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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/input/ScrollManager.h" | 5 #include "core/input/ScrollManager.h" |
6 | 6 |
7 #include <memory> | 7 #include <memory> |
8 #include "core/dom/DOMNodeIds.h" | 8 #include "core/dom/DOMNodeIds.h" |
9 #include "core/dom/NodeComputedStyle.h" | 9 #include "core/dom/NodeComputedStyle.h" |
10 #include "core/events/GestureEvent.h" | 10 #include "core/events/GestureEvent.h" |
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78 return GetAutoscrollController() && | 78 return GetAutoscrollController() && |
79 GetAutoscrollController()->MiddleClickAutoscrollInProgress(); | 79 GetAutoscrollController()->MiddleClickAutoscrollInProgress(); |
80 } | 80 } |
81 | 81 |
82 AutoscrollController* ScrollManager::GetAutoscrollController() const { | 82 AutoscrollController* ScrollManager::GetAutoscrollController() const { |
83 if (Page* page = frame_->GetPage()) | 83 if (Page* page = frame_->GetPage()) |
84 return &page->GetAutoscrollController(); | 84 return &page->GetAutoscrollController(); |
85 return nullptr; | 85 return nullptr; |
86 } | 86 } |
87 | 87 |
88 static bool CanPropagate(const ScrollState& scroll_state, | 88 bool ScrollManager::CanPropagate(const ScrollState& scroll_state, |
89 const Element& element) { | 89 const Element& element) { |
90 // ScrollBoundaryBehavior may have different values on x-axis and y-axis. | 90 // ScrollBoundaryBehavior may have different values on x-axis and y-axis. |
91 // We need to find out the dominant axis of user's intended scroll to decide | 91 // We need to find out the dominant axis of user's intended scroll to decide |
92 // which node's ScrollBoundaryBehavior should be applied, i.e. which the | 92 // which node's ScrollBoundaryBehavior should be applied, i.e. which the |
93 // scroll should be propagated from this node given its relevant* | 93 // scroll should be propagated from this node given its relevant* |
94 // ScrollBoundaryBehavior value. * relevant here depends on the dominant | 94 // ScrollBoundaryBehavior value. * relevant here depends on the dominant |
95 // axis of scroll gesture. | 95 // axis of scroll gesture. |
96 bool x_dominant = | 96 bool x_dominant = |
97 std::abs(scroll_state.deltaXHint()) > std::abs(scroll_state.deltaYHint()); | 97 std::abs(scroll_state.deltaXHint()) > std::abs(scroll_state.deltaYHint()); |
98 return (x_dominant && element.GetComputedStyle()->ScrollBoundaryBehaviorX() == | 98 return (element == frame_->GetDocument()->ViewportDefiningElement(nullptr)) || |
| 99 (x_dominant && element.GetComputedStyle()->ScrollBoundaryBehaviorX() == |
99 EScrollBoundaryBehavior::kAuto) || | 100 EScrollBoundaryBehavior::kAuto) || |
100 (!x_dominant && | 101 (!x_dominant && |
101 element.GetComputedStyle()->ScrollBoundaryBehaviorY() == | 102 element.GetComputedStyle()->ScrollBoundaryBehaviorY() == |
102 EScrollBoundaryBehavior::kAuto); | 103 EScrollBoundaryBehavior::kAuto); |
103 } | 104 } |
104 | 105 |
105 void ScrollManager::RecomputeScrollChain(const Node& start_node, | 106 void ScrollManager::RecomputeScrollChain(const Node& start_node, |
106 const ScrollState& scroll_state, | 107 const ScrollState& scroll_state, |
107 std::deque<int>& scroll_chain) { | 108 std::deque<int>& scroll_chain) { |
108 DCHECK(!scroll_chain.size()); | 109 DCHECK(!scroll_chain.size()); |
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723 &should_update_capture)) { | 724 &should_update_capture)) { |
724 if (should_update_capture) | 725 if (should_update_capture) |
725 scrollbar_handling_scroll_gesture_ = scrollbar; | 726 scrollbar_handling_scroll_gesture_ = scrollbar; |
726 return true; | 727 return true; |
727 } | 728 } |
728 } | 729 } |
729 return false; | 730 return false; |
730 } | 731 } |
731 | 732 |
732 } // namespace blink | 733 } // namespace blink |
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