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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/android/overscroll_refresh.h" | 5 #include "ui/android/overscroll_refresh.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "ui/android/overscroll_refresh_handler.h" | 8 #include "ui/android/overscroll_refresh_handler.h" |
9 | 9 |
10 namespace ui { | 10 namespace ui { |
11 namespace { | 11 namespace { |
12 | 12 |
13 // Experimentally determined constant used to allow activation even if touch | 13 // Experimentally determined constant used to allow activation even if touch |
14 // release results in a small upward fling (quite common during a slow scroll). | 14 // release results in a small upward fling (quite common during a slow scroll). |
15 const float kMinFlingVelocityForActivation = -500.f; | 15 const float kMinFlingVelocityForActivation = -500.f; |
16 | 16 |
17 } // namespace | 17 } // namespace |
18 | 18 |
19 OverscrollRefresh::OverscrollRefresh(OverscrollRefreshHandler* handler) | 19 OverscrollRefresh::OverscrollRefresh(OverscrollRefreshHandler* handler) |
20 : scrolled_to_top_(true), | 20 : scrolled_to_top_(true), |
21 overflow_y_hidden_(false), | 21 overflow_y_hidden_(false), |
22 scroll_consumption_state_(DISABLED), | 22 scroll_consumption_state_(DISABLED), |
23 handler_(handler) { | 23 handler_(handler) {} |
24 DCHECK(handler); | |
25 } | |
26 | 24 |
27 OverscrollRefresh::~OverscrollRefresh() { | 25 OverscrollRefresh::~OverscrollRefresh() { |
28 } | 26 } |
29 | 27 |
30 void OverscrollRefresh::Reset() { | 28 void OverscrollRefresh::Reset() { |
31 scroll_consumption_state_ = DISABLED; | 29 scroll_consumption_state_ = DISABLED; |
32 handler_->PullReset(); | 30 if (handler_) |
boliu
2017/08/23 19:17:02
hmm, handler is constant, so if this one needs a n
sunyunjia
2017/08/23 23:47:06
Feels like it's a bit complicated to mock an Overs
| |
31 handler_->PullReset(); | |
33 } | 32 } |
34 | 33 |
35 void OverscrollRefresh::OnScrollBegin() { | 34 void OverscrollRefresh::OnScrollBegin() { |
36 ReleaseWithoutActivation(); | 35 ReleaseWithoutActivation(); |
37 if (scrolled_to_top_ && !overflow_y_hidden_) | 36 if (scrolled_to_top_ && !overflow_y_hidden_) |
38 scroll_consumption_state_ = AWAITING_SCROLL_UPDATE_ACK; | 37 scroll_consumption_state_ = AWAITING_SCROLL_UPDATE_ACK; |
39 } | 38 } |
40 | 39 |
41 void OverscrollRefresh::OnScrollEnd(const gfx::Vector2dF& scroll_velocity) { | 40 void OverscrollRefresh::OnScrollEnd(const gfx::Vector2dF& scroll_velocity) { |
42 bool allow_activation = scroll_velocity.y() > kMinFlingVelocityForActivation; | 41 bool allow_activation = scroll_velocity.y() > kMinFlingVelocityForActivation; |
43 Release(allow_activation); | 42 Release(allow_activation); |
44 } | 43 } |
45 | 44 |
46 void OverscrollRefresh::OnScrollUpdateAck(bool was_consumed) { | 45 void OverscrollRefresh::OnOverscrolled() { |
47 if (scroll_consumption_state_ != AWAITING_SCROLL_UPDATE_ACK) | 46 if (scroll_consumption_state_ != AWAITING_SCROLL_UPDATE_ACK) |
48 return; | 47 return; |
49 | 48 |
50 if (was_consumed) { | 49 DCHECK(handler_); |
51 scroll_consumption_state_ = DISABLED; | |
52 return; | |
53 } | |
54 | |
55 scroll_consumption_state_ = handler_->PullStart() ? ENABLED : DISABLED; | 50 scroll_consumption_state_ = handler_->PullStart() ? ENABLED : DISABLED; |
56 } | 51 } |
57 | 52 |
58 bool OverscrollRefresh::WillHandleScrollUpdate( | 53 bool OverscrollRefresh::WillHandleScrollUpdate( |
59 const gfx::Vector2dF& scroll_delta) { | 54 const gfx::Vector2dF& scroll_delta) { |
60 switch (scroll_consumption_state_) { | 55 switch (scroll_consumption_state_) { |
61 case DISABLED: | 56 case DISABLED: |
62 return false; | 57 return false; |
63 | 58 |
64 case AWAITING_SCROLL_UPDATE_ACK: | 59 case AWAITING_SCROLL_UPDATE_ACK: |
65 // If the initial scroll motion is downward, never allow activation. | 60 // If the initial scroll motion is downward, never allow activation. |
66 if (scroll_delta.y() <= 0) | 61 if (scroll_delta.y() <= 0) |
67 scroll_consumption_state_ = DISABLED; | 62 scroll_consumption_state_ = DISABLED; |
68 return false; | 63 return false; |
69 | 64 |
70 case ENABLED: | 65 case ENABLED: |
66 DCHECK(handler_); | |
71 handler_->PullUpdate(scroll_delta.y()); | 67 handler_->PullUpdate(scroll_delta.y()); |
72 return true; | 68 return true; |
73 } | 69 } |
74 | 70 |
75 NOTREACHED() << "Invalid overscroll state: " << scroll_consumption_state_; | 71 NOTREACHED() << "Invalid overscroll state: " << scroll_consumption_state_; |
76 return false; | 72 return false; |
77 } | 73 } |
78 | 74 |
79 void OverscrollRefresh::ReleaseWithoutActivation() { | 75 void OverscrollRefresh::ReleaseWithoutActivation() { |
80 bool allow_activation = false; | 76 bool allow_activation = false; |
81 Release(allow_activation); | 77 Release(allow_activation); |
82 } | 78 } |
83 | 79 |
84 bool OverscrollRefresh::IsActive() const { | 80 bool OverscrollRefresh::IsActive() const { |
85 return scroll_consumption_state_ == ENABLED; | 81 return scroll_consumption_state_ == ENABLED; |
86 } | 82 } |
87 | 83 |
88 bool OverscrollRefresh::IsAwaitingScrollUpdateAck() const { | 84 bool OverscrollRefresh::IsAwaitingScrollUpdateAck() const { |
89 return scroll_consumption_state_ == AWAITING_SCROLL_UPDATE_ACK; | 85 return scroll_consumption_state_ == AWAITING_SCROLL_UPDATE_ACK; |
90 } | 86 } |
91 | 87 |
92 void OverscrollRefresh::OnFrameUpdated( | 88 void OverscrollRefresh::OnFrameUpdated( |
93 const gfx::Vector2dF& content_scroll_offset, | 89 const gfx::Vector2dF& content_scroll_offset, |
94 bool root_overflow_y_hidden) { | 90 bool root_overflow_y_hidden) { |
95 scrolled_to_top_ = content_scroll_offset.y() == 0; | 91 scrolled_to_top_ = content_scroll_offset.y() == 0; |
96 overflow_y_hidden_ = root_overflow_y_hidden; | 92 overflow_y_hidden_ = root_overflow_y_hidden; |
97 } | 93 } |
98 | 94 |
99 void OverscrollRefresh::Release(bool allow_refresh) { | 95 void OverscrollRefresh::Release(bool allow_refresh) { |
100 if (scroll_consumption_state_ == ENABLED) | 96 if (scroll_consumption_state_ == ENABLED) { |
97 DCHECK(handler_); | |
101 handler_->PullRelease(allow_refresh); | 98 handler_->PullRelease(allow_refresh); |
99 } | |
102 scroll_consumption_state_ = DISABLED; | 100 scroll_consumption_state_ = DISABLED; |
103 } | 101 } |
104 | 102 |
105 } // namespace ui | 103 } // namespace ui |
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