Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(156)

Side by Side Diff: cc/trees/transform_node.h

Issue 2883713002: Document some transform node animation fields. (Closed)
Patch Set: Fix comment on node_and_ancestors_are_animated_or_invertible. Created 3 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« cc/trees/property_tree.h ('K') | « cc/trees/property_tree.h ('k') | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_TRANSFORM_NODE_H_ 5 #ifndef CC_TREES_TRANSFORM_NODE_H_
6 #define CC_TREES_TRANSFORM_NODE_H_ 6 #define CC_TREES_TRANSFORM_NODE_H_
7 7
8 #include "cc/cc_export.h" 8 #include "cc/cc_export.h"
9 #include "ui/gfx/geometry/point_f.h" 9 #include "ui/gfx/geometry/point_f.h"
10 #include "ui/gfx/geometry/scroll_offset.h" 10 #include "ui/gfx/geometry/scroll_offset.h"
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
62 int source_node_id; 62 int source_node_id;
63 63
64 // This id determines which 3d rendering context the node is in. 0 is a 64 // This id determines which 3d rendering context the node is in. 0 is a
65 // special value and indicates that the node is not in any 3d rendering 65 // special value and indicates that the node is not in any 3d rendering
66 // context. 66 // context.
67 int sorting_context_id; 67 int sorting_context_id;
68 68
69 // TODO(vollick): will be moved when accelerated effects are implemented. 69 // TODO(vollick): will be moved when accelerated effects are implemented.
70 bool needs_local_transform_update : 1; 70 bool needs_local_transform_update : 1;
71 71
72 // Whether this node or any ancestor has a potentially running
73 // (i.e., irrespective of exact timeline) transform animation or an
74 // invertible transform. Defaults to true. See also
chrishtr 2017/05/13 01:07:18 Defaults to true is I think a bit misleading here,
wkorman 2017/05/15 19:48:27 Brief update -- working on this since this morning
75 // TransformTree::UpdateNodeAndAncestorsAreAnimatedOrInvertible.
72 bool node_and_ancestors_are_animated_or_invertible : 1; 76 bool node_and_ancestors_are_animated_or_invertible : 1;
pdr. 2017/05/13 02:25:33 This might be cleaner if we just tracked ancestor_
enne (OOO) 2017/05/15 17:14:51 Agreed on both counts.
wkorman 2017/05/15 19:48:27 Acknowledged.
wkorman 2017/05/15 23:53:17 Current logic in TransformTree::UpdateNodeAndAnces
jaydasika 2017/05/15 23:53:54 We already have the separate bools you have mentio
wkorman 2017/05/16 00:28:01 Is the below equivalent? T2.node_and_ancestors_
jaydasika 2017/05/16 01:48:02 It's not equivalent. For case 2 in my example, if
73 77
74 bool is_invertible : 1; 78 bool is_invertible : 1;
79 // Whether the transform from this node to the screen is
80 // invertible. Defaults to true. See also
81 // TransformTree::UpdateScreenSpaceTransform.
75 bool ancestors_are_invertible : 1; 82 bool ancestors_are_invertible : 1;
76 83
84 // Whether this node has a potentially running (i.e., irrespective
85 // of exact timeline) transform animation. Defaults to false.
chrishtr 2017/05/13 01:07:18 Defaults to false, vs true above for node_and_ance
wkorman 2017/05/15 19:48:27 Acknowledged.
77 bool has_potential_animation : 1; 86 bool has_potential_animation : 1;
87 // Whether this node has a currently running transform
88 // animation. Defaults to false.
enne (OOO) 2017/05/15 17:14:51 I'm not sure I really like all this "defaults to f
wkorman 2017/05/15 19:48:27 Removed all notes about defaults in these comments
78 bool is_currently_animating : 1; 89 bool is_currently_animating : 1;
90 // Whether this node *or an ancestor* has a potentially running
91 // (i.e., irrespective of exact timeline) transform
92 // animation. Defaults to false. See also
93 // TransformTree::UpdateAnimationProperties.
79 bool to_screen_is_potentially_animated : 1; 94 bool to_screen_is_potentially_animated : 1;
95 // Whether all animations on this transform node are simple
96 // translations. Defaults to true. Used when computing animation
enne (OOO) 2017/05/15 17:14:51 I'm not sure that explaining where this is used ad
wkorman 2017/05/15 19:48:27 Removed this and similar above.
97 // scale factor for caching. See also
98 // PropertyTrees::GetAnimationScales.
80 bool has_only_translation_animations : 1; 99 bool has_only_translation_animations : 1;
81 100
82 // Flattening, when needed, is only applied to a node's inherited transform, 101 // Flattening, when needed, is only applied to a node's inherited transform,
83 // never to its local transform. 102 // never to its local transform.
84 bool flattens_inherited_transform : 1; 103 bool flattens_inherited_transform : 1;
85 104
86 // This is true if the to_parent transform at every node on the path to the 105 // This is true if the to_parent transform at every node on the path to the
87 // root is flat. 106 // root is flat.
88 bool node_and_ancestors_are_flat : 1; 107 bool node_and_ancestors_are_flat : 1;
89 108
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
150 gfx::Transform to_screen; 169 gfx::Transform to_screen;
151 170
152 bool is_showing_backface : 1; 171 bool is_showing_backface : 1;
153 172
154 bool operator==(const TransformCachedNodeData& other) const; 173 bool operator==(const TransformCachedNodeData& other) const;
155 }; 174 };
156 175
157 } // namespace cc 176 } // namespace cc
158 177
159 #endif // CC_TREES_TRANSFORM_NODE_H_ 178 #endif // CC_TREES_TRANSFORM_NODE_H_
OLDNEW
« cc/trees/property_tree.h ('K') | « cc/trees/property_tree.h ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698