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Side by Side Diff: ash/wm/workspace/workspace_layout_manager_unittest.cc

Issue 2884623002: Refactor backdrop (Closed)
Patch Set: Generalize Backdrop Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace/workspace_layout_manager.h" 5 #include "ash/wm/workspace/workspace_layout_manager.h"
6 6
7 #include <string> 7 #include <string>
8 #include <utility> 8 #include <utility>
9 9
10 #include "ash/accessibility_delegate.h"
10 #include "ash/public/cpp/config.h" 11 #include "ash/public/cpp/config.h"
11 #include "ash/public/cpp/shell_window_ids.h" 12 #include "ash/public/cpp/shell_window_ids.h"
12 #include "ash/root_window_controller.h" 13 #include "ash/root_window_controller.h"
13 #include "ash/screen_util.h" 14 #include "ash/screen_util.h"
14 #include "ash/session/session_controller.h" 15 #include "ash/session/session_controller.h"
15 #include "ash/shelf/shelf_constants.h" 16 #include "ash/shelf/shelf_constants.h"
16 #include "ash/shelf/shelf_layout_manager.h" 17 #include "ash/shelf/shelf_layout_manager.h"
17 #include "ash/shelf/wm_shelf.h" 18 #include "ash/shelf/wm_shelf.h"
18 #include "ash/shell.h" 19 #include "ash/shell.h"
19 #include "ash/shell_observer.h" 20 #include "ash/shell_observer.h"
20 #include "ash/shell_port.h" 21 #include "ash/shell_port.h"
22 #include "ash/system/tray/system_tray_notifier.h"
21 #include "ash/test/ash_test_base.h" 23 #include "ash/test/ash_test_base.h"
24 #include "ash/test/shell_test_api.h"
25 #include "ash/test/test_accessibility_delegate.h"
22 #include "ash/test/test_session_controller_client.h" 26 #include "ash/test/test_session_controller_client.h"
23 #include "ash/test/wm_window_test_api.h" 27 #include "ash/test/wm_window_test_api.h"
28 #include "ash/test/workspace_controller_test_api.h"
24 #include "ash/wm/fullscreen_window_finder.h" 29 #include "ash/wm/fullscreen_window_finder.h"
25 #include "ash/wm/maximize_mode/workspace_backdrop_delegate.h" 30 #include "ash/wm/maximize_mode/maximize_mode_backdrop_delegate_impl.h"
31 #include "ash/wm/overview/window_selector_controller.h"
26 #include "ash/wm/window_state.h" 32 #include "ash/wm/window_state.h"
27 #include "ash/wm/window_state_aura.h" 33 #include "ash/wm/window_state_aura.h"
28 #include "ash/wm/window_util.h" 34 #include "ash/wm/window_util.h"
29 #include "ash/wm/wm_event.h" 35 #include "ash/wm/wm_event.h"
36 #include "ash/wm/workspace/backdrop_delegate.h"
30 #include "ash/wm/workspace/workspace_window_resizer.h" 37 #include "ash/wm/workspace/workspace_window_resizer.h"
31 #include "ash/wm_window.h" 38 #include "ash/wm_window.h"
32 #include "base/command_line.h" 39 #include "base/command_line.h"
33 #include "base/run_loop.h" 40 #include "base/run_loop.h"
41 #include "chromeos/audio/chromeos_sounds.h"
34 #include "ui/aura/client/aura_constants.h" 42 #include "ui/aura/client/aura_constants.h"
35 #include "ui/aura/client/focus_client.h" 43 #include "ui/aura/client/focus_client.h"
44 #include "ui/aura/test/test_window_delegate.h"
36 #include "ui/aura/window.h" 45 #include "ui/aura/window.h"
46 #include "ui/aura/window_targeter.h"
37 #include "ui/base/ui_base_switches.h" 47 #include "ui/base/ui_base_switches.h"
38 #include "ui/base/ui_base_types.h" 48 #include "ui/base/ui_base_types.h"
39 #include "ui/compositor/layer_type.h" 49 #include "ui/compositor/layer_type.h"
40 #include "ui/compositor/scoped_animation_duration_scale_mode.h" 50 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
41 #include "ui/display/display.h" 51 #include "ui/display/display.h"
42 #include "ui/display/manager/display_manager.h" 52 #include "ui/display/manager/display_manager.h"
43 #include "ui/display/screen.h" 53 #include "ui/display/screen.h"
44 #include "ui/display/test/display_manager_test_api.h" 54 #include "ui/display/test/display_manager_test_api.h"
55 #include "ui/events/base_event_utils.h"
56 #include "ui/events/test/event_generator.h"
45 #include "ui/gfx/geometry/insets.h" 57 #include "ui/gfx/geometry/insets.h"
46 #include "ui/views/widget/widget.h" 58 #include "ui/views/widget/widget.h"
47 #include "ui/views/widget/widget_delegate.h" 59 #include "ui/views/widget/widget_delegate.h"
48 #include "ui/wm/core/window_util.h" 60 #include "ui/wm/core/window_util.h"
49 61
50 // NOTE: many of these tests use GlobalMinimumSizeLock. This is needed as the 62 // NOTE: many of these tests use GlobalMinimumSizeLock. This is needed as the
51 // tests assume a minimum size of 0x0. In mash the minimum size, for top-level 63 // tests assume a minimum size of 0x0. In mash the minimum size, for top-level
52 // windows, is not 0x0, so without this the tests fails. 64 // windows, is not 0x0, so without this the tests fails.
53 65
54 namespace ash { 66 namespace ash {
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941 953
942 void SetUp() override { 954 void SetUp() override {
943 AshTestBase::SetUp(); 955 AshTestBase::SetUp();
944 UpdateDisplay("800x600"); 956 UpdateDisplay("800x600");
945 default_container_ = Shell::GetPrimaryRootWindowController()->GetContainer( 957 default_container_ = Shell::GetPrimaryRootWindowController()->GetContainer(
946 kShellWindowId_DefaultContainer); 958 kShellWindowId_DefaultContainer);
947 } 959 }
948 960
949 // Turn the top window back drop on / off. 961 // Turn the top window back drop on / off.
950 void ShowTopWindowBackdrop(bool show) { 962 void ShowTopWindowBackdrop(bool show) {
951 std::unique_ptr<WorkspaceLayoutManagerBackdropDelegate> backdrop; 963 std::unique_ptr<BackdropDelegate> backdrop;
952 if (show) { 964 if (show) {
953 backdrop.reset( 965 backdrop = base::MakeUnique<MaximizeModeBackdropDelegateImpl>();
954 new WorkspaceBackdropDelegate(WmWindow::Get(default_container_)));
955 } 966 }
956 GetWorkspaceLayoutManager(default_container_) 967 GetWorkspaceLayoutManager(default_container_)
957 ->SetMaximizeBackdropDelegate(std::move(backdrop)); 968 ->SetBackdropDelegate(std::move(backdrop));
958 // Closing and / or opening can be a delayed operation. 969 // Closing and / or opening can be a delayed operation.
959 base::RunLoop().RunUntilIdle(); 970 base::RunLoop().RunUntilIdle();
960 } 971 }
961 972
962 // Return the default container. 973 // Return the default container.
963 aura::Window* default_container() { return default_container_; } 974 aura::Window* default_container() { return default_container_; }
964 975
965 // Return the order of windows (top most first) as they are in the default 976 // Return the order of windows (top most first) as they are in the default
966 // container. If the window is visible it will be a big letter, otherwise a 977 // container. If the window is visible it will be a big letter, otherwise a
967 // small one. The backdrop will be an X and unknown windows will be shown as 978 // small one. The backdrop will be an X and unknown windows will be shown as
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999 } // namespace 1010 } // namespace
1000 1011
1001 // Check that creating the BackDrop without destroying it does not lead into 1012 // Check that creating the BackDrop without destroying it does not lead into
1002 // a crash. 1013 // a crash.
1003 TEST_F(WorkspaceLayoutManagerBackdropTest, BackdropCrashTest) { 1014 TEST_F(WorkspaceLayoutManagerBackdropTest, BackdropCrashTest) {
1004 ShowTopWindowBackdrop(true); 1015 ShowTopWindowBackdrop(true);
1005 } 1016 }
1006 1017
1007 // Verify basic assumptions about the backdrop. 1018 // Verify basic assumptions about the backdrop.
1008 TEST_F(WorkspaceLayoutManagerBackdropTest, BasicBackdropTests) { 1019 TEST_F(WorkspaceLayoutManagerBackdropTest, BasicBackdropTests) {
1009 // Create a backdrop and see that there is one window (the backdrop) and 1020 // THe background widget will be created when there is a window.
James Cook 2017/05/15 21:57:39 nit: THe -> The
oshima 2017/05/16 08:22:09 Done.
1010 // that the size is the same as the default container as well as that it is
1011 // not visible.
1012 ShowTopWindowBackdrop(true); 1021 ShowTopWindowBackdrop(true);
1013 ASSERT_EQ(1U, default_container()->children().size()); 1022 ASSERT_EQ(0U, default_container()->children().size());
James Cook 2017/05/15 21:57:39 super-nit: 0u
oshima 2017/05/16 08:22:09 Done.
1014 EXPECT_FALSE(default_container()->children()[0]->IsVisible());
1015 1023
1016 { 1024 {
1017 // Add a window and make sure that the backdrop is the second child. 1025 // Add a window and make sure that the backdrop is the second child.
1018 std::unique_ptr<aura::Window> window( 1026 std::unique_ptr<aura::Window> window(
1019 CreateTestWindow(gfx::Rect(1, 2, 3, 4))); 1027 CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
1020 window->Show(); 1028 window->Show();
1021 ASSERT_EQ(2U, default_container()->children().size()); 1029 ASSERT_EQ(2U, default_container()->children().size());
1022 EXPECT_TRUE(default_container()->children()[0]->IsVisible()); 1030 EXPECT_TRUE(default_container()->children()[0]->IsVisible());
1023 EXPECT_TRUE(default_container()->children()[1]->IsVisible()); 1031 EXPECT_TRUE(default_container()->children()[1]->IsVisible());
1024 EXPECT_EQ(window.get(), default_container()->children()[1]); 1032 EXPECT_EQ(window.get(), default_container()->children()[1]);
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1091 // Tests that when hidding the shelf, that the backdrop stays fullscreen. 1099 // Tests that when hidding the shelf, that the backdrop stays fullscreen.
1092 TEST_F(WorkspaceLayoutManagerBackdropTest, 1100 TEST_F(WorkspaceLayoutManagerBackdropTest,
1093 ShelfVisibilityDoesNotChangesBounds) { 1101 ShelfVisibilityDoesNotChangesBounds) {
1094 WmShelf* shelf = GetPrimaryShelf(); 1102 WmShelf* shelf = GetPrimaryShelf();
1095 ShelfLayoutManager* shelf_layout_manager = shelf->shelf_layout_manager(); 1103 ShelfLayoutManager* shelf_layout_manager = shelf->shelf_layout_manager();
1096 ShowTopWindowBackdrop(true); 1104 ShowTopWindowBackdrop(true);
1097 RunAllPendingInMessageLoop(); 1105 RunAllPendingInMessageLoop();
1098 const gfx::Size fullscreen_size = 1106 const gfx::Size fullscreen_size =
1099 display::Screen::GetScreen()->GetPrimaryDisplay().size(); 1107 display::Screen::GetScreen()->GetPrimaryDisplay().size();
1100 1108
1109 std::unique_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
1110 window->Show();
1111
1101 ASSERT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state()); 1112 ASSERT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());
1113
1102 EXPECT_EQ(fullscreen_size, 1114 EXPECT_EQ(fullscreen_size,
1103 default_container()->children()[0]->bounds().size()); 1115 default_container()->children()[0]->bounds().size());
1104 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN); 1116 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
1105 shelf_layout_manager->UpdateVisibilityState(); 1117 shelf_layout_manager->UpdateVisibilityState();
1106 1118
1107 // When the shelf is re-shown WorkspaceLayoutManager shrinks all children but 1119 // When the shelf is re-shown WorkspaceLayoutManager shrinks all children but
1108 // the backdrop. 1120 // the backdrop.
1109 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); 1121 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
1110 shelf_layout_manager->UpdateVisibilityState(); 1122 shelf_layout_manager->UpdateVisibilityState();
1111 EXPECT_EQ(fullscreen_size, 1123 EXPECT_EQ(fullscreen_size,
(...skipping 154 matching lines...) Expand 10 before | Expand all | Expand 10 after
1266 // which alters the supplied bounds. 1278 // which alters the supplied bounds.
1267 window->SetBounds(keyboard_bounds()); 1279 window->SetBounds(keyboard_bounds());
1268 wm::GetWindowState(window.get())->set_ignore_keyboard_bounds_change(true); 1280 wm::GetWindowState(window.get())->set_ignore_keyboard_bounds_change(true);
1269 wm::ActivateWindow(window.get()); 1281 wm::ActivateWindow(window.get());
1270 1282
1271 EXPECT_EQ(keyboard_bounds(), window->bounds()); 1283 EXPECT_EQ(keyboard_bounds(), window->bounds());
1272 ShowKeyboard(); 1284 ShowKeyboard();
1273 EXPECT_EQ(keyboard_bounds(), window->bounds()); 1285 EXPECT_EQ(keyboard_bounds(), window->bounds());
1274 } 1286 }
1275 1287
1288 TEST_F(WorkspaceLayoutManagerKeyboardTest, BackdropTest) {
James Cook 2017/05/15 21:57:39 Can you either move the backdrop tests to someplac
oshima 2017/05/16 08:22:09 This test already have tests for backdrop, and I'm
1289 WorkspaceController* wc =
1290 test::ShellTestApi(Shell::Get()).workspace_controller();
1291 test::WorkspaceControllerTestApi test_helper(wc);
1292
1293 std::unique_ptr<aura::Window> window1(
1294 CreateTestWindow(gfx::Rect(0, 0, 100, 100)));
1295 window1->SetName("1");
1296 window1->Show();
1297 std::unique_ptr<aura::Window> window2(
1298 CreateTestWindow(gfx::Rect(0, 0, 100, 100)));
1299 window2->SetName("2");
1300 window2->Show();
1301 std::unique_ptr<aura::Window> window3(
1302 CreateTestWindow(gfx::Rect(0, 0, 100, 100)));
1303 window3->SetName("3");
1304 window3->Show();
1305 EXPECT_FALSE(test_helper.GetBackdropWindow());
1306
1307 window2->SetProperty(aura::client::kHasBackdrop, true);
1308 aura::Window* backdrop = test_helper.GetBackdropWindow();
1309 EXPECT_TRUE(test_helper.GetBackdropWindow());
James Cook 2017/05/15 21:57:39 EXPECT_TRUE(backdrop)
oshima 2017/05/16 08:22:09 Done.
1310 {
1311 aura::Window::Windows children = window1->parent()->children();
1312 EXPECT_EQ(children[0], window1.get());
1313 EXPECT_EQ(children[1], backdrop);
1314 EXPECT_EQ(children[2], window2.get());
1315 EXPECT_EQ(children[3], window3.get());
1316 }
1317
1318 // Setting the property to the one below the backdrop window shouldn't change
1319 // the state.
1320 window1->SetProperty(aura::client::kHasBackdrop, true);
1321 {
1322 aura::Window::Windows children = window1->parent()->children();
1323 EXPECT_EQ(children[0], window1.get());
1324 EXPECT_EQ(children[1], backdrop);
1325 EXPECT_EQ(children[2], window2.get());
1326 EXPECT_EQ(children[3], window3.get());
1327 }
1328
1329 // Setting the property to the top will move the backdrop up.
1330 window3->SetProperty(aura::client::kHasBackdrop, true);
1331 {
1332 aura::Window::Windows children = window1->parent()->children();
1333 EXPECT_EQ(children[0], window1.get());
1334 EXPECT_EQ(children[1], window2.get());
1335 EXPECT_EQ(children[2], backdrop);
1336 EXPECT_EQ(children[3], window3.get());
1337 }
1338
1339 // Claring the property in the middle will not change the backdrop position.
James Cook 2017/05/15 21:57:39 Clearing
oshima 2017/05/16 08:22:09 Done.
1340 window2->ClearProperty(aura::client::kHasBackdrop);
1341 {
1342 aura::Window::Windows children = window1->parent()->children();
1343 EXPECT_EQ(children[0], window1.get());
1344 EXPECT_EQ(children[1], window2.get());
1345 EXPECT_EQ(children[2], backdrop);
1346 EXPECT_EQ(children[3], window3.get());
1347 }
1348
1349 // Claring the property on tpo will move the backdrop to bottom.
James Cook 2017/05/15 21:57:40 ditto, and tpo -> top
oshima 2017/05/16 08:22:09 Done.
1350 window3->ClearProperty(aura::client::kHasBackdrop);
1351 {
1352 aura::Window::Windows children = window1->parent()->children();
1353 EXPECT_EQ(children[0], backdrop);
1354 EXPECT_EQ(children[1], window1.get());
1355 EXPECT_EQ(children[2], window2.get());
1356 EXPECT_EQ(children[3], window3.get());
1357 }
1358
1359 // Toggle overview
James Cook 2017/05/15 21:57:39 super nit: end with .
oshima 2017/05/16 08:22:09 Done.
1360 Shell::Get()->window_selector_controller()->ToggleOverview();
1361 RunAllPendingInMessageLoop();
1362 EXPECT_FALSE(test_helper.GetBackdropWindow());
1363
1364 Shell::Get()->window_selector_controller()->ToggleOverview();
1365 RunAllPendingInMessageLoop();
1366 backdrop = test_helper.GetBackdropWindow();
1367 EXPECT_TRUE(backdrop);
1368 {
1369 aura::Window::Windows children = window1->parent()->children();
1370 EXPECT_EQ(children[0], backdrop);
1371 EXPECT_EQ(children[1], window1.get());
1372 EXPECT_EQ(children[2], window2.get());
1373 EXPECT_EQ(children[3], window3.get());
1374 }
1375
1376 wc->SetBackdropDelegate(base::MakeUnique<MaximizeModeBackdropDelegateImpl>());
James Cook 2017/05/15 21:57:39 nit: Comment what you're testing here.
oshima 2017/05/16 08:22:09 Done.
1377 {
1378 aura::Window::Windows children = window1->parent()->children();
1379 EXPECT_EQ(children[0], window1.get());
1380 EXPECT_EQ(children[1], window2.get());
1381 EXPECT_EQ(children[2], backdrop);
1382 EXPECT_EQ(children[3], window3.get());
1383 }
1384
1385 // Toggle overview with the delegate
James Cook 2017/05/15 21:57:39 super nit: end with .
oshima 2017/05/16 08:22:09 Done.
1386 Shell::Get()->window_selector_controller()->ToggleOverview();
1387 RunAllPendingInMessageLoop();
1388 EXPECT_FALSE(test_helper.GetBackdropWindow());
1389 Shell::Get()->window_selector_controller()->ToggleOverview();
1390 RunAllPendingInMessageLoop();
1391 backdrop = test_helper.GetBackdropWindow();
1392 {
1393 aura::Window::Windows children = window1->parent()->children();
1394 EXPECT_EQ(children[0], window1.get());
1395 EXPECT_EQ(children[1], window2.get());
1396 EXPECT_EQ(children[2], backdrop);
1397 EXPECT_EQ(children[3], window3.get());
1398 }
1399
1400 // Removing the delegate will move the backdrop back to window1.
1401 std::unique_ptr<BackdropDelegate> no_delegate;
1402 wc->SetBackdropDelegate(std::move(no_delegate));
1403 {
1404 aura::Window::Windows children = window1->parent()->children();
1405 EXPECT_EQ(children[0], backdrop);
1406 EXPECT_EQ(children[1], window1.get());
1407 EXPECT_EQ(children[2], window2.get());
1408 EXPECT_EQ(children[3], window3.get());
1409 }
1410 }
1411
1412 TEST_F(WorkspaceLayoutManagerKeyboardTest, SpokenFeedbackFullscreenBackground) {
1413 constexpr int kNoSoundKey = -1;
1414
1415 WorkspaceController* wc =
1416 test::ShellTestApi(Shell::Get()).workspace_controller();
1417 test::WorkspaceControllerTestApi test_helper(wc);
1418 test::TestAccessibilityDelegate* accessibility_delegate =
1419 static_cast<test::TestAccessibilityDelegate*>(
1420 Shell::Get()->accessibility_delegate());
1421
1422 aura::test::TestWindowDelegate delegate;
1423 std::unique_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate(
1424 &delegate, 0, gfx::Rect(0, 0, 100, 100)));
1425 window->Show();
1426
1427 window->SetProperty(aura::client::kHasBackdrop, true);
1428 EXPECT_TRUE(test_helper.GetBackdropWindow());
1429
1430 ui::test::EventGenerator& generator = GetEventGenerator();
1431
1432 generator.MoveMouseTo(300, 300);
1433 generator.ClickLeftButton();
1434 EXPECT_EQ(kNoSoundKey, accessibility_delegate->GetPlayedEarconAndReset());
1435
1436 generator.MoveMouseRelativeTo(window.get(), 10, 10);
1437 generator.ClickLeftButton();
1438 EXPECT_EQ(kNoSoundKey, accessibility_delegate->GetPlayedEarconAndReset());
1439
1440 // Enable spoken feedback.
1441 Shell::Get()->accessibility_delegate()->ToggleSpokenFeedback(
1442 ash::A11Y_NOTIFICATION_NONE);
1443 Shell::Get()->system_tray_notifier()->NotifyAccessibilityModeChanged(
1444 ash::A11Y_NOTIFICATION_NONE);
1445 EXPECT_TRUE(
1446 Shell::Get()->accessibility_delegate()->IsSpokenFeedbackEnabled());
1447
1448 generator.MoveMouseTo(300, 300);
1449 generator.ClickLeftButton();
1450 EXPECT_EQ(chromeos::SOUND_VOLUME_ADJUST,
1451 accessibility_delegate->GetPlayedEarconAndReset());
1452
1453 generator.MoveMouseRelativeTo(window.get(), 10, 10);
1454 generator.ClickLeftButton();
1455 EXPECT_EQ(kNoSoundKey, accessibility_delegate->GetPlayedEarconAndReset());
1456
1457 // Disable spoken feedback. Shadow underlay is restored.
1458 Shell::Get()->accessibility_delegate()->ToggleSpokenFeedback(
1459 A11Y_NOTIFICATION_NONE);
1460 Shell::Get()->system_tray_notifier()->NotifyAccessibilityModeChanged(
1461 A11Y_NOTIFICATION_NONE);
1462 EXPECT_FALSE(
1463 Shell::Get()->accessibility_delegate()->IsSpokenFeedbackEnabled());
1464
1465 generator.MoveMouseTo(300, 300);
1466 generator.ClickLeftButton();
1467 EXPECT_EQ(kNoSoundKey, accessibility_delegate->GetPlayedEarconAndReset());
1468
1469 generator.MoveMouseTo(70, 70);
1470 generator.ClickLeftButton();
1471 EXPECT_EQ(kNoSoundKey, accessibility_delegate->GetPlayedEarconAndReset());
1472 }
James Cook 2017/05/15 21:57:39 Thanks for adding the test coverage!
1473
1276 } // namespace ash 1474 } // namespace ash
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