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Side by Side Diff: samplecode/SampleAll.cpp

Issue 288313009: Remove unused (by clients) SkUnitMapper (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SampleCode.h" 8 #include "SampleCode.h"
9 #include "SkBlurMask.h" 9 #include "SkBlurMask.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
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29 #include "SkPictureRecorder.h" 29 #include "SkPictureRecorder.h"
30 #include "SkRegion.h" 30 #include "SkRegion.h"
31 #include "SkShader.h" 31 #include "SkShader.h"
32 #include "SkComposeShader.h" 32 #include "SkComposeShader.h"
33 #include "SkCornerPathEffect.h" 33 #include "SkCornerPathEffect.h"
34 #include "SkPathMeasure.h" 34 #include "SkPathMeasure.h"
35 #include "SkPicture.h" 35 #include "SkPicture.h"
36 #include "SkRandom.h" 36 #include "SkRandom.h"
37 #include "SkTransparentShader.h" 37 #include "SkTransparentShader.h"
38 #include "SkTypeface.h" 38 #include "SkTypeface.h"
39 #include "SkUnitMappers.h"
40 #include "SkUtils.h" 39 #include "SkUtils.h"
41 #include "SkXfermode.h" 40 #include "SkXfermode.h"
42 41
43 #include <math.h> 42 #include <math.h>
44 43
45 static inline SkPMColor rgb2gray(SkPMColor c) { 44 static inline SkPMColor rgb2gray(SkPMColor c) {
46 unsigned r = SkGetPackedR32(c); 45 unsigned r = SkGetPackedR32(c);
47 unsigned g = SkGetPackedG32(c); 46 unsigned g = SkGetPackedG32(c);
48 unsigned b = SkGetPackedB32(c); 47 unsigned b = SkGetPackedB32(c);
49 48
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361 for (index = 0; index < asciiLength; index++) 360 for (index = 0; index < asciiLength; index++)
362 pos2[index].set(SkIntToScalar((unsigned int)index * 10), 361 pos2[index].set(SkIntToScalar((unsigned int)index * 10),
363 SkIntToScalar(20)); 362 SkIntToScalar(20));
364 363
365 // shaders 364 // shaders
366 SkPoint linearPoints[] = { { 0, 0, }, { SkIntToScalar(40), SkIntToScalar (40) } }; 365 SkPoint linearPoints[] = { { 0, 0, }, { SkIntToScalar(40), SkIntToScalar (40) } };
367 SkColor linearColors[] = { SK_ColorRED, SK_ColorBLUE }; 366 SkColor linearColors[] = { SK_ColorRED, SK_ColorBLUE };
368 SkScalar* linearPos = NULL; 367 SkScalar* linearPos = NULL;
369 int linearCount = 2; 368 int linearCount = 2;
370 SkShader::TileMode linearMode = SkShader::kMirror_TileMode; 369 SkShader::TileMode linearMode = SkShader::kMirror_TileMode;
371 SkUnitMapper* linearMapper = new SkDiscreteMapper(3);
372 SkAutoUnref unmapLinearMapper(linearMapper);
373 SkShader* linear = SkGradientShader::CreateLinear(linearPoints, 370 SkShader* linear = SkGradientShader::CreateLinear(linearPoints,
374 linearColors, linearPos, linearCount, linearMode, linearMapper); 371 linearColors, linearPos, linearCount, linearMode);
375 372
376 SkPoint radialCenter = { SkIntToScalar(25), SkIntToScalar(25) }; 373 SkPoint radialCenter = { SkIntToScalar(25), SkIntToScalar(25) };
377 SkScalar radialRadius = SkIntToScalar(25); 374 SkScalar radialRadius = SkIntToScalar(25);
378 SkColor radialColors[] = { SK_ColorGREEN, SK_ColorGRAY, SK_ColorRED }; 375 SkColor radialColors[] = { SK_ColorGREEN, SK_ColorGRAY, SK_ColorRED };
379 SkScalar radialPos[] = { 0, SkIntToScalar(3) / 5, SkIntToScalar(1)}; 376 SkScalar radialPos[] = { 0, SkIntToScalar(3) / 5, SkIntToScalar(1)};
380 int radialCount = 3; 377 int radialCount = 3;
381 SkShader::TileMode radialMode = SkShader::kRepeat_TileMode; 378 SkShader::TileMode radialMode = SkShader::kRepeat_TileMode;
382 SkUnitMapper* radialMapper = new SkCosineMapper();
383 SkAutoUnref unmapRadialMapper(radialMapper);
384 SkShader* radial = SkGradientShader::CreateRadial(radialCenter, 379 SkShader* radial = SkGradientShader::CreateRadial(radialCenter,
385 radialRadius, radialColors, radialPos, radialCount, 380 radialRadius, radialColors, radialPos, radialCount,
386 radialMode, radialMapper); 381 radialMode);
387 382
388 SkTransparentShader* transparentShader = new SkTransparentShader(); 383 SkTransparentShader* transparentShader = new SkTransparentShader();
389 SkEmbossMaskFilter::Light light; 384 SkEmbossMaskFilter::Light light;
390 light.fDirection[0] = SK_Scalar1/2; 385 light.fDirection[0] = SK_Scalar1/2;
391 light.fDirection[1] = SK_Scalar1/2; 386 light.fDirection[1] = SK_Scalar1/2;
392 light.fDirection[2] = SK_Scalar1/3; 387 light.fDirection[2] = SK_Scalar1/3;
393 light.fAmbient = 0x48; 388 light.fAmbient = 0x48;
394 light.fSpecular = 0x80; 389 light.fSpecular = 0x80;
395 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(12)/5); 390 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(12)/5);
396 SkEmbossMaskFilter* embossFilter = SkEmbossMaskFilter::Create(sigma, lig ht); 391 SkEmbossMaskFilter* embossFilter = SkEmbossMaskFilter::Create(sigma, lig ht);
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598 private: 593 private:
599 SkPoint fClickPt; 594 SkPoint fClickPt;
600 SkBitmap fBug, fTb, fTx; 595 SkBitmap fBug, fTb, fTx;
601 typedef SampleView INHERITED; 596 typedef SampleView INHERITED;
602 }; 597 };
603 598
604 ////////////////////////////////////////////////////////////////////////////// 599 //////////////////////////////////////////////////////////////////////////////
605 600
606 static SkView* MyFactory() { return new DemoView; } 601 static SkView* MyFactory() { return new DemoView; }
607 static SkViewRegister reg(MyFactory); 602 static SkViewRegister reg(MyFactory);
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