Index: services/ui/ws/event_dispatcher.cc |
diff --git a/services/ui/ws/event_dispatcher.cc b/services/ui/ws/event_dispatcher.cc |
index c6e6897508347096389172210d6d3e9b91594479..a3980963f85f29761ce3e01e86a9816fad9e49a8 100644 |
--- a/services/ui/ws/event_dispatcher.cc |
+++ b/services/ui/ws/event_dispatcher.cc |
@@ -83,8 +83,7 @@ void EventDispatcher::SetMousePointerDisplayLocation( |
const gfx::Point& display_location, |
const int64_t display_id) { |
DCHECK(pointer_targets_.empty()); |
- mouse_pointer_last_location_ = display_location; |
- mouse_pointer_display_id_ = display_id; |
+ UpdateMousePointerLocation(display_location, display_id); |
UpdateCursorProviderByLastKnownLocation(); |
// Write our initial location back to our shared screen coordinate. This |
// shouldn't cause problems because we already read the cursor before we |
@@ -224,30 +223,21 @@ const ServerWindow* EventDispatcher::GetWindowForMouseCursor() const { |
void EventDispatcher::UpdateNonClientAreaForCurrentWindow() { |
if (mouse_cursor_source_window_) { |
- DeepestWindow deepest_window = |
- event_targeter_->FindDeepestVisibleWindowForEvents( |
- &mouse_pointer_last_location_, &mouse_pointer_display_id_); |
- if (deepest_window.window == mouse_cursor_source_window_) { |
- mouse_cursor_in_non_client_area_ = mouse_cursor_source_window_ |
- ? deepest_window.in_non_client_area |
- : false; |
- } |
+ event_targeter_->FindDeepestVisibleWindowForEvents( |
+ mouse_pointer_last_location_, mouse_pointer_display_id_, |
+ base::BindOnce( |
+ &EventDispatcher::UpdateNonClientAreaForCurrentWindowOnFoundWindow, |
+ base::Unretained(this))); |
} |
} |
void EventDispatcher::UpdateCursorProviderByLastKnownLocation() { |
if (!mouse_button_down_) { |
- DeepestWindow deepest_window = |
- event_targeter_->FindDeepestVisibleWindowForEvents( |
- &mouse_pointer_last_location_, &mouse_pointer_display_id_); |
- SetMouseCursorSourceWindow(deepest_window.window); |
- if (mouse_cursor_source_window_) { |
- mouse_cursor_in_non_client_area_ = deepest_window.in_non_client_area; |
- } else { |
- SetMouseCursorSourceWindow(delegate_->GetRootWindowContaining( |
- &mouse_pointer_last_location_, &mouse_pointer_display_id_)); |
- mouse_cursor_in_non_client_area_ = true; |
- } |
+ event_targeter_->FindDeepestVisibleWindowForEvents( |
+ mouse_pointer_last_location_, mouse_pointer_display_id_, |
+ base::BindOnce(&EventDispatcher:: |
+ UpdateCursorProviderByLastKnownLocationOnFoundWindow, |
+ base::Unretained(this))); |
} |
} |
@@ -313,8 +303,10 @@ void EventDispatcher::ProcessEvent(const ui::Event& event, |
} |
DCHECK(event.IsPointerEvent()); |
- ProcessPointerEvent(*event.AsPointerEvent()); |
- return; |
+ event_targeter_->PointerTargetForEvent( |
+ *event.AsPointerEvent(), event_display_id_, |
+ base::BindOnce(&EventDispatcher::ProcessPointerEventOnFoundTarget, |
+ base::Unretained(this), *event.AsPointerEvent())); |
} |
void EventDispatcher::SetMouseCursorSourceWindow(ServerWindow* window) { |
@@ -328,6 +320,13 @@ void EventDispatcher::SetMouseCursorSourceWindow(ServerWindow* window) { |
ObserveWindow(mouse_cursor_source_window_); |
} |
+void EventDispatcher::UpdateMousePointerLocation( |
+ const gfx::Point& new_mouse_location, |
+ const int64_t new_mouse_display_id) { |
+ mouse_pointer_last_location_ = new_mouse_location; |
+ mouse_pointer_display_id_ = new_mouse_display_id; |
+} |
+ |
void EventDispatcher::ProcessKeyEvent(const ui::KeyEvent& event, |
AcceleratorMatchPhase match_phase) { |
Accelerator* post_target = |
@@ -354,15 +353,25 @@ void EventDispatcher::ProcessKeyEvent(const ui::KeyEvent& event, |
EventDispatcherDelegate::AcceleratorPhase::POST); |
} |
-void EventDispatcher::ProcessPointerEvent(const ui::PointerEvent& event) { |
- DCHECK(event.IsPointerEvent()); |
+void EventDispatcher::ProcessPointerEventOnFoundTarget( |
+ const ui::PointerEvent& event, |
+ const PointerTarget& pointer_target_found, |
+ const DeepestWindow& deepest_window, |
+ const gfx::Point& location_in_display, |
+ const int64_t display_id) { |
+ event_targeter_->ProcessNextHittesetRequestFromQueue(); |
+ |
+ std::unique_ptr<ui::Event> cloned_event = ui::Event::Clone(event); |
+ if (display_id != event_display_id_) { |
+ event_display_id_ = display_id; |
+ cloned_event->AsLocatedEvent()->set_root_location(location_in_display); |
+ } |
+ |
const bool is_mouse_event = event.IsMousePointerEvent(); |
if (is_mouse_event) { |
- mouse_pointer_last_location_ = event.root_location(); |
- mouse_pointer_display_id_ = event_display_id_; |
- delegate_->OnMouseCursorLocationChanged(event.root_location(), |
- event_display_id_); |
+ UpdateMousePointerLocation(location_in_display, display_id); |
+ delegate_->OnMouseCursorLocationChanged(location_in_display, display_id); |
} |
// Release capture on pointer up. For mouse we only release if there are |
@@ -381,15 +390,15 @@ void EventDispatcher::ProcessPointerEvent(const ui::PointerEvent& event) { |
} |
if (drag_controller_) { |
- const PointerTarget target = |
- event_targeter_->PointerTargetForEvent(event, &event_display_id_); |
- if (drag_controller_->DispatchPointerEvent(event, target.window)) |
+ if (drag_controller_->DispatchPointerEvent(*cloned_event->AsPointerEvent(), |
+ pointer_target_found.window)) |
return; |
} |
if (capture_window_) { |
SetMouseCursorSourceWindow(capture_window_); |
- DispatchToClient(capture_window_, capture_window_client_id_, event); |
+ DispatchToClient(capture_window_, capture_window_client_id_, |
+ *cloned_event->AsPointerEvent()); |
return; |
} |
@@ -397,7 +406,8 @@ void EventDispatcher::ProcessPointerEvent(const ui::PointerEvent& event) { |
if (!IsTrackingPointer(pointer_id) || |
!pointer_targets_[pointer_id].is_pointer_down) { |
const bool any_pointers_down = AreAnyPointersDown(); |
- UpdateTargetForPointer(pointer_id, event); |
+ UpdateTargetForPointer(pointer_id, *cloned_event->AsPointerEvent(), |
+ pointer_target_found); |
if (is_mouse_event) |
SetMouseCursorSourceWindow(pointer_targets_[pointer_id].window); |
@@ -410,7 +420,8 @@ void EventDispatcher::ProcessPointerEvent(const ui::PointerEvent& event) { |
delegate_->SetFocusedWindowFromEventDispatcher(pointer_target.window); |
ServerWindow* capture_window = pointer_target.window; |
if (!capture_window) { |
- gfx::Point event_location = event.root_location(); |
+ gfx::Point event_location = |
+ cloned_event->AsPointerEvent()->root_location(); |
int64_t event_display_id = event_display_id_; |
capture_window = delegate_->GetRootWindowContaining( |
&event_location, &event_display_id); |
@@ -425,10 +436,13 @@ void EventDispatcher::ProcessPointerEvent(const ui::PointerEvent& event) { |
// up event to the window that had implicit capture. We have to set this |
// before we perform dispatch because the Delegate is going to read this |
// information from us. |
- if (is_pointer_going_up && is_mouse_event) |
- UpdateCursorProviderByLastKnownLocation(); |
+ if (is_pointer_going_up && is_mouse_event) { |
+ UpdateCursorProviderByLastKnownLocationWithWindow( |
+ deepest_window, location_in_display, display_id); |
+ } |
- DispatchToPointerTarget(pointer_targets_[pointer_id], event); |
+ DispatchToPointerTarget(pointer_targets_[pointer_id], |
+ *cloned_event->AsPointerEvent()); |
if (is_pointer_going_up) { |
if (is_mouse_event) |
@@ -440,6 +454,45 @@ void EventDispatcher::ProcessPointerEvent(const ui::PointerEvent& event) { |
} |
} |
+void EventDispatcher::UpdateNonClientAreaForCurrentWindowOnFoundWindow( |
+ const DeepestWindow& deepest_window, |
+ const gfx::Point& location_in_display, |
+ const int64_t display_id) { |
+ event_targeter_->ProcessNextHittesetRequestFromQueue(); |
sky
2017/06/02 21:17:51
Because this code is now processed async, I think
sky
2017/06/02 21:17:51
Why does this code need to call back to event_targ
riajiang
2017/06/02 22:56:17
Yes! Done.
riajiang
2017/06/02 22:56:17
I was thinking ui::ws::FindDeepestVisibleWindowFor
|
+ |
+ if (deepest_window.window == mouse_cursor_source_window_) { |
+ mouse_cursor_in_non_client_area_ = |
+ mouse_cursor_source_window_ ? deepest_window.in_non_client_area : false; |
+ } |
+ UpdateMousePointerLocation(location_in_display, display_id); |
+ delegate_->UpdateNativeCursorFromDispatcher(); |
+} |
+ |
+void EventDispatcher::UpdateCursorProviderByLastKnownLocationOnFoundWindow( |
+ const DeepestWindow& deepest_window, |
+ const gfx::Point& location_in_display, |
+ const int64_t display_id) { |
+ event_targeter_->ProcessNextHittesetRequestFromQueue(); |
+ UpdateCursorProviderByLastKnownLocationWithWindow( |
+ deepest_window, location_in_display, display_id); |
+} |
+ |
+void EventDispatcher::UpdateCursorProviderByLastKnownLocationWithWindow( |
sky
2017/06/02 21:17:51
It's not clear what 'WithWindow' means here. Maybe
riajiang
2017/06/02 22:56:17
Since event_targeter_->ProcessNextHittesetRequestF
|
+ const DeepestWindow& deepest_window, |
+ const gfx::Point& location_in_display, |
+ const int64_t display_id) { |
+ SetMouseCursorSourceWindow(deepest_window.window); |
sky
2017/06/02 21:17:51
Similar comment here about early out if mouse_butt
riajiang
2017/06/02 22:56:16
Done.
|
+ if (mouse_cursor_source_window_) { |
+ mouse_cursor_in_non_client_area_ = deepest_window.in_non_client_area; |
+ } else { |
+ SetMouseCursorSourceWindow(delegate_->GetRootWindowContaining( |
+ &mouse_pointer_last_location_, &mouse_pointer_display_id_)); |
+ mouse_cursor_in_non_client_area_ = true; |
+ } |
+ UpdateMousePointerLocation(location_in_display, display_id); |
+ delegate_->UpdateNativeCursorFromDispatcher(); |
+} |
+ |
void EventDispatcher::StartTrackingPointer( |
int32_t pointer_id, |
const PointerTarget& pointer_target) { |
@@ -457,22 +510,21 @@ void EventDispatcher::StopTrackingPointer(int32_t pointer_id) { |
UnobserveWindow(window); |
} |
-void EventDispatcher::UpdateTargetForPointer(int32_t pointer_id, |
- const ui::LocatedEvent& event) { |
+void EventDispatcher::UpdateTargetForPointer( |
+ int32_t pointer_id, |
+ const ui::PointerEvent& event, |
+ const PointerTarget& pointer_target_found) { |
sky
2017/06/02 21:17:51
pointer_target_found -> pointer_target
riajiang
2017/06/02 22:56:16
Done.
|
if (!IsTrackingPointer(pointer_id)) { |
- StartTrackingPointer(pointer_id, event_targeter_->PointerTargetForEvent( |
- event, &event_display_id_)); |
+ StartTrackingPointer(pointer_id, pointer_target_found); |
return; |
} |
- const PointerTarget pointer_target = |
- event_targeter_->PointerTargetForEvent(event, &event_display_id_); |
- if (pointer_target.window == pointer_targets_[pointer_id].window && |
- pointer_target.in_nonclient_area == |
+ if (pointer_target_found.window == pointer_targets_[pointer_id].window && |
+ pointer_target_found.in_nonclient_area == |
pointer_targets_[pointer_id].in_nonclient_area) { |
// The targets are the same, only set the down state to true if necessary. |
// Down going to up is handled by ProcessLocatedEvent(). |
- if (pointer_target.is_pointer_down) |
+ if (pointer_target_found.is_pointer_down) |
pointer_targets_[pointer_id].is_pointer_down = true; |
return; |
} |
@@ -491,7 +543,7 @@ void EventDispatcher::UpdateTargetForPointer(int32_t pointer_id, |
// Technically we're updating in place, but calling start then stop makes for |
// simpler code. |
StopTrackingPointer(pointer_id); |
- StartTrackingPointer(pointer_id, pointer_target); |
+ StartTrackingPointer(pointer_id, pointer_target_found); |
} |
bool EventDispatcher::AreAnyPointersDown() const { |