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Unified Diff: services/ui/ws/window_manager_state.cc

Issue 2884463002: Make event-targeting asynchronous in window server. (Closed)
Patch Set: comments Created 3 years, 7 months ago
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Index: services/ui/ws/window_manager_state.cc
diff --git a/services/ui/ws/window_manager_state.cc b/services/ui/ws/window_manager_state.cc
index a36a9b1f252662b0457bd0507bbff40b44787f85..c522654a1cee8049c846f72afc65e906362e25ac 100644
--- a/services/ui/ws/window_manager_state.cc
+++ b/services/ui/ws/window_manager_state.cc
@@ -15,6 +15,7 @@
#include "services/ui/ws/display.h"
#include "services/ui/ws/display_creation_config.h"
#include "services/ui/ws/display_manager.h"
+#include "services/ui/ws/event_targeter.h"
#include "services/ui/ws/platform_display.h"
#include "services/ui/ws/server_window.h"
#include "services/ui/ws/user_display_manager.h"
@@ -74,7 +75,7 @@ const ServerWindow* GetEmbedRoot(const ServerWindow* window) {
} // namespace
-WindowManagerState::InFlightEventDetails::InFlightEventDetails(
+WindowManagerState::InFlightEventDispatchDetails::InFlightEventDispatchDetails(
WindowManagerState* window_manager_state,
WindowTree* tree,
int64_t display_id,
@@ -86,7 +87,8 @@ WindowManagerState::InFlightEventDetails::InFlightEventDetails(
phase(phase),
weak_factory(window_manager_state) {}
-WindowManagerState::InFlightEventDetails::~InFlightEventDetails() {}
+WindowManagerState::InFlightEventDispatchDetails::
+ ~InFlightEventDispatchDetails() {}
class WindowManagerState::ProcessedEventTarget {
public:
@@ -199,10 +201,11 @@ void WindowManagerState::SetDragDropSourceWindow(
const std::unordered_map<std::string, std::vector<uint8_t>>& drag_data,
uint32_t drag_operation) {
int32_t drag_pointer = MouseEvent::kMousePointerId;
- if (in_flight_event_details_ &&
- in_flight_event_details_->event->IsPointerEvent()) {
- drag_pointer =
- in_flight_event_details_->event->AsPointerEvent()->pointer_details().id;
+ if (in_flight_event_dispatch_details_ &&
+ in_flight_event_dispatch_details_->event->IsPointerEvent()) {
+ drag_pointer = in_flight_event_dispatch_details_->event->AsPointerEvent()
+ ->pointer_details()
+ .id;
} else {
NOTIMPLEMENTED() << "Set drag drop set up during something other than a "
<< "pointer event; rejecting drag.";
@@ -257,13 +260,14 @@ const UserId& WindowManagerState::user_id() const {
void WindowManagerState::OnWillDestroyTree(WindowTree* tree) {
event_dispatcher_.OnWillDestroyDragTargetConnection(tree);
- if (!in_flight_event_details_ || in_flight_event_details_->tree != tree)
+ if (!in_flight_event_dispatch_details_ ||
+ in_flight_event_dispatch_details_->tree != tree)
return;
// The WindowTree is dying. So it's not going to ack the event.
// If the dying tree matches the root |tree_| mark as handled so we don't
// notify it of accelerators.
- OnEventAck(in_flight_event_details_->tree,
+ OnEventAck(in_flight_event_dispatch_details_->tree,
tree == window_tree_ ? mojom::EventResult::HANDLED
: mojom::EventResult::UNHANDLED);
}
@@ -301,7 +305,8 @@ void WindowManagerState::ProcessEvent(const ui::Event& event,
int64_t display_id) {
// If this is still waiting for an ack from a previously sent event, then
// queue up the event to be dispatched once the ack is received.
- if (in_flight_event_details_) {
+ if (event_dispatcher_.event_targeter()->IsHitTestInFlight() ||
+ in_flight_event_dispatch_details_) {
if (!event_queue_.empty() && !event_queue_.back()->processed_target &&
EventsCanBeCoalesced(*event_queue_.back()->event, event)) {
event_queue_.back()->event = CoalesceEvents(
@@ -319,12 +324,12 @@ void WindowManagerState::ProcessEvent(const ui::Event& event,
void WindowManagerState::OnAcceleratorAck(
mojom::EventResult result,
const std::unordered_map<std::string, std::vector<uint8_t>>& properties) {
- DCHECK(in_flight_event_details_);
+ DCHECK(in_flight_event_dispatch_details_);
DCHECK_EQ(EventDispatchPhase::PRE_TARGET_ACCELERATOR,
- in_flight_event_details_->phase);
+ in_flight_event_dispatch_details_->phase);
- std::unique_ptr<InFlightEventDetails> details =
- std::move(in_flight_event_details_);
+ std::unique_ptr<InFlightEventDispatchDetails> details =
+ std::move(in_flight_event_dispatch_details_);
if (result == mojom::EventResult::UNHANDLED) {
DCHECK(details->event->IsKeyEvent());
@@ -398,9 +403,9 @@ ServerWindow* WindowManagerState::GetWindowManagerRootForDisplayRoot(
void WindowManagerState::OnEventAck(mojom::WindowTree* tree,
mojom::EventResult result) {
- DCHECK(in_flight_event_details_);
- std::unique_ptr<InFlightEventDetails> details =
- std::move(in_flight_event_details_);
+ DCHECK(in_flight_event_dispatch_details_);
+ std::unique_ptr<InFlightEventDispatchDetails> details =
+ std::move(in_flight_event_dispatch_details_);
if (result == mojom::EventResult::UNHANDLED &&
details->post_target_accelerator) {
@@ -415,16 +420,19 @@ void WindowManagerState::OnEventAckTimeout(ClientSpecificId client_id) {
WindowTree* hung_tree = window_server()->GetTreeWithId(client_id);
if (hung_tree && !hung_tree->janky())
window_tree_->ClientJankinessChanged(hung_tree);
- if (in_flight_event_details_->phase ==
+ if (in_flight_event_dispatch_details_->phase ==
EventDispatchPhase::PRE_TARGET_ACCELERATOR) {
OnAcceleratorAck(mojom::EventResult::UNHANDLED, KeyEvent::Properties());
} else {
- OnEventAck(in_flight_event_details_->tree, mojom::EventResult::UNHANDLED);
+ OnEventAck(in_flight_event_dispatch_details_->tree,
+ mojom::EventResult::UNHANDLED);
}
}
void WindowManagerState::ProcessEventImpl(const ui::Event& event,
int64_t display_id) {
+ DCHECK(!in_flight_event_dispatch_details_ &&
+ !event_dispatcher_.event_targeter()->IsHitTestInFlight());
// Debug accelerators are always checked and don't interfere with processing.
ProcessDebugAccelerator(event, display_id);
event_dispatcher_.ProcessEvent(event, display_id,
@@ -442,32 +450,15 @@ void WindowManagerState::QueueEvent(
event_queue_.push(std::move(queued_event));
}
-void WindowManagerState::ProcessNextEventFromQueue() {
- // Loop through |event_queue_| stopping after dispatching the first valid
- // event.
- while (!event_queue_.empty()) {
- std::unique_ptr<QueuedEvent> queued_event = std::move(event_queue_.front());
- event_queue_.pop();
- if (!queued_event->processed_target) {
- ProcessEventImpl(*queued_event->event, queued_event->display_id);
- return;
- }
- if (queued_event->processed_target->IsValid()) {
- DispatchInputEventToWindowImpl(
- queued_event->processed_target->window(),
- queued_event->processed_target->client_id(), queued_event->display_id,
- *queued_event->event, queued_event->processed_target->accelerator());
- return;
- }
- }
-}
-
+// TODO(riajiang): We might want to do event targeting for the next event while
+// waiting for the current event to be dispatched. crbug.com/724521
void WindowManagerState::DispatchInputEventToWindowImpl(
ServerWindow* target,
ClientSpecificId client_id,
const int64_t display_id,
const ui::Event& event,
base::WeakPtr<Accelerator> accelerator) {
+ DCHECK(!in_flight_event_dispatch_details_);
DCHECK(target);
if (target->parent() == nullptr)
target = GetWindowManagerRootForDisplayRoot(target);
@@ -481,17 +472,18 @@ void WindowManagerState::DispatchInputEventToWindowImpl(
DCHECK(tree);
ScheduleInputEventTimeout(tree, target, display_id, event,
EventDispatchPhase::TARGET);
- in_flight_event_details_->post_target_accelerator = accelerator;
+ in_flight_event_dispatch_details_->post_target_accelerator = accelerator;
// Ignore |tree| because it will receive the event via normal dispatch.
- window_server()->SendToPointerWatchers(event, user_id(), target, tree,
- in_flight_event_details_->display_id);
+ window_server()->SendToPointerWatchers(
+ event, user_id(), target, tree,
+ in_flight_event_dispatch_details_->display_id);
tree->DispatchInputEvent(
target, event,
- base::BindOnce(&WindowManagerState::OnEventAck,
- in_flight_event_details_->weak_factory.GetWeakPtr(),
- tree));
+ base::BindOnce(
+ &WindowManagerState::OnEventAck,
+ in_flight_event_dispatch_details_->weak_factory.GetWeakPtr(), tree));
}
void WindowManagerState::AddDebugAccelerators() {
@@ -538,9 +530,9 @@ void WindowManagerState::ScheduleInputEventTimeout(WindowTree* tree,
const int64_t display_id,
const Event& event,
EventDispatchPhase phase) {
- std::unique_ptr<InFlightEventDetails> details =
- base::MakeUnique<InFlightEventDetails>(this, tree, display_id, event,
- phase);
+ std::unique_ptr<InFlightEventDispatchDetails> details =
+ base::MakeUnique<InFlightEventDispatchDetails>(this, tree, display_id,
+ event, phase);
// TOOD(sad): Adjust this delay, possibly make this dynamic.
const base::TimeDelta max_delay = base::debug::BeingDebugged()
@@ -550,7 +542,7 @@ void WindowManagerState::ScheduleInputEventTimeout(WindowTree* tree,
FROM_HERE, max_delay,
base::Bind(&WindowManagerState::OnEventAckTimeout,
details->weak_factory.GetWeakPtr(), tree->id()));
- in_flight_event_details_ = std::move(details);
+ in_flight_event_dispatch_details_ = std::move(details);
}
bool WindowManagerState::ConvertPointToScreen(const int64_t display_id,
@@ -577,12 +569,12 @@ void WindowManagerState::OnAccelerator(uint32_t accelerator_id,
const bool needs_ack = phase == AcceleratorPhase::PRE;
WindowTree::AcceleratorCallback ack_callback;
if (needs_ack) {
- DCHECK(!in_flight_event_details_);
+ DCHECK(!in_flight_event_dispatch_details_);
ScheduleInputEventTimeout(window_tree_, nullptr, display_id, event,
EventDispatchPhase::PRE_TARGET_ACCELERATOR);
- ack_callback =
- base::BindOnce(&WindowManagerState::OnAcceleratorAck,
- in_flight_event_details_->weak_factory.GetWeakPtr());
+ ack_callback = base::BindOnce(
+ &WindowManagerState::OnAcceleratorAck,
+ in_flight_event_dispatch_details_->weak_factory.GetWeakPtr());
}
window_tree_->OnAccelerator(accelerator_id, event, std::move(ack_callback));
}
@@ -661,7 +653,7 @@ void WindowManagerState::DispatchInputEventToWindow(ServerWindow* target,
DCHECK(IsActive());
// TODO(sky): this needs to see if another wms has capture and if so forward
// to it.
- if (in_flight_event_details_) {
+ if (in_flight_event_dispatch_details_) {
std::unique_ptr<ProcessedEventTarget> processed_event_target(
new ProcessedEventTarget(target, client_id, accelerator));
QueueEvent(event, std::move(processed_event_target), display_id);
@@ -675,6 +667,33 @@ void WindowManagerState::DispatchInputEventToWindow(ServerWindow* target,
weak_accelerator);
}
+void WindowManagerState::ProcessNextEventFromQueue() {
+ // Loop through |event_queue_| stopping after dispatching the first valid
+ // event.
+ while (!event_queue_.empty()) {
+ if (in_flight_event_dispatch_details_)
+ return;
+
+ if (!event_queue_.front()->processed_target &&
+ event_dispatcher_.event_targeter()->IsHitTestInFlight())
+ return;
+
+ std::unique_ptr<QueuedEvent> queued_event = std::move(event_queue_.front());
+ event_queue_.pop();
+ if (!queued_event->processed_target) {
+ ProcessEventImpl(*queued_event->event, queued_event->display_id);
+ return;
+ }
+ if (queued_event->processed_target->IsValid()) {
+ DispatchInputEventToWindowImpl(
+ queued_event->processed_target->window(),
+ queued_event->processed_target->client_id(), queued_event->display_id,
+ *queued_event->event, queued_event->processed_target->accelerator());
+ return;
+ }
+ }
+}
+
ClientSpecificId WindowManagerState::GetEventTargetClientId(
const ServerWindow* window,
bool in_nonclient_area) {

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