); |
248 for (auto* child : layer->children()) | 247 for (auto* child : layer->children()) |
249 layers.push_back(child); | 248 layers.push_back(child); |
250 } | 249 } |
251 } | 250 } |
252 } | 251 } |
253 | 252 |
254 } // namespace ash | 253 } // namespace ash |
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