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Side by Side Diff: src/effects/gradients/SkGradientShader.cpp

Issue 288343009: Remove unused (by clients) SkUnitMapper (https://codereview.chromium.org/283273002/) (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE is unneeded Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGradientShaderPriv.h" 8 #include "SkGradientShaderPriv.h"
9 #include "SkLinearGradient.h" 9 #include "SkLinearGradient.h"
10 #include "SkRadialGradient.h" 10 #include "SkRadialGradient.h"
11 #include "SkTwoPointRadialGradient.h" 11 #include "SkTwoPointRadialGradient.h"
12 #include "SkTwoPointConicalGradient.h" 12 #include "SkTwoPointConicalGradient.h"
13 #include "SkSweepGradient.h" 13 #include "SkSweepGradient.h"
14 14
15 SkGradientShaderBase::SkGradientShaderBase(const Descriptor& desc, const SkMatri x* localMatrix) 15 SkGradientShaderBase::SkGradientShaderBase(const Descriptor& desc, const SkMatri x* localMatrix)
16 : INHERITED(localMatrix) 16 : INHERITED(localMatrix)
17 { 17 {
18 SkASSERT(desc.fCount > 1); 18 SkASSERT(desc.fCount > 1);
19 19
20 fMapper = desc.fMapper;
21 SkSafeRef(fMapper);
22 fGradFlags = SkToU8(desc.fGradFlags); 20 fGradFlags = SkToU8(desc.fGradFlags);
23 21
24 SkASSERT((unsigned)desc.fTileMode < SkShader::kTileModeCount); 22 SkASSERT((unsigned)desc.fTileMode < SkShader::kTileModeCount);
25 SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs)); 23 SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs));
26 fTileMode = desc.fTileMode; 24 fTileMode = desc.fTileMode;
27 fTileProc = gTileProcs[desc.fTileMode]; 25 fTileProc = gTileProcs[desc.fTileMode];
28 26
29 /* Note: we let the caller skip the first and/or last position. 27 /* Note: we let the caller skip the first and/or last position.
30 i.e. pos[0] = 0.3, pos[1] = 0.7 28 i.e. pos[0] = 0.3, pos[1] = 0.7
31 In these cases, we insert dummy entries to ensure that the final data 29 In these cases, we insert dummy entries to ensure that the final data
(...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after
135 133
136 static SkShader::TileMode unpack_mode(uint32_t packed) { 134 static SkShader::TileMode unpack_mode(uint32_t packed) {
137 return (SkShader::TileMode)(packed & 0xF); 135 return (SkShader::TileMode)(packed & 0xF);
138 } 136 }
139 137
140 static uint32_t unpack_flags(uint32_t packed) { 138 static uint32_t unpack_flags(uint32_t packed) {
141 return packed >> 4; 139 return packed >> 4;
142 } 140 }
143 141
144 SkGradientShaderBase::SkGradientShaderBase(SkReadBuffer& buffer) : INHERITED(buf fer) { 142 SkGradientShaderBase::SkGradientShaderBase(SkReadBuffer& buffer) : INHERITED(buf fer) {
145 fMapper = buffer.readUnitMapper(); 143 if (buffer.isVersionLT(SkReadBuffer::kNoUnitMappers_Version)) {
144 // skip the old SkUnitMapper slot
145 buffer.skipFlattenable();
146 }
146 147
147 int colorCount = fColorCount = buffer.getArrayCount(); 148 int colorCount = fColorCount = buffer.getArrayCount();
148 if (colorCount > kColorStorageCount) { 149 if (colorCount > kColorStorageCount) {
149 size_t allocSize = (sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec)) * colorCount; 150 size_t allocSize = (sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec)) * colorCount;
150 if (buffer.validateAvailable(allocSize)) { 151 if (buffer.validateAvailable(allocSize)) {
151 fOrigColors = reinterpret_cast<SkColor*>(sk_malloc_throw(allocSize)) ; 152 fOrigColors = reinterpret_cast<SkColor*>(sk_malloc_throw(allocSize)) ;
152 } else { 153 } else {
153 fOrigColors = NULL; 154 fOrigColors = NULL;
154 colorCount = fColorCount = 0; 155 colorCount = fColorCount = 0;
155 } 156 }
(...skipping 18 matching lines...) Expand all
174 } 175 }
175 } 176 }
176 buffer.readMatrix(&fPtsToUnit); 177 buffer.readMatrix(&fPtsToUnit);
177 this->initCommon(); 178 this->initCommon();
178 } 179 }
179 180
180 SkGradientShaderBase::~SkGradientShaderBase() { 181 SkGradientShaderBase::~SkGradientShaderBase() {
181 if (fOrigColors != fStorage) { 182 if (fOrigColors != fStorage) {
182 sk_free(fOrigColors); 183 sk_free(fOrigColors);
183 } 184 }
184 SkSafeUnref(fMapper);
185 } 185 }
186 186
187 void SkGradientShaderBase::initCommon() { 187 void SkGradientShaderBase::initCommon() {
188 unsigned colorAlpha = 0xFF; 188 unsigned colorAlpha = 0xFF;
189 for (int i = 0; i < fColorCount; i++) { 189 for (int i = 0; i < fColorCount; i++) {
190 colorAlpha &= SkColorGetA(fOrigColors[i]); 190 colorAlpha &= SkColorGetA(fOrigColors[i]);
191 } 191 }
192 fColorsAreOpaque = colorAlpha == 0xFF; 192 fColorsAreOpaque = colorAlpha == 0xFF;
193 } 193 }
194 194
195 void SkGradientShaderBase::flatten(SkWriteBuffer& buffer) const { 195 void SkGradientShaderBase::flatten(SkWriteBuffer& buffer) const {
196 this->INHERITED::flatten(buffer); 196 this->INHERITED::flatten(buffer);
197 buffer.writeFlattenable(fMapper);
198 buffer.writeColorArray(fOrigColors, fColorCount); 197 buffer.writeColorArray(fOrigColors, fColorCount);
199 buffer.writeUInt(pack_mode_flags(fTileMode, fGradFlags)); 198 buffer.writeUInt(pack_mode_flags(fTileMode, fGradFlags));
200 if (fColorCount > 2) { 199 if (fColorCount > 2) {
201 Rec* recs = fRecs; 200 Rec* recs = fRecs;
202 for (int i = 1; i < fColorCount; i++) { 201 for (int i = 1; i < fColorCount; i++) {
203 buffer.writeInt(recs[i].fPos); 202 buffer.writeInt(recs[i].fPos);
204 buffer.writeUInt(recs[i].fScale); 203 buffer.writeUInt(recs[i].fScale);
205 } 204 }
206 } 205 }
207 buffer.writeMatrix(fPtsToUnit); 206 buffer.writeMatrix(fPtsToUnit);
(...skipping 313 matching lines...) Expand 10 before | Expand all | Expand 10 after
521 for (int i = 1; i < cache->fShader.fColorCount; i++) { 520 for (int i = 1; i < cache->fShader.fColorCount; i++) {
522 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache16Shift; 521 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache16Shift;
523 SkASSERT(nextIndex < kCache16Count); 522 SkASSERT(nextIndex < kCache16Count);
524 523
525 if (nextIndex > prevIndex) 524 if (nextIndex > prevIndex)
526 Build16bitCache(cache->fCache16 + prevIndex, cache->fShader.fOri gColors[i-1], 525 Build16bitCache(cache->fCache16 + prevIndex, cache->fShader.fOri gColors[i-1],
527 cache->fShader.fOrigColors[i], nextIndex - prevI ndex + 1); 526 cache->fShader.fOrigColors[i], nextIndex - prevI ndex + 1);
528 prevIndex = nextIndex; 527 prevIndex = nextIndex;
529 } 528 }
530 } 529 }
531
532 if (cache->fShader.fMapper) {
533 cache->fCache16Storage = (uint16_t*)sk_malloc_throw(allocSize);
534 uint16_t* linear = cache->fCache16; // just computed linear data
535 uint16_t* mapped = cache->fCache16Storage; // storage for mapped data
536 SkUnitMapper* map = cache->fShader.fMapper;
537 for (int i = 0; i < kCache16Count; i++) {
538 int index = map->mapUnit16(bitsTo16(i, kCache16Bits)) >> kCache16Shi ft;
539 mapped[i] = linear[index];
540 mapped[i + kCache16Count] = linear[index + kCache16Count];
541 }
542 sk_free(cache->fCache16);
543 cache->fCache16 = cache->fCache16Storage;
544 }
545 } 530 }
546 531
547 const SkPMColor* SkGradientShaderBase::GradientShaderCache::getCache32() { 532 const SkPMColor* SkGradientShaderBase::GradientShaderCache::getCache32() {
548 SkOnce(&fCache32Inited, &fCache32Mutex, SkGradientShaderBase::GradientShader Cache::initCache32, 533 SkOnce(&fCache32Inited, &fCache32Mutex, SkGradientShaderBase::GradientShader Cache::initCache32,
549 this); 534 this);
550 SkASSERT(fCache32); 535 SkASSERT(fCache32);
551 return fCache32; 536 return fCache32;
552 } 537 }
553 538
554 void SkGradientShaderBase::GradientShaderCache::initCache32(GradientShaderCache* cache) { 539 void SkGradientShaderBase::GradientShaderCache::initCache32(GradientShaderCache* cache) {
(...skipping 17 matching lines...) Expand all
572 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache32Shift; 557 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache32Shift;
573 SkASSERT(nextIndex < kCache32Count); 558 SkASSERT(nextIndex < kCache32Count);
574 559
575 if (nextIndex > prevIndex) 560 if (nextIndex > prevIndex)
576 Build32bitCache(cache->fCache32 + prevIndex, cache->fShader.fOri gColors[i-1], 561 Build32bitCache(cache->fCache32 + prevIndex, cache->fShader.fOri gColors[i-1],
577 cache->fShader.fOrigColors[i], nextIndex - prevI ndex + 1, 562 cache->fShader.fOrigColors[i], nextIndex - prevI ndex + 1,
578 cache->fCacheAlpha, cache->fShader.fGradFlags); 563 cache->fCacheAlpha, cache->fShader.fGradFlags);
579 prevIndex = nextIndex; 564 prevIndex = nextIndex;
580 } 565 }
581 } 566 }
582
583 if (cache->fShader.fMapper) {
584 SkMallocPixelRef* newPR = SkMallocPixelRef::NewAllocate(info, 0, NULL);
585 SkPMColor* linear = cache->fCache32; // just computed linear d ata
586 SkPMColor* mapped = (SkPMColor*)newPR->getAddr(); // storage for mapp ed data
587 SkUnitMapper* map = cache->fShader.fMapper;
588 for (int i = 0; i < kCache32Count; i++) {
589 int index = map->mapUnit16((i << 8) | i) >> 8;
590 mapped[i + kCache32Count*0] = linear[index + kCache32Count*0];
591 mapped[i + kCache32Count*1] = linear[index + kCache32Count*1];
592 mapped[i + kCache32Count*2] = linear[index + kCache32Count*2];
593 mapped[i + kCache32Count*3] = linear[index + kCache32Count*3];
594 }
595 cache->fCache32PixelRef->unref();
596 cache->fCache32PixelRef = newPR;
597 cache->fCache32 = (SkPMColor*)newPR->getAddr();
598 }
599 } 567 }
600 568
601 /* 569 /*
602 * The gradient holds a cache for the most recent value of alpha. Successive 570 * The gradient holds a cache for the most recent value of alpha. Successive
603 * callers with the same alpha value will share the same cache. 571 * callers with the same alpha value will share the same cache.
604 */ 572 */
605 SkGradientShaderBase::GradientShaderCache* SkGradientShaderBase::refCache(U8CPU alpha) const { 573 SkGradientShaderBase::GradientShaderCache* SkGradientShaderBase::refCache(U8CPU alpha) const {
606 SkAutoMutexAcquire ama(fCacheMutex); 574 SkAutoMutexAcquire ama(fCacheMutex);
607 if (!fCache || fCache->getAlpha() != alpha) { 575 if (!fCache || fCache->getAlpha() != alpha) {
608 fCache.reset(SkNEW_ARGS(GradientShaderCache, (alpha, *this))); 576 fCache.reset(SkNEW_ARGS(GradientShaderCache, (alpha, *this)));
(...skipping 11 matching lines...) Expand all
620 * allowing the client to utilize a cache of our bitmap (e.g. with a GPU). 588 * allowing the client to utilize a cache of our bitmap (e.g. with a GPU).
621 * To do that, we maintain a private cache of built-bitmaps, based on our 589 * To do that, we maintain a private cache of built-bitmaps, based on our
622 * colors and positions. Note: we don't try to flatten the fMapper, so if one 590 * colors and positions. Note: we don't try to flatten the fMapper, so if one
623 * is present, we skip the cache for now. 591 * is present, we skip the cache for now.
624 */ 592 */
625 void SkGradientShaderBase::getGradientTableBitmap(SkBitmap* bitmap) const { 593 void SkGradientShaderBase::getGradientTableBitmap(SkBitmap* bitmap) const {
626 // our caller assumes no external alpha, so we ensure that our cache is 594 // our caller assumes no external alpha, so we ensure that our cache is
627 // built with 0xFF 595 // built with 0xFF
628 SkAutoTUnref<GradientShaderCache> cache(this->refCache(0xFF)); 596 SkAutoTUnref<GradientShaderCache> cache(this->refCache(0xFF));
629 597
630 // don't have a way to put the mapper into our cache-key yet
631 if (fMapper) {
632 // force our cache32pixelref to be built
633 (void)cache->getCache32();
634 bitmap->setConfig(SkImageInfo::MakeN32Premul(kCache32Count, 1));
635 bitmap->setPixelRef(cache->getCache32PixelRef());
636 return;
637 }
638
639 // build our key: [numColors + colors[] + {positions[]} + flags ] 598 // build our key: [numColors + colors[] + {positions[]} + flags ]
640 int count = 1 + fColorCount + 1; 599 int count = 1 + fColorCount + 1;
641 if (fColorCount > 2) { 600 if (fColorCount > 2) {
642 count += fColorCount - 1; // fRecs[].fPos 601 count += fColorCount - 1; // fRecs[].fPos
643 } 602 }
644 603
645 SkAutoSTMalloc<16, int32_t> storage(count); 604 SkAutoSTMalloc<16, int32_t> storage(count);
646 int32_t* buffer = storage.get(); 605 int32_t* buffer = storage.get();
647 606
648 *buffer++ = fColorCount; 607 *buffer++ = fColorCount;
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
737 str->append(")"); 696 str->append(")");
738 } 697 }
739 698
740 static const char* gTileModeName[SkShader::kTileModeCount] = { 699 static const char* gTileModeName[SkShader::kTileModeCount] = {
741 "clamp", "repeat", "mirror" 700 "clamp", "repeat", "mirror"
742 }; 701 };
743 702
744 str->append(" "); 703 str->append(" ");
745 str->append(gTileModeName[fTileMode]); 704 str->append(gTileModeName[fTileMode]);
746 705
747 // TODO: add "fMapper->toString(str);" when SkUnitMapper::toString is added
748
749 this->INHERITED::toString(str); 706 this->INHERITED::toString(str);
750 } 707 }
751 #endif 708 #endif
752 709
753 /////////////////////////////////////////////////////////////////////////////// 710 ///////////////////////////////////////////////////////////////////////////////
754 /////////////////////////////////////////////////////////////////////////////// 711 ///////////////////////////////////////////////////////////////////////////////
755 712
756 #include "SkEmptyShader.h" 713 #include "SkEmptyShader.h"
757 714
758 // assumes colors is SkColor* and pos is SkScalar* 715 // assumes colors is SkColor* and pos is SkScalar*
759 #define EXPAND_1_COLOR(count) \ 716 #define EXPAND_1_COLOR(count) \
760 SkColor tmp[2]; \ 717 SkColor tmp[2]; \
761 do { \ 718 do { \
762 if (1 == count) { \ 719 if (1 == count) { \
763 tmp[0] = tmp[1] = colors[0]; \ 720 tmp[0] = tmp[1] = colors[0]; \
764 colors = tmp; \ 721 colors = tmp; \
765 pos = NULL; \ 722 pos = NULL; \
766 count = 2; \ 723 count = 2; \
767 } \ 724 } \
768 } while (0) 725 } while (0)
769 726
770 static void desc_init(SkGradientShaderBase::Descriptor* desc, 727 static void desc_init(SkGradientShaderBase::Descriptor* desc,
771 const SkColor colors[], 728 const SkColor colors[],
772 const SkScalar pos[], int colorCount, 729 const SkScalar pos[], int colorCount,
773 SkShader::TileMode mode, 730 SkShader::TileMode mode, uint32_t flags) {
774 SkUnitMapper* mapper, uint32_t flags) {
775 desc->fColors = colors; 731 desc->fColors = colors;
776 desc->fPos = pos; 732 desc->fPos = pos;
777 desc->fCount = colorCount; 733 desc->fCount = colorCount;
778 desc->fTileMode = mode; 734 desc->fTileMode = mode;
779 desc->fMapper = mapper;
780 desc->fGradFlags = flags; 735 desc->fGradFlags = flags;
781 } 736 }
782 737
783 SkShader* SkGradientShader::CreateLinear(const SkPoint pts[2], 738 SkShader* SkGradientShader::CreateLinear(const SkPoint pts[2],
784 const SkColor colors[], 739 const SkColor colors[],
785 const SkScalar pos[], int colorCount, 740 const SkScalar pos[], int colorCount,
786 SkShader::TileMode mode, 741 SkShader::TileMode mode,
787 SkUnitMapper* mapper,
788 uint32_t flags, 742 uint32_t flags,
789 const SkMatrix* localMatrix) { 743 const SkMatrix* localMatrix) {
790 if (NULL == pts || NULL == colors || colorCount < 1) { 744 if (NULL == pts || NULL == colors || colorCount < 1) {
791 return NULL; 745 return NULL;
792 } 746 }
793 EXPAND_1_COLOR(colorCount); 747 EXPAND_1_COLOR(colorCount);
794 748
795 SkGradientShaderBase::Descriptor desc; 749 SkGradientShaderBase::Descriptor desc;
796 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); 750 desc_init(&desc, colors, pos, colorCount, mode, flags);
797 return SkNEW_ARGS(SkLinearGradient, (pts, desc, localMatrix)); 751 return SkNEW_ARGS(SkLinearGradient, (pts, desc, localMatrix));
798 } 752 }
799 753
800 SkShader* SkGradientShader::CreateRadial(const SkPoint& center, SkScalar radius, 754 SkShader* SkGradientShader::CreateRadial(const SkPoint& center, SkScalar radius,
801 const SkColor colors[], 755 const SkColor colors[],
802 const SkScalar pos[], int colorCount, 756 const SkScalar pos[], int colorCount,
803 SkShader::TileMode mode, 757 SkShader::TileMode mode,
804 SkUnitMapper* mapper,
805 uint32_t flags, 758 uint32_t flags,
806 const SkMatrix* localMatrix) { 759 const SkMatrix* localMatrix) {
807 if (radius <= 0 || NULL == colors || colorCount < 1) { 760 if (radius <= 0 || NULL == colors || colorCount < 1) {
808 return NULL; 761 return NULL;
809 } 762 }
810 EXPAND_1_COLOR(colorCount); 763 EXPAND_1_COLOR(colorCount);
811 764
812 SkGradientShaderBase::Descriptor desc; 765 SkGradientShaderBase::Descriptor desc;
813 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); 766 desc_init(&desc, colors, pos, colorCount, mode, flags);
814 return SkNEW_ARGS(SkRadialGradient, (center, radius, desc, localMatrix)); 767 return SkNEW_ARGS(SkRadialGradient, (center, radius, desc, localMatrix));
815 } 768 }
816 769
817 SkShader* SkGradientShader::CreateTwoPointRadial(const SkPoint& start, 770 SkShader* SkGradientShader::CreateTwoPointRadial(const SkPoint& start,
818 SkScalar startRadius, 771 SkScalar startRadius,
819 const SkPoint& end, 772 const SkPoint& end,
820 SkScalar endRadius, 773 SkScalar endRadius,
821 const SkColor colors[], 774 const SkColor colors[],
822 const SkScalar pos[], 775 const SkScalar pos[],
823 int colorCount, 776 int colorCount,
824 SkShader::TileMode mode, 777 SkShader::TileMode mode,
825 SkUnitMapper* mapper,
826 uint32_t flags, 778 uint32_t flags,
827 const SkMatrix* localMatrix) { 779 const SkMatrix* localMatrix) {
828 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { 780 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) {
829 return NULL; 781 return NULL;
830 } 782 }
831 EXPAND_1_COLOR(colorCount); 783 EXPAND_1_COLOR(colorCount);
832 784
833 SkGradientShaderBase::Descriptor desc; 785 SkGradientShaderBase::Descriptor desc;
834 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); 786 desc_init(&desc, colors, pos, colorCount, mode, flags);
835 return SkNEW_ARGS(SkTwoPointRadialGradient, 787 return SkNEW_ARGS(SkTwoPointRadialGradient,
836 (start, startRadius, end, endRadius, desc, localMatrix)); 788 (start, startRadius, end, endRadius, desc, localMatrix));
837 } 789 }
838 790
839 SkShader* SkGradientShader::CreateTwoPointConical(const SkPoint& start, 791 SkShader* SkGradientShader::CreateTwoPointConical(const SkPoint& start,
840 SkScalar startRadius, 792 SkScalar startRadius,
841 const SkPoint& end, 793 const SkPoint& end,
842 SkScalar endRadius, 794 SkScalar endRadius,
843 const SkColor colors[], 795 const SkColor colors[],
844 const SkScalar pos[], 796 const SkScalar pos[],
845 int colorCount, 797 int colorCount,
846 SkShader::TileMode mode, 798 SkShader::TileMode mode,
847 SkUnitMapper* mapper,
848 uint32_t flags, 799 uint32_t flags,
849 const SkMatrix* localMatrix) { 800 const SkMatrix* localMatrix) {
850 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { 801 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) {
851 return NULL; 802 return NULL;
852 } 803 }
853 if (start == end && startRadius == endRadius) { 804 if (start == end && startRadius == endRadius) {
854 return SkNEW(SkEmptyShader); 805 return SkNEW(SkEmptyShader);
855 } 806 }
856 807
857 EXPAND_1_COLOR(colorCount); 808 EXPAND_1_COLOR(colorCount);
858 809
859 bool flipGradient = startRadius > endRadius; 810 bool flipGradient = startRadius > endRadius;
860 811
861 SkGradientShaderBase::Descriptor desc; 812 SkGradientShaderBase::Descriptor desc;
862 813
863 if (!flipGradient) { 814 if (!flipGradient) {
864 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); 815 desc_init(&desc, colors, pos, colorCount, mode, flags);
865 return SkNEW_ARGS(SkTwoPointConicalGradient, 816 return SkNEW_ARGS(SkTwoPointConicalGradient,
866 (start, startRadius, end, endRadius, flipGradient, des c, localMatrix)); 817 (start, startRadius, end, endRadius, flipGradient, des c, localMatrix));
867 } else { 818 } else {
868 SkAutoSTArray<8, SkColor> colorsNew(colorCount); 819 SkAutoSTArray<8, SkColor> colorsNew(colorCount);
869 SkAutoSTArray<8, SkScalar> posNew(colorCount); 820 SkAutoSTArray<8, SkScalar> posNew(colorCount);
870 for (int i = 0; i < colorCount; ++i) { 821 for (int i = 0; i < colorCount; ++i) {
871 colorsNew[i] = colors[colorCount - i - 1]; 822 colorsNew[i] = colors[colorCount - i - 1];
872 } 823 }
873 824
874 if (pos) { 825 if (pos) {
875 for (int i = 0; i < colorCount; ++i) { 826 for (int i = 0; i < colorCount; ++i) {
876 posNew[i] = 1 - pos[colorCount - i - 1]; 827 posNew[i] = 1 - pos[colorCount - i - 1];
877 } 828 }
878 desc_init(&desc, colorsNew.get(), posNew.get(), colorCount, mode, ma pper, flags); 829 desc_init(&desc, colorsNew.get(), posNew.get(), colorCount, mode, fl ags);
879 } else { 830 } else {
880 desc_init(&desc, colorsNew.get(), NULL, colorCount, mode, mapper, fl ags); 831 desc_init(&desc, colorsNew.get(), NULL, colorCount, mode, flags);
881 } 832 }
882 833
883 return SkNEW_ARGS(SkTwoPointConicalGradient, 834 return SkNEW_ARGS(SkTwoPointConicalGradient,
884 (end, endRadius, start, startRadius, flipGradient, des c, localMatrix)); 835 (end, endRadius, start, startRadius, flipGradient, des c, localMatrix));
885 } 836 }
886 } 837 }
887 838
888 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, 839 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy,
889 const SkColor colors[], 840 const SkColor colors[],
890 const SkScalar pos[], 841 const SkScalar pos[],
891 int colorCount, SkUnitMapper* mapper, 842 int colorCount,
892 uint32_t flags, 843 uint32_t flags,
893 const SkMatrix* localMatrix) { 844 const SkMatrix* localMatrix) {
894 if (NULL == colors || colorCount < 1) { 845 if (NULL == colors || colorCount < 1) {
895 return NULL; 846 return NULL;
896 } 847 }
897 EXPAND_1_COLOR(colorCount); 848 EXPAND_1_COLOR(colorCount);
898 849
899 SkGradientShaderBase::Descriptor desc; 850 SkGradientShaderBase::Descriptor desc;
900 desc_init(&desc, colors, pos, colorCount, SkShader::kClamp_TileMode, mapper, flags); 851 desc_init(&desc, colors, pos, colorCount, SkShader::kClamp_TileMode, flags);
901 return SkNEW_ARGS(SkSweepGradient, (cx, cy, desc, localMatrix)); 852 return SkNEW_ARGS(SkSweepGradient, (cx, cy, desc, localMatrix));
902 } 853 }
903 854
904 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkGradientShader) 855 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkGradientShader)
905 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLinearGradient) 856 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLinearGradient)
906 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkRadialGradient) 857 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkRadialGradient)
907 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSweepGradient) 858 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSweepGradient)
908 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointRadialGradient) 859 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointRadialGradient)
909 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointConicalGradient) 860 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointConicalGradient)
910 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END 861 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
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1210 (*stops)[i] = stop; 1161 (*stops)[i] = stop;
1211 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f; 1162 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f;
1212 } 1163 }
1213 } 1164 }
1214 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount)); 1165 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount));
1215 1166
1216 return outColors; 1167 return outColors;
1217 } 1168 }
1218 1169
1219 #endif 1170 #endif
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