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Unified Diff: gm/gradients_2pt_conical.cpp

Issue 288313009: Remove unused (by clients) SkUnitMapper (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 7 months ago
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Index: gm/gradients_2pt_conical.cpp
diff --git a/gm/gradients_2pt_conical.cpp b/gm/gradients_2pt_conical.cpp
index dece66ed8b2aa6ab2c29f40a15da229ff92694d8..27f0da186d1dd324e943e6f2552269aab809ff17 100644
--- a/gm/gradients_2pt_conical.cpp
+++ b/gm/gradients_2pt_conical.cpp
@@ -1,10 +1,10 @@
-
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
+
#include "gm.h"
#include "SkGradientShader.h"
@@ -38,8 +38,7 @@ static const GradData gGradData[] = {
};
static SkShader* Make2ConicalOutside(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10);
SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
@@ -48,13 +47,11 @@ static SkShader* Make2ConicalOutside(const SkPoint pts[2], const GradData& data,
return SkGradientShader::CreateTwoPointConical(center0, radius0,
center1, radius1,
data.fColors, data.fPos,
- data.fCount, tm, mapper,
- 0, &localMatrix);
+ data.fCount, tm, 0, &localMatrix);
}
static SkShader* Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10);
SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
@@ -63,13 +60,11 @@ static SkShader* Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& d
return SkGradientShader::CreateTwoPointConical(center1, radius1,
center0, radius0,
data.fColors, data.fPos,
- data.fCount, tm, mapper,
- 0, &localMatrix);
+ data.fCount, tm, 0, &localMatrix);
}
static SkShader* Make2ConicalInside(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
@@ -77,13 +72,12 @@ static SkShader* Make2ConicalInside(const SkPoint pts[2], const GradData& data,
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm, mapper,
+ data.fColors, data.fPos, data.fCount, tm,
0, &localMatrix);
}
static SkShader* Make2ConicalInsideFlip(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
@@ -91,13 +85,12 @@ static SkShader* Make2ConicalInsideFlip(const SkPoint pts[2], const GradData& da
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 2,
center1, (pts[1].fX - pts[0].fX) / 7,
- data.fColors, data.fPos, data.fCount, tm, mapper,
+ data.fColors, data.fPos, data.fCount, tm,
0, &localMatrix);
}
static SkShader* Make2ConicalInsideCenter(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
@@ -105,13 +98,12 @@ static SkShader* Make2ConicalInsideCenter(const SkPoint pts[2], const GradData&
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 7,
center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm, mapper,
+ data.fColors, data.fPos, data.fCount, tm,
0, &localMatrix);
}
static SkShader* Make2ConicalZeroRad(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
@@ -119,13 +111,12 @@ static SkShader* Make2ConicalZeroRad(const SkPoint pts[2], const GradData& data,
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
return SkGradientShader::CreateTwoPointConical(center1, 0.f,
center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm, mapper,
+ data.fColors, data.fPos, data.fCount, tm,
0, &localMatrix);
}
static SkShader* Make2ConicalZeroRadFlip(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
@@ -133,13 +124,12 @@ static SkShader* Make2ConicalZeroRadFlip(const SkPoint pts[2], const GradData& d
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 2,
center0, 0.f,
- data.fColors, data.fPos, data.fCount, tm, mapper,
+ data.fColors, data.fPos, data.fCount, tm,
0, &localMatrix);
}
static SkShader* Make2ConicalZeroRadCenter(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
@@ -147,13 +137,12 @@ static SkShader* Make2ConicalZeroRadCenter(const SkPoint pts[2], const GradData&
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
return SkGradientShader::CreateTwoPointConical(center0, 0.f,
center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm, mapper,
+ data.fColors, data.fPos, data.fCount, tm,
0, &localMatrix);
}
static SkShader* Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
@@ -162,13 +151,11 @@ static SkShader* Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData
return SkGradientShader::CreateTwoPointConical(center0, radius0,
center1, radius1,
data.fColors, data.fPos,
- data.fCount, tm, mapper,
- 0, &localMatrix);
+ data.fCount, tm, 0, &localMatrix);
}
static SkShader* Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
@@ -177,13 +164,11 @@ static SkShader* Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const Grad
return SkGradientShader::CreateTwoPointConical(center1, radius1,
center0, radius0,
data.fColors, data.fPos,
- data.fCount, tm, mapper,
- 0, &localMatrix);
+ data.fCount, tm, 0, &localMatrix);
}
static SkShader* Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 7);
SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
@@ -193,13 +178,11 @@ static SkShader* Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data,
return SkGradientShader::CreateTwoPointConical(center0, radius0,
center1, radius1,
data.fColors, data.fPos,
- data.fCount, tm, mapper,
- 0, &localMatrix);
+ data.fCount, tm, 0, &localMatrix);
}
static SkShader* Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 7);
SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
@@ -209,12 +192,10 @@ static SkShader* Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data,
return SkGradientShader::CreateTwoPointConical(center0, radius0,
center1, radius1,
data.fColors, data.fPos,
- data.fCount, tm, mapper,
- 0, &localMatrix);
+ data.fCount, tm, 0, &localMatrix);
}
static SkShader* Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
@@ -224,13 +205,11 @@ static SkShader* Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData&
return SkGradientShader::CreateTwoPointConical(center0, radius0,
center1, radius1,
data.fColors, data.fPos,
- data.fCount, tm, mapper,
- 0, &localMatrix);
+ data.fCount, tm, 0, &localMatrix);
}
static SkShader* Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
@@ -240,13 +219,11 @@ static SkShader* Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData&
return SkGradientShader::CreateTwoPointConical(center0, radius0,
center1, radius1,
data.fColors, data.fPos,
- data.fCount, tm, mapper,
- 0, &localMatrix);
+ data.fCount, tm, 0, &localMatrix);
}
static SkShader* Make2ConicalTouchX(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 7);
SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
@@ -256,13 +233,11 @@ static SkShader* Make2ConicalTouchX(const SkPoint pts[2], const GradData& data,
return SkGradientShader::CreateTwoPointConical(center0, radius0,
center1, radius1,
data.fColors, data.fPos,
- data.fCount, tm, mapper,
- 0, &localMatrix);
+ data.fCount, tm, 0, &localMatrix);
}
static SkShader* Make2ConicalTouchY(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 7);
SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
@@ -272,13 +247,11 @@ static SkShader* Make2ConicalTouchY(const SkPoint pts[2], const GradData& data,
return SkGradientShader::CreateTwoPointConical(center0, radius0,
center1, radius1,
data.fColors, data.fPos,
- data.fCount, tm, mapper,
- 0, &localMatrix);
+ data.fCount, tm, 0, &localMatrix);
}
static SkShader* Make2ConicalInsideSmallRad(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix) {
+ SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
@@ -286,13 +259,12 @@ static SkShader* Make2ConicalInsideSmallRad(const SkPoint pts[2], const GradData
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
return SkGradientShader::CreateTwoPointConical(center0, 0.0000000000000000001f,
center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm, mapper,
+ data.fColors, data.fPos, data.fCount, tm,
0, &localMatrix);
}
typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, SkUnitMapper* mapper,
- const SkMatrix& localMatrix);
+ SkShader::TileMode tm, const SkMatrix& localMatrix);
static const GradMaker gGradMakersOutside[] = {
Make2ConicalOutside, Make2ConicalOutsideFlip,
@@ -378,7 +350,7 @@ protected:
scale.postTranslate(25.f, 25.f);
}
- SkShader* shader = gradMaker[j](pts, gGradData[i], tm, NULL, scale);
+ SkShader* shader = gradMaker[j](pts, gGradData[i], tm, scale);
paint.setShader(shader);
canvas->drawRect(r, paint);
shader->unref();

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