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Unified Diff: docs/subtle_threading_bugs.md

Issue 2883903004: Port https://sites.google.com/a/chromium.org/dev/developers/design-documents/threading/suble-thread… (Closed)
Patch Set: Created 3 years, 7 months ago
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Index: docs/subtle_threading_bugs.md
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+# Subtle Threading Bugs and Patterns to avoid them
+
+[TOC]
+
+## The Problem
+We were using a number of patterns that were problematic:
+
+1. Using `BrowserThread::GetMessageLoop` This isn't safe, since it could return
+ a valid pointer, but since the caller isn't holding on to a lock anymore, the
+ target MessageLoop could be destructed while it's being used.
+
+1. Caching of MessageLoop pointers in order to use them later for PostTask and friends
+
+ * This was more efficient previously (more on that later) since using
+ `BrowserThread::GetMessageLoop` involved a lock.
+
+ * But it spread logic about the order of thread destruction all over the
+ code. Code that moved from the IO thread to the file thread and back, in
+ order to avoid doing disk access on the IO thread, ended up having to do an
+ extra hop through the UI thread on the way back to the IO thread since the
+ file thread outlives the IO thread. Of course, most code learnt this the
+ hard way, after doing the straight forward IO->file->IO thread hop and
+ updating the code after seeing reliability or user crashes.
+
+ * It made the browser shutdown fragile and hence difficult to update.
+
+1. File thread hops using RefCountedThreadSafe objects which have non-trivial
+ destructors
+
+ * To reduce jank, frequently an object on the UI or IO thread would execute
+ some code on the file thread, then post the result back to the original
+ thread. We make this easy using `base::Callback` and
+ `RefCountedThreadSafe`, so this pattern happened often, but it's not always
+ safe: base::Callback holds an extra reference on the object to ensure that
+ it doesn't invoke a method on a deleted object. But it's quite possible
+ that before the file thread's stack unwinds and it releases the extra
+ reference, that the response task on the original thread executed and
+ released its own additional reference. The file thread is then left with
+ the remaining reference and the object gets destructed there. While for
+ most objects this is ok, many have non-trivial destructors, with the worst
+ being ones that register with the UI-thread NotificationService. Dangling
+ pointers would be left behind and tracking these crashes from ChromeBot or
+ the crash dumps has wasted several days at least for me.
+
+1. Having browser code take different code paths if a thread didn't exist
+
+ * This could be either deceptively harmless (i.e. execute synchronously when
+ it was normally asynchronous), when in fact it makes shutdown slower
+ because disk access is moved to the UI thread.
+
+ * It could lead to data loss, if tasks are silently not posted because the
+ code assumes this only happens in unit tests, when it could occur on
+ browser shutdown as well.
+
+## The Solution
+
+* 1+2: Where possible, use `BrowserThread::PostTask`. Everywhere else, use
+ `scoped_refptr<MessageLoopProxy>`.
+
+ `BrowserThread::PostTask` and friends (i.e. `PostDelayedTask`, `DeleteSoon`,
+ `ReleaseSoon`) are safe and efficient: no locks are grabbed if the target
+ thread is known to outlive the current thread. The four static methods have
+ the same signature as the ones from `MessageLoop`, with the addition of the
+ first parameter to indicate the target thread:
+
+ `BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE, task);`
+
+ Similarly, `MessageLoopProxy` has (non-static) methods with the same signature
+ as the `MessageLoop` counterparts, but is safe for caching a [reference
+ counting] pointer to. You can obtain a `MessageLoopProxy` via
+ `Thread::message_loop_proxy()`, `BrowserThread::GetMessageLoopProxy()`, or
+ `MessageLoopProxy::CreateForCurrentThread()`.
+
+* 3: If you want to execute a method on another thread and jump back to the
+ original thread, use `PostTaskAndReply()`:
+
+ BrowserThread::PostTaskAndReply(BrowserThread::FILE, FROM_HERE,
+ base::Bind(&Foo::DoStuffOnFileThread, this),
+ base::Bind(&Foo::StuffDone, this));
+
+ `PostTaskAndReply()` will make sure that both tasks are destroyed on the
+ thread they were created on, so if they hold the last reference to the object,
+ it will be destroyed on the originating thread. You can also use
+ `PostTaskAndReplyWithResult()` to return a value from the first task and pass
+ it into the second task.
+
+ Alternatively, if your object must be destructed on a specific thread, you can
+ use a trait from BrowserThread:
+
+ class Foo : public base::RefCountedThreadSafe<Foo, BrowserThread::DeleteOnIOThread>
+
+* 4: I've removed all the special casing and always made the objects in the
+ browser code behave in one way. If you're writing a unit test and need to use
+ an object that goes to a file thread (where before it would proceed
+ synchronously), you just need:
+
+ BrowserThread file_thread(BrowserThread::FILE, MessageLoop::current());
+ foo->StartAsyncTaskOnFileThread();
+ MessageLoop::current()->RunAllPending();
+
+ There are plenty of examples now in the tests.
+
+## Gotchas
+Even when using `BrowseThread` or `MessageLoopProxy`, you will still likely have
+messages lost (usually resulting in memory leaks) when the target thread is in
+the process of shutting down: the benefit over `MessageLoop` is primarily one of
+avoiding crashing in unpredictable ways. (See this thread for debate.)
+
+`BrowseThread` and `MessageLoopProxy::PostTask` will silently delete a task if
+the thread doesn't exist. This is done to avoid having all the code that uses
+it have special cases if the target thread exists or not, and to make Valgrind
+happy. As usual, the task for `DeleteSoon/ReleaseSoon` doesn't do anything in
+its destructor, so this won't cause unexpected behavior with them. But be wary
+of posted `Task` objects which have non-trivial destructors or smart pointers as
+members. I'm still on the fence about this, since while the latter is
+theoretical now, it could lead to problems in the future. I might change it so
+that the tasks are not deleted when I'm ready for more Valgrind fun.
+
+If you absolutely must know if a task was posted or not, you can check the
+return value of `PostTask` and friends. But note that even if the task was
+posted successfully, there's no guarantee that it will run because the target
+thread could already have a `QuitTask` queued up, or be in the early stages of
+quitting.
+
+`g_browser->io_thread()` and `file_thread()` are still around (the former for
+IPC code, and the latter for Linux proxy code which is in net and so can't use
+`BrowserThread`). Don't use them unless absolutely necessary.
+
+
+### More information
+
+* https://bugs.chromium.org/p/chromium/issues/detail?id=25354
+
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