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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/android/vr_shell/ui_elements/url_bar.h" | 5 #include "chrome/browser/android/vr_shell/ui_elements/url_bar.h" |
6 | 6 |
7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
8 #include "chrome/browser/android/vr_shell/textures/url_bar_texture.h" | 8 #include "chrome/browser/android/vr_shell/textures/url_bar_texture.h" |
9 | 9 |
10 namespace vr_shell { | 10 namespace vr_shell { |
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28 void UrlBar::UpdateTexture() { | 28 void UrlBar::UpdateTexture() { |
29 TexturedElement::UpdateTexture(); | 29 TexturedElement::UpdateTexture(); |
30 last_update_time_ = last_begin_frame_time_; | 30 last_update_time_ = last_begin_frame_time_; |
31 } | 31 } |
32 | 32 |
33 UiTexture* UrlBar::GetTexture() const { | 33 UiTexture* UrlBar::GetTexture() const { |
34 return texture_.get(); | 34 return texture_.get(); |
35 } | 35 } |
36 | 36 |
37 void UrlBar::OnHoverEnter(const gfx::PointF& position) { | 37 void UrlBar::OnHoverEnter(const gfx::PointF& position) { |
38 if (!texture_->SetDrawFlags(UrlBarTexture::FLAG_HOVER)) | 38 OnStateUpdated(position); |
39 return; | |
40 UpdateTexture(); | |
41 } | 39 } |
42 | 40 |
43 void UrlBar::OnHoverLeave() { | 41 void UrlBar::OnHoverLeave() { |
44 if (!texture_->SetDrawFlags(0)) | 42 OnStateUpdated(gfx::PointF(std::numeric_limits<float>::max(), |
45 return; | 43 std::numeric_limits<float>::max())); |
46 UpdateTexture(); | 44 } |
| 45 |
| 46 void UrlBar::OnMove(const gfx::PointF& position) { |
| 47 OnStateUpdated(position); |
| 48 } |
| 49 |
| 50 void UrlBar::OnButtonDown(const gfx::PointF& position) { |
| 51 if (texture_->HitsBackButton(position)) |
| 52 down_ = true; |
| 53 OnStateUpdated(position); |
47 } | 54 } |
48 | 55 |
49 void UrlBar::OnButtonUp(const gfx::PointF& position) { | 56 void UrlBar::OnButtonUp(const gfx::PointF& position) { |
50 back_button_callback_.Run(); | 57 down_ = false; |
| 58 OnStateUpdated(position); |
| 59 if (texture_->HitsBackButton(position)) |
| 60 back_button_callback_.Run(); |
| 61 } |
| 62 |
| 63 bool UrlBar::HitTest(const gfx::PointF& position) const { |
| 64 return texture_->HitsUrlBar(position) || texture_->HitsBackButton(position); |
51 } | 65 } |
52 | 66 |
53 void UrlBar::OnBeginFrame(const base::TimeTicks& begin_frame_time) { | 67 void UrlBar::OnBeginFrame(const base::TimeTicks& begin_frame_time) { |
54 last_begin_frame_time_ = begin_frame_time; | 68 last_begin_frame_time_ = begin_frame_time; |
55 if (enabled_ && texture_->dirty()) { | 69 if (enabled_ && texture_->dirty()) { |
56 int64_t delta_ms = (begin_frame_time - last_update_time_).InMilliseconds(); | 70 int64_t delta_ms = (begin_frame_time - last_update_time_).InMilliseconds(); |
57 if (delta_ms > kUpdateDelayMS) | 71 if (delta_ms > kUpdateDelayMS) |
58 UpdateTexture(); | 72 UpdateTexture(); |
59 } | 73 } |
60 } | 74 } |
61 | 75 |
62 void UrlBar::SetEnabled(bool enabled) { | 76 void UrlBar::SetEnabled(bool enabled) { |
63 enabled_ = enabled; | 77 enabled_ = enabled; |
64 set_visible(enabled); | 78 set_visible(enabled); |
65 } | 79 } |
66 | 80 |
67 void UrlBar::SetURL(const GURL& gurl) { | 81 void UrlBar::SetURL(const GURL& gurl) { |
68 texture_->SetURL(gurl); | 82 texture_->SetURL(gurl); |
69 } | 83 } |
70 | 84 |
71 void UrlBar::SetSecurityLevel(int level) { | 85 void UrlBar::SetSecurityLevel(int level) { |
72 texture_->SetSecurityLevel(level); | 86 texture_->SetSecurityLevel(level); |
73 } | 87 } |
74 | 88 |
75 void UrlBar::SetBackButtonCallback(const base::Callback<void()>& callback) { | 89 void UrlBar::SetBackButtonCallback(const base::Callback<void()>& callback) { |
76 back_button_callback_ = callback; | 90 back_button_callback_ = callback; |
77 } | 91 } |
78 | 92 |
| 93 void UrlBar::OnStateUpdated(const gfx::PointF& position) { |
| 94 bool hitting = texture_->HitsBackButton(position); |
| 95 bool down = hitting ? down_ : false; |
| 96 |
| 97 int flags = hitting ? UrlBarTexture::FLAG_BACK_HOVER : 0; |
| 98 flags |= down ? UrlBarTexture::FLAG_BACK_DOWN : 0; |
| 99 if (!texture_->SetDrawFlags(flags)) |
| 100 return; |
| 101 UpdateTexture(); |
| 102 } |
| 103 |
79 } // namespace vr_shell | 104 } // namespace vr_shell |
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