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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 5 #ifndef GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
6 #define GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 6 #define GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
7 | 7 |
8 #include <d3d11.h> | 8 #include <d3d11.h> |
9 #include <dcomp.h> | 9 #include <dcomp.h> |
10 #include <windows.h> | 10 #include <windows.h> |
11 | 11 |
12 #include "base/memory/weak_ptr.h" | 12 #include "base/memory/weak_ptr.h" |
13 #include "base/win/scoped_comptr.h" | 13 #include "base/win/scoped_comptr.h" |
| 14 #include "gpu/config/gpu_driver_bug_workarounds.h" |
14 #include "gpu/gpu_export.h" | 15 #include "gpu/gpu_export.h" |
15 #include "gpu/ipc/service/child_window_win.h" | 16 #include "gpu/ipc/service/child_window_win.h" |
16 #include "gpu/ipc/service/image_transport_surface_delegate.h" | 17 #include "gpu/ipc/service/image_transport_surface_delegate.h" |
17 #include "ui/gl/gl_image.h" | 18 #include "ui/gl/gl_image.h" |
18 #include "ui/gl/gl_surface_egl.h" | 19 #include "ui/gl/gl_surface_egl.h" |
19 | 20 |
20 namespace gpu { | 21 namespace gpu { |
21 | 22 |
22 class DCLayerTree; | 23 class DCLayerTree; |
23 | 24 |
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67 } | 68 } |
68 | 69 |
69 scoped_refptr<base::TaskRunner> GetWindowTaskRunnerForTesting(); | 70 scoped_refptr<base::TaskRunner> GetWindowTaskRunnerForTesting(); |
70 const base::win::ScopedComPtr<IDXGISwapChain1>& swap_chain() const { | 71 const base::win::ScopedComPtr<IDXGISwapChain1>& swap_chain() const { |
71 return swap_chain_; | 72 return swap_chain_; |
72 } | 73 } |
73 | 74 |
74 base::win::ScopedComPtr<IDXGISwapChain1> GetLayerSwapChainForTesting( | 75 base::win::ScopedComPtr<IDXGISwapChain1> GetLayerSwapChainForTesting( |
75 size_t index) const; | 76 size_t index) const; |
76 | 77 |
| 78 const GpuDriverBugWorkarounds& workarounds() const { return workarounds_; } |
| 79 |
77 protected: | 80 protected: |
78 ~DirectCompositionSurfaceWin() override; | 81 ~DirectCompositionSurfaceWin() override; |
79 | 82 |
80 private: | 83 private: |
81 void ReleaseCurrentSurface(); | 84 void ReleaseCurrentSurface(); |
82 void InitializeSurface(); | 85 void InitializeSurface(); |
83 // Release the texture that's currently being drawn to. If will_discard is | 86 // Release the texture that's currently being drawn to. If will_discard is |
84 // true then the surface should be discarded without swapping any contents | 87 // true then the surface should be discarded without swapping any contents |
85 // to it. | 88 // to it. |
86 void ReleaseDrawTexture(bool will_discard); | 89 void ReleaseDrawTexture(bool will_discard); |
87 | 90 |
88 ChildWindowWin child_window_; | 91 ChildWindowWin child_window_; |
89 | 92 |
| 93 GpuDriverBugWorkarounds workarounds_; |
| 94 |
90 HWND window_ = nullptr; | 95 HWND window_ = nullptr; |
91 // This is a placeholder surface used when not rendering to the | 96 // This is a placeholder surface used when not rendering to the |
92 // DirectComposition surface. | 97 // DirectComposition surface. |
93 EGLSurface default_surface_ = 0; | 98 EGLSurface default_surface_ = 0; |
94 | 99 |
95 // This is the real surface representing the backbuffer. It may be null | 100 // This is the real surface representing the backbuffer. It may be null |
96 // outside of a BeginDraw/EndDraw pair. | 101 // outside of a BeginDraw/EndDraw pair. |
97 EGLSurface real_surface_ = 0; | 102 EGLSurface real_surface_ = 0; |
98 gfx::Size size_ = gfx::Size(1, 1); | 103 gfx::Size size_ = gfx::Size(1, 1); |
99 bool first_swap_ = true; | 104 bool first_swap_ = true; |
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113 // Keep track of whether the texture has been rendered to, as the first draw | 118 // Keep track of whether the texture has been rendered to, as the first draw |
114 // to it must overwrite the entire thing. | 119 // to it must overwrite the entire thing. |
115 bool has_been_rendered_to_ = false; | 120 bool has_been_rendered_to_ = false; |
116 | 121 |
117 DISALLOW_COPY_AND_ASSIGN(DirectCompositionSurfaceWin); | 122 DISALLOW_COPY_AND_ASSIGN(DirectCompositionSurfaceWin); |
118 }; | 123 }; |
119 | 124 |
120 } // namespace gpu | 125 } // namespace gpu |
121 | 126 |
122 #endif // GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 127 #endif // GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
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