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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/gpu/android_video_decode_accelerator.h" | 5 #include "media/gpu/android_video_decode_accelerator.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <memory> | 9 #include <memory> |
10 | 10 |
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420 // Notify |surface_chooser_| that we've started. This guarantees that we'll | 420 // Notify |surface_chooser_| that we've started. This guarantees that we'll |
421 // get a callback. It might not be a synchronous callback, but we're not in | 421 // get a callback. It might not be a synchronous callback, but we're not in |
422 // the synchronous case. It will be soon, though. For pre-M, we rely on the | 422 // the synchronous case. It will be soon, though. For pre-M, we rely on the |
423 // fact that |surface_chooser_| won't tell us to use a SurfaceTexture while | 423 // fact that |surface_chooser_| won't tell us to use a SurfaceTexture while |
424 // waiting for an overlay to become ready, for example. | 424 // waiting for an overlay to become ready, for example. |
425 surface_chooser_->Initialize( | 425 surface_chooser_->Initialize( |
426 base::Bind(&AndroidVideoDecodeAccelerator::OnSurfaceTransition, | 426 base::Bind(&AndroidVideoDecodeAccelerator::OnSurfaceTransition, |
427 weak_this_factory_.GetWeakPtr()), | 427 weak_this_factory_.GetWeakPtr()), |
428 base::Bind(&AndroidVideoDecodeAccelerator::OnSurfaceTransition, | 428 base::Bind(&AndroidVideoDecodeAccelerator::OnSurfaceTransition, |
429 weak_this_factory_.GetWeakPtr(), nullptr), | 429 weak_this_factory_.GetWeakPtr(), nullptr), |
430 base::Bind(&AndroidVideoDecodeAccelerator::OnStopUsingOverlayImmediately, | |
431 weak_this_factory_.GetWeakPtr()), | |
432 std::move(factory)); | 430 std::move(factory)); |
433 } | 431 } |
434 | 432 |
435 void AndroidVideoDecodeAccelerator::OnSurfaceTransition( | 433 void AndroidVideoDecodeAccelerator::OnSurfaceTransition( |
436 std::unique_ptr<AndroidOverlay> overlay) { | 434 std::unique_ptr<AndroidOverlay> overlay) { |
| 435 if (overlay) { |
| 436 overlay->AddDestructionCallback(base::Bind( |
| 437 &AndroidVideoDecodeAccelerator::OnStopUsingOverlayImmediately, |
| 438 weak_this_factory_.GetWeakPtr())); |
| 439 } |
| 440 |
437 // If we're waiting for a surface (e.g., during startup), then proceed | 441 // If we're waiting for a surface (e.g., during startup), then proceed |
438 // immediately. Otherwise, wait for Dequeue to handle it. This can probably | 442 // immediately. Otherwise, wait for Dequeue to handle it. This can probably |
439 // be merged with UpdateSurface. | 443 // be merged with UpdateSurface. |
440 if (state_ == BEFORE_OVERLAY_INIT) { | 444 if (state_ == BEFORE_OVERLAY_INIT) { |
441 DCHECK(!incoming_overlay_); | 445 DCHECK(!incoming_overlay_); |
442 incoming_bundle_ = new AVDASurfaceBundle(std::move(overlay)); | 446 incoming_bundle_ = new AVDASurfaceBundle(std::move(overlay)); |
443 InitializePictureBufferManager(); | 447 InitializePictureBufferManager(); |
444 return; | 448 return; |
445 } | 449 } |
446 | 450 |
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1680 codec_allocator_->ReleaseMediaCodec(std::move(media_codec_), | 1684 codec_allocator_->ReleaseMediaCodec(std::move(media_codec_), |
1681 codec_config_->surface_bundle); | 1685 codec_config_->surface_bundle); |
1682 } | 1686 } |
1683 | 1687 |
1684 void AndroidVideoDecodeAccelerator::ReleaseCodecAndBundle() { | 1688 void AndroidVideoDecodeAccelerator::ReleaseCodecAndBundle() { |
1685 ReleaseCodec(); | 1689 ReleaseCodec(); |
1686 codec_config_->surface_bundle = nullptr; | 1690 codec_config_->surface_bundle = nullptr; |
1687 } | 1691 } |
1688 | 1692 |
1689 } // namespace media | 1693 } // namespace media |
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