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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkGradientShader_DEFINED | 8 #ifndef SkGradientShader_DEFINED |
9 #define SkGradientShader_DEFINED | 9 #define SkGradientShader_DEFINED |
10 | 10 |
11 #include "SkShader.h" | 11 #include "SkShader.h" |
12 | 12 |
13 class SkUnitMapper; | |
14 | |
15 /** \class SkGradientShader | 13 /** \class SkGradientShader |
16 | 14 |
17 SkGradientShader hosts factories for creating subclasses of SkShader that | 15 SkGradientShader hosts factories for creating subclasses of SkShader that |
18 render linear and radial gradients. | 16 render linear and radial gradients. |
19 */ | 17 */ |
20 class SK_API SkGradientShader { | 18 class SK_API SkGradientShader { |
21 public: | 19 public: |
22 enum Flags { | 20 enum Flags { |
23 /** By default gradients will interpolate their colors in unpremul space | 21 /** By default gradients will interpolate their colors in unpremul space |
24 * and then premultiply each of the results. By setting this flag, the | 22 * and then premultiply each of the results. By setting this flag, the |
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36 It is an error for count to be < 2. | 34 It is an error for count to be < 2. |
37 @param pts The start and end points for the gradient. | 35 @param pts The start and end points for the gradient. |
38 @param colors The array[count] of colors, to be distributed between th
e two points | 36 @param colors The array[count] of colors, to be distributed between th
e two points |
39 @param pos May be NULL. array[count] of SkScalars, or NULL, of the
relative position of | 37 @param pos May be NULL. array[count] of SkScalars, or NULL, of the
relative position of |
40 each corresponding color in the colors array. If this is
NULL, | 38 each corresponding color in the colors array. If this is
NULL, |
41 the the colors are distributed evenly between the start
and end point. | 39 the the colors are distributed evenly between the start
and end point. |
42 If this is not null, the values must begin with 0, end w
ith 1.0, and | 40 If this is not null, the values must begin with 0, end w
ith 1.0, and |
43 intermediate values must be strictly increasing. | 41 intermediate values must be strictly increasing. |
44 @param count Must be >=2. The number of colors (and pos if not NULL)
entries. | 42 @param count Must be >=2. The number of colors (and pos if not NULL)
entries. |
45 @param mode The tiling mode | 43 @param mode The tiling mode |
46 @param mapper May be NULL. Callback to modify the spread of the colors
. | |
47 */ | 44 */ |
48 static SkShader* CreateLinear(const SkPoint pts[2], | 45 static SkShader* CreateLinear(const SkPoint pts[2], |
49 const SkColor colors[], const SkScalar pos[],
int count, | 46 const SkColor colors[], const SkScalar pos[],
int count, |
50 SkShader::TileMode mode, | 47 SkShader::TileMode mode, |
51 SkUnitMapper* mapper = NULL, | 48 uint32_t flags, const SkMatrix* localMatrix); |
52 uint32_t flags = 0, | |
53 const SkMatrix* localMatrix = NULL); | |
54 | 49 |
55 static SkShader* CreateLinear(const SkPoint pts[2], | 50 static SkShader* CreateLinear(const SkPoint pts[2], |
56 const SkColor colors[], const SkScalar pos[],
int count, | 51 const SkColor colors[], const SkScalar pos[],
int count, |
| 52 SkShader::TileMode mode) { |
| 53 return CreateLinear(pts, colors, pos, count, mode, 0, NULL); |
| 54 } |
| 55 |
| 56 #ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE |
| 57 static SkShader* CreateLinear(const SkPoint pts[2], |
| 58 const SkColor colors[], const SkScalar pos[],
int count, |
57 SkShader::TileMode mode, | 59 SkShader::TileMode mode, |
| 60 SkDeadUnitMapperType*, // this type is now go
ne |
58 uint32_t flags, | 61 uint32_t flags, |
59 const SkMatrix* localMatrix) { | 62 const SkMatrix* localMatrix) { |
60 return CreateLinear(pts, colors, pos, count, mode, NULL, flags, localMat
rix); | 63 return CreateLinear(pts, colors, pos, count, mode, flags, localMatrix); |
61 } | 64 } |
| 65 #endif |
62 | 66 |
63 /** Returns a shader that generates a radial gradient given the center and r
adius. | 67 /** Returns a shader that generates a radial gradient given the center and r
adius. |
64 <p /> | 68 <p /> |
65 CreateRadial returns a shader with a reference count of 1. | 69 CreateRadial returns a shader with a reference count of 1. |
66 The caller should decrement the shader's reference count when done with
the shader. | 70 The caller should decrement the shader's reference count when done with
the shader. |
67 It is an error for colorCount to be < 2, or for radius to be <= 0. | 71 It is an error for colorCount to be < 2, or for radius to be <= 0. |
68 @param center The center of the circle for this gradient | 72 @param center The center of the circle for this gradient |
69 @param radius Must be positive. The radius of the circle for this grad
ient | 73 @param radius Must be positive. The radius of the circle for this grad
ient |
70 @param colors The array[count] of colors, to be distributed between th
e center and edge of the circle | 74 @param colors The array[count] of colors, to be distributed between th
e center and edge of the circle |
71 @param pos May be NULL. The array[count] of SkScalars, or NULL, of
the relative position of | 75 @param pos May be NULL. The array[count] of SkScalars, or NULL, of
the relative position of |
72 each corresponding color in the colors array. If this is
NULL, | 76 each corresponding color in the colors array. If this is
NULL, |
73 the the colors are distributed evenly between the center
and edge of the circle. | 77 the the colors are distributed evenly between the center
and edge of the circle. |
74 If this is not null, the values must begin with 0, end w
ith 1.0, and | 78 If this is not null, the values must begin with 0, end w
ith 1.0, and |
75 intermediate values must be strictly increasing. | 79 intermediate values must be strictly increasing. |
76 @param count Must be >= 2. The number of colors (and pos if not NULL)
entries | 80 @param count Must be >= 2. The number of colors (and pos if not NULL)
entries |
77 @param mode The tiling mode | 81 @param mode The tiling mode |
78 @param mapper May be NULL. Callback to modify the spread of the colors
. | |
79 */ | 82 */ |
80 static SkShader* CreateRadial(const SkPoint& center, SkScalar radius, | 83 static SkShader* CreateRadial(const SkPoint& center, SkScalar radius, |
81 const SkColor colors[], const SkScalar pos[],
int count, | 84 const SkColor colors[], const SkScalar pos[],
int count, |
82 SkShader::TileMode mode, | 85 SkShader::TileMode mode, |
83 SkUnitMapper* mapper = NULL, | 86 uint32_t flags, const SkMatrix* localMatrix); |
84 uint32_t flags = 0, | |
85 const SkMatrix* localMatrix = NULL); | |
86 | 87 |
87 static SkShader* CreateRadial(const SkPoint& center, SkScalar radius, | 88 static SkShader* CreateRadial(const SkPoint& center, SkScalar radius, |
88 const SkColor colors[], const SkScalar pos[],
int count, | 89 const SkColor colors[], const SkScalar pos[],
int count, |
| 90 SkShader::TileMode mode) { |
| 91 return CreateRadial(center, radius, colors, pos, count, mode, 0, NULL); |
| 92 } |
| 93 |
| 94 #ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE |
| 95 static SkShader* CreateRadial(const SkPoint& center, SkScalar radius, |
| 96 const SkColor colors[], const SkScalar pos[],
int count, |
89 SkShader::TileMode mode, | 97 SkShader::TileMode mode, |
90 uint32_t flags, | 98 SkDeadUnitMapperType*, |
91 const SkMatrix* localMatrix) { | 99 uint32_t flags, const SkMatrix* localMatrix) { |
92 return CreateRadial(center, radius, colors, pos, count, mode, NULL, flag
s, localMatrix); | 100 return CreateRadial(center, radius, colors, pos, count, mode, flags, loc
alMatrix); |
93 } | 101 } |
| 102 #endif |
94 | 103 |
95 /** Returns a shader that generates a radial gradient given the start positi
on, start radius, end position and end radius. | 104 /** Returns a shader that generates a radial gradient given the start positi
on, start radius, end position and end radius. |
96 <p /> | 105 <p /> |
97 CreateTwoPointRadial returns a shader with a reference count of 1. | 106 CreateTwoPointRadial returns a shader with a reference count of 1. |
98 The caller should decrement the shader's reference count when done with
the shader. | 107 The caller should decrement the shader's reference count when done with
the shader. |
99 It is an error for colorCount to be < 2, for startRadius or endRadius to
be < 0, or for | 108 It is an error for colorCount to be < 2, for startRadius or endRadius to
be < 0, or for |
100 startRadius to be equal to endRadius. | 109 startRadius to be equal to endRadius. |
101 @param start The center of the start circle for this gradient | 110 @param start The center of the start circle for this gradient |
102 @param startRadius Must be positive. The radius of the start circle f
or this gradient. | 111 @param startRadius Must be positive. The radius of the start circle f
or this gradient. |
103 @param end The center of the end circle for this gradient | 112 @param end The center of the end circle for this gradient |
104 @param endRadius Must be positive. The radius of the end circle for th
is gradient. | 113 @param endRadius Must be positive. The radius of the end circle for th
is gradient. |
105 @param colors The array[count] of colors, to be distributed between th
e center and edge of the circle | 114 @param colors The array[count] of colors, to be distributed between th
e center and edge of the circle |
106 @param pos May be NULL. The array[count] of SkScalars, or NULL, of
the relative position of | 115 @param pos May be NULL. The array[count] of SkScalars, or NULL, of
the relative position of |
107 each corresponding color in the colors array. If this is
NULL, | 116 each corresponding color in the colors array. If this is
NULL, |
108 the the colors are distributed evenly between the center
and edge of the circle. | 117 the the colors are distributed evenly between the center
and edge of the circle. |
109 If this is not null, the values must begin with 0, end w
ith 1.0, and | 118 If this is not null, the values must begin with 0, end w
ith 1.0, and |
110 intermediate values must be strictly increasing. | 119 intermediate values must be strictly increasing. |
111 @param count Must be >= 2. The number of colors (and pos if not NULL)
entries | 120 @param count Must be >= 2. The number of colors (and pos if not NULL)
entries |
112 @param mode The tiling mode | 121 @param mode The tiling mode |
113 @param mapper May be NULL. Callback to modify the spread of the colors
. | |
114 */ | 122 */ |
115 static SkShader* CreateTwoPointRadial(const SkPoint& start, | 123 static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRa
dius, |
116 SkScalar startRadius, | 124 const SkPoint& end, SkScalar endRadius
, |
117 const SkPoint& end, | 125 const SkColor colors[], const SkScalar
pos[], int count, |
118 SkScalar endRadius, | |
119 const SkColor colors[], | |
120 const SkScalar pos[], int count, | |
121 SkShader::TileMode mode, | 126 SkShader::TileMode mode, |
122 SkUnitMapper* mapper = NULL, | 127 uint32_t flags, const SkMatrix* localM
atrix); |
123 uint32_t flags = 0, | |
124 const SkMatrix* localMatrix = NULL); | |
125 | 128 |
126 static SkShader* CreateTwoPointRadial(const SkPoint& start, | 129 static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRa
dius, |
127 SkScalar startRadius, | 130 const SkPoint& end, SkScalar endRadius
, |
128 const SkPoint& end, | 131 const SkColor colors[], const SkScalar
pos[], int count, |
129 SkScalar endRadius, | 132 SkShader::TileMode mode) { |
130 const SkColor colors[], | 133 return CreateTwoPointRadial(start, startRadius, end, endRadius, colors,
pos, count, mode, |
131 const SkScalar pos[], int count, | 134 0, NULL); |
| 135 } |
| 136 |
| 137 #ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE |
| 138 static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRa
dius, |
| 139 const SkPoint& end, SkScalar endRadius
, |
| 140 const SkColor colors[], const SkScalar
pos[], int count, |
132 SkShader::TileMode mode, | 141 SkShader::TileMode mode, |
133 uint32_t flags, | 142 SkDeadUnitMapperType*, |
134 const SkMatrix* localMatrix) { | 143 uint32_t flags, const SkMatrix* localM
atrix) { |
135 return CreateTwoPointRadial(start, startRadius, end, endRadius, colors,
pos, count, mode, | 144 return CreateTwoPointRadial(start, startRadius, end, endRadius, colors,
pos, count, mode, |
136 NULL, flags, localMatrix); | 145 flags, localMatrix); |
137 } | 146 } |
| 147 #endif |
138 | 148 |
139 /** | 149 /** |
140 * Returns a shader that generates a conical gradient given two circles, or | 150 * Returns a shader that generates a conical gradient given two circles, or |
141 * returns NULL if the inputs are invalid. The gradient interprets the | 151 * returns NULL if the inputs are invalid. The gradient interprets the |
142 * two circles according to the following HTML spec. | 152 * two circles according to the following HTML spec. |
143 * http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient | 153 * http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient |
144 */ | 154 */ |
145 static SkShader* CreateTwoPointConical(const SkPoint& start, | 155 static SkShader* CreateTwoPointConical(const SkPoint& start, SkScalar startR
adius, |
146 SkScalar startRadius, | 156 const SkPoint& end, SkScalar endRadiu
s, |
147 const SkPoint& end, | 157 const SkColor colors[], const SkScala
r pos[], int count, |
148 SkScalar endRadius, | |
149 const SkColor colors[], | |
150 const SkScalar pos[], int count, | |
151 SkShader::TileMode mode, | 158 SkShader::TileMode mode, |
152 SkUnitMapper* mapper = NULL, | 159 uint32_t flags, const SkMatrix* local
Matrix); |
153 uint32_t flags = 0, | |
154 const SkMatrix* localMatrix = NULL); | |
155 | 160 |
156 static SkShader* CreateTwoPointConical(const SkPoint& start, | 161 static SkShader* CreateTwoPointConical(const SkPoint& start, SkScalar startR
adius, |
157 SkScalar startRadius, | 162 const SkPoint& end, SkScalar endRadiu
s, |
158 const SkPoint& end, | 163 const SkColor colors[], const SkScala
r pos[], int count, |
159 SkScalar endRadius, | 164 SkShader::TileMode mode) { |
160 const SkColor colors[], | 165 return CreateTwoPointConical(start, startRadius, end, endRadius, colors,
pos, count, mode, |
161 const SkScalar pos[], int count, | 166 0, NULL); |
| 167 } |
| 168 |
| 169 #ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE |
| 170 static SkShader* CreateTwoPointConical(const SkPoint& start, SkScalar startR
adius, |
| 171 const SkPoint& end, SkScalar endRadiu
s, |
| 172 const SkColor colors[], const SkScala
r pos[], int count, |
162 SkShader::TileMode mode, | 173 SkShader::TileMode mode, |
163 uint32_t flags, | 174 SkDeadUnitMapperType*, |
164 const SkMatrix* localMatrix) { | 175 uint32_t flags, const SkMatrix* local
Matrix) { |
165 return CreateTwoPointConical(start, startRadius, end, endRadius, colors,
pos, count, mode, | 176 return CreateTwoPointConical(start, startRadius, end, endRadius, colors,
pos, count, mode, |
166 NULL, flags, localMatrix); | 177 flags, localMatrix); |
167 } | 178 } |
| 179 #endif |
168 | 180 |
169 /** Returns a shader that generates a sweep gradient given a center. | 181 /** Returns a shader that generates a sweep gradient given a center. |
170 <p /> | 182 <p /> |
171 CreateSweep returns a shader with a reference count of 1. | 183 CreateSweep returns a shader with a reference count of 1. |
172 The caller should decrement the shader's reference count when done with
the shader. | 184 The caller should decrement the shader's reference count when done with
the shader. |
173 It is an error for colorCount to be < 2. | 185 It is an error for colorCount to be < 2. |
174 @param cx The X coordinate of the center of the sweep | 186 @param cx The X coordinate of the center of the sweep |
175 @param cx The Y coordinate of the center of the sweep | 187 @param cx The Y coordinate of the center of the sweep |
176 @param colors The array[count] of colors, to be distributed around the
center. | 188 @param colors The array[count] of colors, to be distributed around the
center. |
177 @param pos May be NULL. The array[count] of SkScalars, or NULL, of
the relative position of | 189 @param pos May be NULL. The array[count] of SkScalars, or NULL, of
the relative position of |
178 each corresponding color in the colors array. If this is
NULL, | 190 each corresponding color in the colors array. If this is
NULL, |
179 the the colors are distributed evenly between the center
and edge of the circle. | 191 the the colors are distributed evenly between the center
and edge of the circle. |
180 If this is not null, the values must begin with 0, end w
ith 1.0, and | 192 If this is not null, the values must begin with 0, end w
ith 1.0, and |
181 intermediate values must be strictly increasing. | 193 intermediate values must be strictly increasing. |
182 @param count Must be >= 2. The number of colors (and pos if not NULL)
entries | 194 @param count Must be >= 2. The number of colors (and pos if not NULL)
entries |
183 @param mapper May be NULL. Callback to modify the spread of the colors
. | |
184 */ | 195 */ |
185 static SkShader* CreateSweep(SkScalar cx, SkScalar cy, | 196 static SkShader* CreateSweep(SkScalar cx, SkScalar cy, |
186 const SkColor colors[], const SkScalar pos[], | 197 const SkColor colors[], const SkScalar pos[], i
nt count, |
187 int count, SkUnitMapper* mapper = NULL, | 198 uint32_t flags, const SkMatrix* localMatrix); |
188 uint32_t flags = 0, | |
189 const SkMatrix* localMatrix = NULL); | |
190 | 199 |
191 static SkShader* CreateSweep(SkScalar cx, SkScalar cy, | 200 static SkShader* CreateSweep(SkScalar cx, SkScalar cy, |
| 201 const SkColor colors[], const SkScalar pos[], i
nt count) { |
| 202 return CreateSweep(cx, cy, colors, pos, count, 0, NULL); |
| 203 } |
| 204 |
| 205 #ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE |
| 206 static SkShader* CreateSweep(SkScalar cx, SkScalar cy, |
192 const SkColor colors[], const SkScalar pos[], i
nt count, | 207 const SkColor colors[], const SkScalar pos[], i
nt count, |
| 208 SkDeadUnitMapperType*, |
193 uint32_t flags, const SkMatrix* localMatrix) { | 209 uint32_t flags, const SkMatrix* localMatrix) { |
194 return CreateSweep(cx, cy, colors, pos, count, NULL, flags, localMatrix)
; | 210 return CreateSweep(cx, cy, colors, pos, count, flags, localMatrix); |
195 } | 211 } |
| 212 #endif |
196 | 213 |
197 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() | 214 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() |
198 }; | 215 }; |
199 | 216 |
200 #endif | 217 #endif |
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