Index: gpu/command_buffer/common/scheduling_priority.h |
diff --git a/gpu/command_buffer/common/scheduling_priority.h b/gpu/command_buffer/common/scheduling_priority.h |
deleted file mode 100644 |
index ca93809f60828d21ea3823d31ebdff5ea68673c7..0000000000000000000000000000000000000000 |
--- a/gpu/command_buffer/common/scheduling_priority.h |
+++ /dev/null |
@@ -1,32 +0,0 @@ |
-// Copyright 2017 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef GPU_COMMAND_BUFFER_COMMON_SCHEDULING_PRIORITY_H_ |
-#define GPU_COMMAND_BUFFER_COMMON_SCHEDULING_PRIORITY_H_ |
- |
-#include "gpu/gpu_export.h" |
- |
-namespace gpu { |
- |
-enum class SchedulingPriority { |
- // The Highest and High priorities can be used by priveleged clients only. |
- // This priority should be used for UI contexts. |
- kHighest, |
- // This priority is used by the scheduler for prioritizing contexts which have |
- // outstanding sync token waits. |
- kHigh, |
- // The following priorities can be used on unprivileged clients. |
- // This priority should be used as the default priority for all contexts. |
- kNormal, |
- kLow, |
- // This priority should be used for worker contexts. |
- kLowest, |
- kLast = kLowest |
-}; |
- |
-GPU_EXPORT const char* SchedulingPriorityToString(SchedulingPriority priority); |
- |
-} // namespace gpu |
- |
-#endif // GPU_COMMAND_BUFFER_COMMON_SCHEDULING_PRIORITY_H_ |