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Issue 2883593002: Add frame count to paint image. (Closed)
Patch Set: rebase Created 3 years, 6 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/paint/paint_image.h" 5 #include "cc/paint/paint_image.h"
6 #include "base/atomic_sequence_num.h" 6 #include "base/atomic_sequence_num.h"
7 7
8 namespace cc { 8 namespace cc {
9 namespace { 9 namespace {
10 base::StaticAtomicSequenceNumber s_next_id_; 10 base::StaticAtomicSequenceNumber s_next_id_;
11 } 11 }
12 12
13 PaintImage::PaintImage() = default; 13 PaintImage::PaintImage() = default;
14 PaintImage::PaintImage(Id id, 14 PaintImage::PaintImage(Id id,
15 sk_sp<SkImage> sk_image, 15 sk_sp<SkImage> sk_image,
16 AnimationType animation_type, 16 AnimationType animation_type,
17 CompletionState completion_state) 17 CompletionState completion_state,
18 size_t frame_count)
18 : id_(id), 19 : id_(id),
19 sk_image_(std::move(sk_image)), 20 sk_image_(std::move(sk_image)),
20 animation_type_(animation_type), 21 animation_type_(animation_type),
21 completion_state_(completion_state) {} 22 completion_state_(completion_state),
23 frame_count_(frame_count) {}
22 PaintImage::PaintImage(const PaintImage& other) = default; 24 PaintImage::PaintImage(const PaintImage& other) = default;
23 PaintImage::PaintImage(PaintImage&& other) = default; 25 PaintImage::PaintImage(PaintImage&& other) = default;
24 PaintImage::~PaintImage() = default; 26 PaintImage::~PaintImage() = default;
25 27
26 PaintImage& PaintImage::operator=(const PaintImage& other) = default; 28 PaintImage& PaintImage::operator=(const PaintImage& other) = default;
27 PaintImage& PaintImage::operator=(PaintImage&& other) = default; 29 PaintImage& PaintImage::operator=(PaintImage&& other) = default;
28 30
29 bool PaintImage::operator==(const PaintImage& other) const { 31 bool PaintImage::operator==(const PaintImage& other) const {
30 return id_ == other.id_ && sk_image_ == other.sk_image_ && 32 return id_ == other.id_ && sk_image_ == other.sk_image_ &&
31 animation_type_ == other.animation_type_ && 33 animation_type_ == other.animation_type_ &&
32 completion_state_ == other.completion_state_; 34 completion_state_ == other.completion_state_ &&
35 frame_count_ == other.frame_count_;
33 } 36 }
34 37
35 PaintImage::Id PaintImage::GetNextId() { 38 PaintImage::Id PaintImage::GetNextId() {
36 return s_next_id_.GetNext(); 39 return s_next_id_.GetNext();
37 } 40 }
38 41
39 } // namespace cc 42 } // namespace cc
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