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1 /* | 1 /* |
2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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45 // coordinates to visual ones. It is in charge of both positioning columns corre
ctly relatively to | 45 // coordinates to visual ones. It is in charge of both positioning columns corre
ctly relatively to |
46 // the parent multicol container, and to calculate the correct translation for e
ach column's | 46 // the parent multicol container, and to calculate the correct translation for e
ach column's |
47 // contents, and to paint any rules between them. RenderMultiColumnSet objects a
re used for | 47 // contents, and to paint any rules between them. RenderMultiColumnSet objects a
re used for |
48 // painting, hit testing, and any other type of operation that requires mapping
from flow thread | 48 // painting, hit testing, and any other type of operation that requires mapping
from flow thread |
49 // coordinates to visual coordinates. | 49 // coordinates to visual coordinates. |
50 // | 50 // |
51 // Column spans result in the creation of new column sets, since a spanning rend
erer has to be | 51 // Column spans result in the creation of new column sets, since a spanning rend
erer has to be |
52 // placed in between the column sets that come before and after the span. | 52 // placed in between the column sets that come before and after the span. |
53 class RenderMultiColumnSet FINAL : public RenderRegion { | 53 class RenderMultiColumnSet FINAL : public RenderRegion { |
54 public: | 54 public: |
| 55 enum BalancedHeightCalculation { GuessFromFlowThreadPortion, StretchBySpaceS
hortage }; |
| 56 |
55 static RenderMultiColumnSet* createAnonymous(RenderFlowThread*, RenderStyle*
parentStyle); | 57 static RenderMultiColumnSet* createAnonymous(RenderFlowThread*, RenderStyle*
parentStyle); |
56 | 58 |
57 virtual bool isRenderMultiColumnSet() const OVERRIDE { return true; } | 59 virtual bool isRenderMultiColumnSet() const OVERRIDE { return true; } |
58 | 60 |
59 RenderBlockFlow* multiColumnBlockFlow() const { return toRenderBlockFlow(par
ent()); } | 61 RenderBlockFlow* multiColumnBlockFlow() const { return toRenderBlockFlow(par
ent()); } |
60 RenderMultiColumnFlowThread* multiColumnFlowThread() const | 62 RenderMultiColumnFlowThread* multiColumnFlowThread() const |
61 { | 63 { |
62 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender
MultiColumnFlowThread()); | 64 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender
MultiColumnFlowThread()); |
63 return static_cast<RenderMultiColumnFlowThread*>(flowThread()); | 65 return static_cast<RenderMultiColumnFlowThread*>(flowThread()); |
64 } | 66 } |
65 | 67 |
66 RenderMultiColumnSet* nextSiblingMultiColumnSet() const; | 68 RenderMultiColumnSet* nextSiblingMultiColumnSet() const; |
| 69 RenderMultiColumnSet* previousSiblingMultiColumnSet() const; |
67 | 70 |
68 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode()
? flowThreadPortionRect().y() : flowThreadPortionRect().x(); } | 71 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode()
? flowThreadPortionRect().y() : flowThreadPortionRect().x(); } |
69 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); } | 72 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); } |
70 | 73 |
71 LayoutUnit logicalHeightInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().height() : flowThreadPortionRect().width(); } | 74 LayoutUnit logicalHeightInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().height() : flowThreadPortionRect().width(); } |
72 | 75 |
73 unsigned computedColumnCount() const { return m_computedColumnCount; } | 76 unsigned computedColumnCount() const { return m_computedColumnCount; } |
74 LayoutUnit computedColumnWidth() const { return m_computedColumnWidth; } | 77 LayoutUnit computedColumnWidth() const { return m_computedColumnWidth; } |
75 LayoutUnit computedColumnHeight() const { return m_computedColumnHeight; } | 78 LayoutUnit computedColumnHeight() const { return m_computedColumnHeight; } |
76 | 79 |
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88 | 91 |
89 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight =
std::max(height, m_minimumColumnHeight); } | 92 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight =
std::max(height, m_minimumColumnHeight); } |
90 LayoutUnit minimumColumnHeight() const { return m_minimumColumnHeight; } | 93 LayoutUnit minimumColumnHeight() const { return m_minimumColumnHeight; } |
91 | 94 |
92 // Add a content run, specified by its end position. A content run is append
ed at every | 95 // Add a content run, specified by its end position. A content run is append
ed at every |
93 // forced/explicit break and at the end of the column set. The content runs
are used to | 96 // forced/explicit break and at the end of the column set. The content runs
are used to |
94 // determine where implicit/soft breaks will occur, in order to calculate an
initial column | 97 // determine where implicit/soft breaks will occur, in order to calculate an
initial column |
95 // height. | 98 // height. |
96 void addContentRun(LayoutUnit endOffsetFromFirstPage); | 99 void addContentRun(LayoutUnit endOffsetFromFirstPage); |
97 | 100 |
98 // (Re-)calculate the column height if it's auto. If 'initial' is set, guess
an initial column | 101 // (Re-)calculate the column height if it's auto. |
99 // height; otherwise, stretch the column height a tad. Return true if column
height changed and | 102 bool recalculateColumnHeight(BalancedHeightCalculation); |
100 // another layout pass is required. | |
101 bool recalculateColumnHeight(bool initial); | |
102 | 103 |
103 // Record space shortage (the amount of space that would have been enough to
prevent some | 104 // Record space shortage (the amount of space that would have been enough to
prevent some |
104 // element from being moved to the next column) at a column break. The small
est amount of space | 105 // element from being moved to the next column) at a column break. The small
est amount of space |
105 // shortage we find is the amount with which we will stretch the column heig
ht, if it turns out | 106 // shortage we find is the amount with which we will stretch the column heig
ht, if it turns out |
106 // after layout that the columns weren't tall enough. | 107 // after layout that the columns weren't tall enough. |
107 void recordSpaceShortage(LayoutUnit spaceShortage); | 108 void recordSpaceShortage(LayoutUnit spaceShortage); |
108 | 109 |
109 virtual void updateLogicalWidth() OVERRIDE; | 110 // Reset previously calculated column height. Will mark for layout if needed
. |
110 | 111 void resetColumnHeight(); |
111 void prepareForLayout(); | |
112 | 112 |
113 // Expand this set's flow thread portion rectangle to contain all trailing f
low thread | 113 // Expand this set's flow thread portion rectangle to contain all trailing f
low thread |
114 // overflow. Only to be called on the last set. | 114 // overflow. Only to be called on the last set. |
115 void expandToEncompassFlowThreadContentsIfNeeded(); | 115 void expandToEncompassFlowThreadContentsIfNeeded(); |
116 | 116 |
117 private: | 117 private: |
118 RenderMultiColumnSet(RenderFlowThread*); | 118 RenderMultiColumnSet(RenderFlowThread*); |
119 | 119 |
120 virtual void layout() OVERRIDE; | |
121 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic
alTop, LogicalExtentComputedValues&) const OVERRIDE; | 120 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic
alTop, LogicalExtentComputedValues&) const OVERRIDE; |
122 | 121 |
123 virtual void paintObject(PaintInfo&, const LayoutPoint& paintOffset) OVERRID
E; | 122 virtual void paintObject(PaintInfo&, const LayoutPoint& paintOffset) OVERRID
E; |
124 | 123 |
125 virtual LayoutUnit pageLogicalWidth() const OVERRIDE { return m_computedColu
mnWidth; } | 124 virtual LayoutUnit pageLogicalWidth() const OVERRIDE { return m_computedColu
mnWidth; } |
126 virtual LayoutUnit pageLogicalHeight() const OVERRIDE { return m_computedCol
umnHeight; } | 125 virtual LayoutUnit pageLogicalHeight() const OVERRIDE { return m_computedCol
umnHeight; } |
127 | 126 |
128 virtual LayoutUnit pageLogicalTopForOffset(LayoutUnit offset) const OVERRIDE
; | 127 virtual LayoutUnit pageLogicalTopForOffset(LayoutUnit offset) const OVERRIDE
; |
129 | 128 |
130 virtual LayoutUnit logicalHeightOfAllFlowThreadContent() const OVERRIDE { re
turn logicalHeightInFlowThread(); } | 129 virtual LayoutUnit logicalHeightOfAllFlowThreadContent() const OVERRIDE { re
turn logicalHeightInFlowThread(); } |
131 | 130 |
132 virtual void repaintFlowThreadContent(const LayoutRect& repaintRect) const O
VERRIDE; | 131 virtual void repaintFlowThreadContent(const LayoutRect& repaintRect) const O
VERRIDE; |
133 | 132 |
134 virtual void collectLayerFragments(LayerFragments&, const LayoutRect& layerB
oundingBox, const LayoutRect& dirtyRect) OVERRIDE; | 133 virtual void collectLayerFragments(LayerFragments&, const LayoutRect& layerB
oundingBox, const LayoutRect& dirtyRect) OVERRIDE; |
135 | 134 |
| 135 virtual void addOverflowFromChildren() OVERRIDE; |
| 136 |
136 virtual const char* renderName() const OVERRIDE; | 137 virtual const char* renderName() const OVERRIDE; |
137 | 138 |
138 void paintColumnRules(PaintInfo&, const LayoutPoint& paintOffset); | 139 void paintColumnRules(PaintInfo&, const LayoutPoint& paintOffset); |
139 | 140 |
| 141 LayoutUnit calculateMaxColumnHeight() const; |
140 LayoutUnit columnGap() const; | 142 LayoutUnit columnGap() const; |
141 LayoutRect columnRectAt(unsigned index) const; | 143 LayoutRect columnRectAt(unsigned index) const; |
142 unsigned columnCount() const; | 144 unsigned columnCount() const; |
143 | 145 |
144 LayoutRect flowThreadPortionRectAt(unsigned index) const; | 146 LayoutRect flowThreadPortionRectAt(unsigned index) const; |
145 LayoutRect flowThreadPortionOverflowRect(const LayoutRect& flowThreadPortion
, unsigned index, unsigned colCount, LayoutUnit colGap) const; | 147 LayoutRect flowThreadPortionOverflowRect(const LayoutRect& flowThreadPortion
, unsigned index, unsigned colCount, LayoutUnit colGap) const; |
146 | 148 |
147 enum ColumnIndexCalculationMode { | 149 enum ColumnIndexCalculationMode { |
148 ClampToExistingColumns, // Stay within the range of already existing col
umns. | 150 ClampToExistingColumns, // Stay within the range of already existing col
umns. |
149 AssumeNewColumns // Allow column indices outside the range of already ex
isting columns. | 151 AssumeNewColumns // Allow column indices outside the range of already ex
isting columns. |
150 }; | 152 }; |
151 unsigned columnIndexAtOffset(LayoutUnit, ColumnIndexCalculationMode = ClampT
oExistingColumns) const; | 153 unsigned columnIndexAtOffset(LayoutUnit, ColumnIndexCalculationMode = ClampT
oExistingColumns) const; |
152 | 154 |
153 void setAndConstrainColumnHeight(LayoutUnit); | 155 void setAndConstrainColumnHeight(LayoutUnit); |
154 | 156 |
155 // Return the index of the content run with the currently tallest columns, t
aking all implicit | 157 // Return the index of the content run with the currently tallest columns, t
aking all implicit |
156 // breaks assumed so far into account. | 158 // breaks assumed so far into account. |
157 unsigned findRunWithTallestColumns() const; | 159 unsigned findRunWithTallestColumns() const; |
158 | 160 |
159 // Given the current list of content runs, make assumptions about where we n
eed to insert | 161 // Given the current list of content runs, make assumptions about where we n
eed to insert |
160 // implicit breaks (if there's room for any at all; depending on the number
of explicit breaks), | 162 // implicit breaks (if there's room for any at all; depending on the number
of explicit breaks), |
161 // and store the results. This is needed in order to balance the columns. | 163 // and store the results. This is needed in order to balance the columns. |
162 void distributeImplicitBreaks(); | 164 void distributeImplicitBreaks(); |
163 | 165 |
164 LayoutUnit calculateColumnHeight(bool initial) const; | 166 LayoutUnit calculateColumnHeight(BalancedHeightCalculation) const; |
165 | 167 |
166 unsigned m_computedColumnCount; // Used column count (the resulting 'N' from
the pseudo-algorithm in the multicol spec) | 168 unsigned m_computedColumnCount; // Used column count (the resulting 'N' from
the pseudo-algorithm in the multicol spec) |
167 LayoutUnit m_computedColumnWidth; // Used column width (the resulting 'W' fr
om the pseudo-algorithm in the multicol spec) | 169 LayoutUnit m_computedColumnWidth; // Used column width (the resulting 'W' fr
om the pseudo-algorithm in the multicol spec) |
168 LayoutUnit m_computedColumnHeight; | 170 LayoutUnit m_computedColumnHeight; |
169 | 171 |
170 // The following variables are used when balancing the column set. | 172 // The following variables are used when balancing the column set. |
171 LayoutUnit m_maxColumnHeight; // Maximum column height allowed. | 173 LayoutUnit m_maxColumnHeight; // Maximum column height allowed. |
172 LayoutUnit m_minSpaceShortage; // The smallest amout of space shortage that
caused a column break. | 174 LayoutUnit m_minSpaceShortage; // The smallest amout of space shortage that
caused a column break. |
173 LayoutUnit m_minimumColumnHeight; | 175 LayoutUnit m_minimumColumnHeight; |
174 | 176 |
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199 }; | 201 }; |
200 Vector<ContentRun, 1> m_contentRuns; | 202 Vector<ContentRun, 1> m_contentRuns; |
201 }; | 203 }; |
202 | 204 |
203 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet()); | 205 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet()); |
204 | 206 |
205 } // namespace WebCore | 207 } // namespace WebCore |
206 | 208 |
207 #endif // RenderMultiColumnSet_h | 209 #endif // RenderMultiColumnSet_h |
208 | 210 |
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